diff options
| author | Nay <dnpd.dd@gmail.com> | 2012-08-30 22:44:33 +0100 | 
|---|---|---|
| committer | Nay <dnpd.dd@gmail.com> | 2012-08-30 22:44:33 +0100 | 
| commit | e3d9768a50a3b2b700d65e0cc96e697a5c9d22dc (patch) | |
| tree | 221f2bc4bd2745ab9bcc7389523f4a43d8ac8b11 | |
| parent | abbb896cfb73017cf1c313d597984a9ce0a9dcab (diff) | |
Core: Fix many "errors"/warnings and coding style (3)
Game
Errors were found using Cppcheck, open-source static analysis tool
28 files changed, 72 insertions, 105 deletions
| diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp index 6e5a34e8c33..69ecb1ef581 100644 --- a/src/server/game/AI/SmartScripts/SmartScript.cpp +++ b/src/server/game/AI/SmartScripts/SmartScript.cpp @@ -79,6 +79,7 @@ SmartScript::SmartScript()  {      go = NULL;      me = NULL; +    trigger = NULL;      mEventPhase = 0;      mPathId = 0;      mTargetStorage = new ObjectListMap(); @@ -92,6 +93,7 @@ SmartScript::SmartScript()      meOrigGUID = 0;      goOrigGUID = 0;      mLastInvoker = 0; +    mScriptType = SMART_SCRIPT_TYPE_CREATURE;  }  SmartScript::~SmartScript() @@ -1117,10 +1119,10 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u          }          case SMART_ACTION_SUMMON_CREATURE:          { -            float x, y, z, o;              ObjectList* targets = GetTargets(e, unit);              if (targets)              { +                float x, y, z, o;                  for (ObjectList::const_iterator itr = targets->begin(); itr != targets->end(); ++itr)                  {                      (*itr)->GetPosition(x, y, z, o); @@ -1149,10 +1151,10 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u              if (!GetBaseObject())                  break; -            float x, y, z, o;              ObjectList* targets = GetTargets(e, unit);              if (targets)              { +                float x, y, z, o;                  for (ObjectList::const_iterator itr = targets->begin(); itr != targets->end(); ++itr)                  {                      if (!IsUnit(*itr)) diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp index 3b69408354e..ef5c7511124 100644 --- a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp +++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp @@ -913,7 +913,7 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e)      return true;  } -bool SmartAIMgr::IsTextValid(SmartScriptHolder const& e, uint32 id) +/*bool SmartAIMgr::IsTextValid(SmartScriptHolder const& e, uint32 id) // unused  {      bool error = false;      uint32 entry = 0; @@ -938,4 +938,4 @@ bool SmartAIMgr::IsTextValid(SmartScriptHolder const& e, uint32 id)          return false;      }      return true; -} +}*/ diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.h b/src/server/game/AI/SmartScripts/SmartScriptMgr.h index 05965d8ffa0..f1747734a29 100644 --- a/src/server/game/AI/SmartScripts/SmartScriptMgr.h +++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.h @@ -1215,16 +1215,9 @@ enum SmartCastFlags  // one line in DB is one event  struct SmartScriptHolder  { -    SmartScriptHolder() -    { -        timer = 0; -        active = false; -        runOnce = false; -        link = 0; -        entryOrGuid = 0; -        event_id = 0; -        enableTimed = false; -    } +    SmartScriptHolder() : timer(0), active(false), runOnce(false), link(0), entryOrGuid(0), +        event_id(0), enableTimed(false), source_type(SMART_SCRIPT_TYPE_CREATURE) {} +      int32 entryOrGuid;      