diff options
author | megamage <none@none> | 2009-04-08 16:27:30 -0500 |
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committer | megamage <none@none> | 2009-04-08 16:27:30 -0500 |
commit | 5f3947b62a3d46117ba95d93fd27b6227c5869d6 (patch) | |
tree | 74f8301a258b69d511ed118d5e664afd4c5e0d03 | |
parent | a6bc2a0173aa74652205240f0d4c73e8d034572b (diff) |
[7629] Update paladin talent 25988 work to 3.0.x Author: Lightguard
--HG--
branch : trunk
-rw-r--r-- | src/game/Unit.cpp | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 3efbaa32752..a9e8066c048 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -4771,10 +4771,6 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, AuraEffect* trigger case 9799: case 25988: { - // prevent damage back from weapon special attacks - if (!procSpell || procSpell->DmgClass != SPELL_DAMAGE_CLASS_MAGIC ) - return false; - // return damage % to attacker but < 50% own total health basepoints0 = triggerAmount*int32(damage)/100; if(basepoints0 > GetMaxHealth()/2) |