SmartScriptType source_type;      uint32 event_id; @@ -1436,7 +1429,7 @@ class SmartAIMgr              return true;          } -        bool IsTextValid(SmartScriptHolder const& e, uint32 id); +        //bool IsTextValid(SmartScriptHolder const& e, uint32 id);  };  #define sSmartScriptMgr ACE_Singleton<SmartAIMgr, ACE_Null_Mutex>::instance() diff --git a/src/server/game/Addons/AddonMgr.h b/src/server/game/Addons/AddonMgr.h index 38338b3980f..fd227b258c5 100755 --- a/src/server/game/Addons/AddonMgr.h +++ b/src/server/game/Addons/AddonMgr.h @@ -25,13 +25,7 @@  struct AddonInfo  {      AddonInfo(const std::string& name, uint8 enabled, uint32 crc, uint8 state, bool crcOrPubKey) -    { -        Name = name; -        Enabled = enabled; -        CRC = crc; -        State = state; -        UsePublicKeyOrCRC = crcOrPubKey; -    } +        : Name(name), Enabled(enabled), CRC(crc), State(state), UsePublicKeyOrCRC(crcOrPubKey) {}      std::string Name;      uint8 Enabled; diff --git a/src/server/game/Battlefield/Battlefield.cpp b/src/server/game/Battlefield/Battlefield.cpp index 7f701f541a1..ffc5e48290b 100644 --- a/src/server/game/Battlefield/Battlefield.cpp +++ b/src/server/game/Battlefield/Battlefield.cpp @@ -155,13 +155,13 @@ bool Battlefield::Update(uint32 diff)          if (m_uiKickDontAcceptTimer <= diff)          {              for (int team = 0; team < 2; team++) -                for (PlayerTimerMap::iterator itr = m_InvitedPlayers[team].begin(); itr != m_InvitedPlayers[team].end(); itr++) +                for (PlayerTimerMap::iterator itr = m_InvitedPlayers[team].begin(); itr != m_InvitedPlayers[team].end(); ++itr)                      if ((*itr).second <= time(NULL))                          KickPlayerFromBattlefield((*itr).first);              InvitePlayersInZoneToWar();              for (int team = 0; team < 2; team++) -                for (PlayerTimerMap::iterator itr = m_PlayersWillBeKick[team].begin(); itr != m_PlayersWillBeKick[team].end(); itr++) +                for (PlayerTimerMap::iterator itr = m_PlayersWillBeKick[team].begin(); itr != m_PlayersWillBeKick[team].end(); ++itr)                      if ((*itr).second <= time(NULL))                          KickPlayerFromBattlefield((*itr).first); @@ -862,7 +862,8 @@ BfCapturePoint::BfCapturePoint(Battlefield* battlefield) : m_Bf(battlefield), m_  {      m_team = TEAM_NEUTRAL;      m_value = 0; -    m_maxValue = 0; +    m_minValue = 0.0f; +    m_maxValue = 0.0f;      m_State = BF_CAPTUREPOINT_OBJECTIVESTATE_NEUTRAL;      m_OldState = BF_CAPTUREPOINT_OBJECTIVESTATE_NEUTRAL;      m_capturePointEntry = 0; diff --git a/src/server/game/Battlefield/Zones/BattlefieldWG.cpp b/src/server/game/Battlefield/Zones/BattlefieldWG.cpp index 97e7bb5bef2..09783176094 100644 --- a/src/server/game/Battlefield/Zones/BattlefieldWG.cpp +++ b/src/server/game/Battlefield/Zones/BattlefieldWG.cpp @@ -1084,10 +1084,12 @@ WintergraspCapturePoint::WintergraspCapturePoint(BattlefieldWG* battlefield, Tea  {      m_Bf = battlefield;      m_team = teamInControl; +    m_Workshop = NULL;  }  void WintergraspCapturePoint::ChangeTeam(TeamId /*oldTeam*/)  { +    ASSERT(m_Workshop);      m_Workshop->GiveControlTo(m_team, false);  } diff --git a/src/server/game/Battlegrounds/ArenaTeam.cpp b/src/server/game/Battlegrounds/ArenaTeam.cpp index 61b15bdd182..e88c501398e 100755 --- a/src/server/game/Battlegrounds/ArenaTeam.cpp +++ b/src/server/game/Battlegrounds/ArenaTeam.cpp @@ -24,16 +24,9 @@  #include "ArenaTeamMgr.h"  ArenaTeam::ArenaTeam() +    : TeamId(0), Type(0), TeamName(), CaptainGuid(0), BackgroundColor(0), EmblemStyle(0), EmblemColor(0), +    BorderStyle(0), BorderColor(0)  { -    TeamId            = 0; -    Type              = 0; -    TeamName          = ""; -    CaptainGuid       = 0; -    BackgroundColor   = 0; -    EmblemStyle       = 0; -    EmblemColor       = 0; -    BorderStyle       = 0; -    BorderColor       = 0;      Stats.WeekGames   = 0;      Stats.SeasonGames = 0;      Stats.Rank        = 0; @@ -343,7 +336,7 @@ void ArenaTeam::Disband(WorldSession* session)      // Broadcast update      if (session)      { -        BroadcastEvent(ERR_ARENA_TEAM_DISBANDED_S, 0, 2, session->GetPlayerName().c_str(), GetName(), ""); +        BroadcastEvent(ERR_ARENA_TEAM_DISBANDED_S, 0, 2, session->GetPlayerName(), GetName(), "");          if (Player* player = session->GetPlayer())              sLog->outInfo(LOG_FILTER_ARENAS, "Player: %s [GUID: %u] disbanded arena team type: %u [Id: %u].", player->GetName(), player->GetGUIDLow(), GetType(), GetId()); diff --git a/src/server/game/Chat/Chat.h b/src/server/game/Chat/Chat.h index 269ebdd1d2f..d4701b10ce1 100755 --- a/src/server/game/Chat/Chat.h +++ b/src/server/game/Chat/Chat.h @@ -47,8 +47,8 @@ class ChatHandler  {      public:          WorldSession* GetSession() { return m_session; } -        explicit ChatHandler(WorldSession* session) : m_session(session) {} -        explicit ChatHandler(Player* player) : m_session(player->GetSession()) {} +        explicit ChatHandler(WorldSession* session) : m_session(session), sentErrorMessage(false) {} +        explicit ChatHandler(Player* player) : m_session(player->GetSession()), sentErrorMessage(false) {}          virtual ~ChatHandler() {}          static void FillMessageData(WorldPacket* data, WorldSession* session, uint8 type, uint32 language, const char *channelName, uint64 target_guid, const char *message, Unit* speaker); @@ -126,7 +126,7 @@ class ChatHandler          bool ShowHelpForCommand(ChatCommand* table, const char* cmd);      protected: -        explicit ChatHandler() : m_session(NULL) {}      // for CLI subclass +        explicit ChatHandler() : m_session(NULL), sentErrorMessage(false) {}      // for CLI subclass          static bool SetDataForCommandInTable(ChatCommand* table, const char* text, uint32 security, std::string const& help, std::string const& fullcommand);          bool ExecuteCommandInTable(ChatCommand* table, const char* text, const std::string& fullcmd);          bool ShowHelpForSubCommands(ChatCommand* table, char const* cmd, char const* subcmd); diff --git a/src/server/game/Combat/UnitEvents.h b/src/server/game/Combat/UnitEvents.h index de60491de89..07d8b20af52 100755 --- a/src/server/game/Combat/UnitEvents.h +++ b/src/server/game/Combat/UnitEvents.h @@ -123,8 +123,8 @@ class ThreatManagerEvent : public ThreatRefStatusChangeEvent      private:          ThreatContainer* iThreatContainer;      public: -        ThreatManagerEvent(uint32 pType) : ThreatRefStatusChangeEvent(pType) {} -        ThreatManagerEvent(uint32 pType, HostileReference* pHostileReference) : ThreatRefStatusChangeEvent(pType, pHostileReference) {} +        ThreatManagerEvent(uint32 pType) : ThreatRefStatusChangeEvent(pType), iThreatContainer(NULL) {} +        ThreatManagerEvent(uint32 pType, HostileReference* pHostileReference) : ThreatRefStatusChangeEvent(pType, pHostileReference), iThreatContainer(NULL) {}          void setThreatContainer(ThreatContainer* pThreatContainer) { iThreatContainer = pThreatContainer; } diff --git a/src/server/game/Conditions/ConditionMgr.cpp b/src/server/game/Conditions/ConditionMgr.cpp index 7bb28556514..e24547f1a31 100755 --- a/src/server/game/Conditions/ConditionMgr.cpp +++ b/src/server/game/Conditions/ConditionMgr.cpp @@ -867,7 +867,6 @@ void ConditionMgr::LoadConditions(bool isReload)                      valid = true;                      ++count;                      continue;   // do not add to m_AllocatedMemory to avoid double deleting -                    break;                  }                  case CONDITION_SOURCE_TYPE_SPELL_IMPLICIT_TARGET:                      valid = addToSpellImplicitTargetConditions(cond); diff --git a/src/server/game/Entities/Corpse/Corpse.cpp b/src/server/game/Entities/Corpse/Corpse.cpp index 60c0b7ad394..9359581e3a0 100755 --- a/src/server/game/Entities/Corpse/Corpse.cpp +++ b/src/server/game/Entities/Corpse/Corpse.cpp @@ -26,8 +26,7 @@  #include "GossipDef.h"  #include "World.h" -Corpse::Corpse(CorpseType type) : WorldObject(type != CORPSE_BONES) -, m_type(type) +Corpse::Corpse(CorpseType type) : WorldObject(type != CORPSE_BONES), m_type(type)  {      m_objectType |= TYPEMASK_CORPSE;      m_objectTypeId = TYPEID_CORPSE; @@ -39,6 +38,7 @@ Corpse::Corpse(CorpseType type) : WorldObject(type != CORPSE_BONES)      m_time = time(NULL);      lootForBody = false; +    lootRecipient = NULL;  }  Corpse::~Corpse() diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index b229f00fcd7..751107ac011 100755 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -1418,7 +1418,8 @@ void GameObject::Use(Unit* user)              // full amount unique participants including original summoner              if (GetUniqueUseCount() == info->summoningRitual.reqParticipants)              { -                spellCaster = m_ritualOwner ? m_ritualOwner : spellCaster; +                if (m_ritualOwner) +                    spellCaster = m_ritualOwner;                  spellId = info->summoningRitual.spellId; diff --git a/src/server/game/Entities/Item/Item.cpp b/src/server/game/Entities/Item/Item.cpp index c032647d924..58cc1d027a3 100755 --- a/src/server/game/Entities/Item/Item.cpp +++ b/src/server/game/Entities/Item/Item.cpp @@ -1019,7 +1019,7 @@ Item* Item::CreateItem(uint32 item, uint32 count, Player const* player)          if (count > pProto->GetMaxStackSize())              count = pProto->GetMaxStackSize(); -        ASSERT(count !=0 && "pProto->Stackable == 0 but checked at loading already"); +        ASSERT(count != 0 && "pProto->Stackable == 0 but checked at loading already");          Item* pItem = NewItemOrBag(pProto);          if (pItem->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_ITEM), item, player)) diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp index 2e4ad07f86d..fe5d32b9b95 100755 --- a/src/server/game/Entities/Object/Object.cpp +++ b/src/server/game/Entities/Object/Object.cpp @@ -1764,10 +1764,10 @@ bool WorldObject::canSeeOrDetect(WorldObject const* obj, bool ignoreStealth, boo      if (obj->IsAlwaysVisibleFor(this) || CanAlwaysSee(obj))          return true; -    bool corpseCheck = false;      bool corpseVisibility = false;      if (distanceCheck)      { +        bool corpseCheck = false;          if (Player const* thisPlayer = ToPlayer())          {              if (thisPlayer->isDead() && thisPlayer->GetHealth() > 0 && // Cheap way to check for ghost state diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index fa82a8e5ffe..936788f484e 100755 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -7262,8 +7262,6 @@ void Player::SetArenaPoints(uint32 value)  void Player::ModifyHonorPoints(int32 value, SQLTransaction* trans /*=NULL*/)  { -    PreparedStatement* stmt = NULL; -      int32 newValue = int32(GetHonorPoints()) + value;      if (newValue < 0)          newValue = 0; @@ -7271,7 +7269,7 @@ void Player::ModifyHonorPoints(int32 value, SQLTransaction* trans /*=NULL*/)      if (trans && !trans->null())      { -        stmt = CharacterDatabase.GetPreparedStatement(CHAR_UDP_CHAR_HONOR_POINTS); +        PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UDP_CHAR_HONOR_POINTS);          stmt->setUInt32(0, newValue);          stmt->setUInt32(1, GetGUIDLow());          (*trans)->Append(stmt); @@ -7280,8 +7278,6 @@ void Player::ModifyHonorPoints(int32 value, SQLTransaction* trans /*=NULL*/)  void Player::ModifyArenaPoints(int32 value, SQLTransaction* trans /*=NULL*/)  { -    PreparedStatement* stmt = NULL; -      int32 newValue = int32(GetArenaPoints()) + value;      if (newValue < 0)          newValue = 0; @@ -7289,7 +7285,7 @@ void Player::ModifyArenaPoints(int32 value, SQLTransaction* trans /*=NULL*/)      if (trans && !trans->null())      { -        stmt = CharacterDatabase.GetPreparedStatement(CHAR_UDP_CHAR_ARENA_POINTS); +        PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UDP_CHAR_ARENA_POINTS);          stmt->setUInt32(0, newValue);          stmt->setUInt32(1, GetGUIDLow());          (*trans)->Append(stmt); @@ -15681,7 +15677,6 @@ bool Player::TakeQuestSourceItem(uint32 questId, bool msg)      {          uint32 srcItemId = quest->GetSrcItemId();          ItemTemplate const* item = sObjectMgr->GetItemTemplate(srcItemId); -        bool destroyItem = true;          if (srcItemId > 0)          { @@ -15701,6 +15696,7 @@ bool Player::TakeQuestSourceItem(uint32 questId, bool msg)                  return false;              } +            bool destroyItem = true;              for (uint8 n = 0; n < QUEST_ITEM_OBJECTIVES_COUNT; ++n)                  if (item->StartQuest == questId && srcItemId == quest->RequiredItemId[n])                      destroyItem = false; @@ -17637,7 +17633,6 @@ void Player::_LoadInventory(PreparedQueryResult result, uint32 timeDiff)  Item* Player::_LoadItem(SQLTransaction& trans, uint32 zoneId, uint32 timeDiff, Field* fields)  { -    PreparedStatement* stmt = NULL;      Item* item = NULL;      uint32 itemGuid  = fields[13].GetUInt32();      uint32 itemEntry = fields[14].GetUInt32(); @@ -17647,6 +17642,8 @@ Item* Player::_LoadItem(SQLTransaction& trans, uint32 zoneId, uint32 timeDiff, F          item = NewItemOrBag(proto);          if (item->LoadFromDB(itemGuid, GetGUID(), fields, itemEntry))          { +            PreparedStatement* stmt = NULL; +              // Do not allow to have item limited to another map/zone in alive state              if (isAlive() && item->IsLimitedToAnotherMapOrZone(GetMapId(), zoneId))              { diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h index 358eebb7548..1758b915ebf 100755 --- a/src/server/game/Entities/Player/Player.h +++ b/src/server/game/Entities/Player/Player.h @@ -114,7 +114,7 @@ struct PlayerTalent  // Spell modifier (used for modify other spells)  struct SpellModifier  { -    SpellModifier(Aura* _ownerAura = NULL) : charges(0), ownerAura(_ownerAura) {} +    SpellModifier(Aura* _ownerAura = NULL) : op(SPELLMOD_DAMAGE), type(SPELLMOD_FLAT), charges(0), value(0), mask(), spellId(0), ownerAura(_ownerAura) {}      SpellModOp   op   : 8;      SpellModType type : 8;      int16 charges     : 16; diff --git a/src/server/game/Entities/Player/SocialMgr.h b/src/server/game/Entities/Player/SocialMgr.h index 3c7d13070fa..99a40d6110f 100755 --- a/src/server/game/Entities/Player/SocialMgr.h +++ b/src/server/game/Entities/Player/SocialMgr.h @@ -54,24 +54,12 @@ struct FriendInfo      uint8 Class;      std::string Note; -    FriendInfo() +    FriendInfo() : Status(FRIEND_STATUS_OFFLINE), Flags(0), Area(0), Level(0), Class(0), Note()      { -        Status = FRIEND_STATUS_OFFLINE; -        Flags = 0; -        Area = 0; -        Level = 0; -        Class = 0; -        Note = "";      } -    FriendInfo(uint8 flags, const std::string& note) +    FriendInfo(uint8 flags, const std::string& note) : Status(FRIEND_STATUS_OFFLINE), Flags(flags), Area(0), Level(0), Class(0), Note(note)      { -        Status = FRIEND_STATUS_OFFLINE; -        Flags = flags; -        Area = 0; -        Level = 0; -        Class = 0; -        Note = note;      }  }; diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 3f088c556f6..c3fafa873bc 100755 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -159,7 +159,7 @@ m_movedPlayer(NULL), m_lastSanctuaryTime(0), IsAIEnabled(false), NeedChangeAI(fa  m_ControlledByPlayer(false), movespline(new Movement::MoveSpline()), i_AI(NULL),  i_disabledAI(NULL), m_procDeep(0), m_removedAurasCount(0), i_motionMaster(this),  m_ThreatManager(this), m_vehicle(NULL), m_vehicleKit(NULL), m_unitTypeMask(UNIT_MASK_NONE), -m_HostileRefManager(this) +m_HostileRefManager(this), m_TempSpeed(0.0f), m_AutoRepeatFirstCast(false)  {  #ifdef _MSC_VER  #pragma warning(default:4355) @@ -13903,7 +13903,8 @@ void Unit::DeleteCharmInfo()  CharmInfo::CharmInfo(Unit* unit)  : m_unit(unit), m_CommandState(COMMAND_FOLLOW), m_petnumber(0), m_barInit(false), -  m_isCommandAttack(false), m_isAtStay(false), m_isFollowing(false), m_isReturning(false) +  m_isCommandAttack(false), m_isAtStay(false), m_isFollowing(false), m_isReturning(false), +  m_stayX(0.0f), m_stayY(0.0f), m_stayZ(0.0f)  {      for (uint8 i = 0; i < MAX_SPELL_CHARM; ++i)          m_charmspells[i].SetActionAndType(0, ACT_DISABLED); diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index b7c64a26ced..3d58d5f4ce9 100755 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -7902,8 +7902,6 @@ void ObjectMgr::LoadTrainerSpell()      // For reload case      _cacheTrainerSpellStore.clear(); -    std::set<uint32> skip_trainers; -      QueryResult result = WorldDatabase.Query("SELECT b.entry, a.spell, a.spellcost, a.reqskill, a.reqskillvalue, a.reqlevel FROM npc_trainer AS a "                                               "INNER JOIN npc_trainer AS b ON a.entry = -(b.spell) "                                               "UNION SELECT * FROM npc_trainer WHERE spell > 0"); diff --git a/src/server/game/Grids/NGrid.h b/src/server/game/Grids/NGrid.h index b5701a7a590..6bf558a4d5e 100755 --- a/src/server/game/Grids/NGrid.h +++ b/src/server/game/Grids/NGrid.h @@ -79,9 +79,8 @@ class NGrid      public:          typedef Grid<ACTIVE_OBJECT, WORLD_OBJECT_TYPES, GRID_OBJECT_TYPES> GridType;          NGrid(uint32 id, int32 x, int32 y, time_t expiry, bool unload = true) -            : i_gridId(id), i_x(x), i_y(y), i_cellstate(GRID_STATE_INVALID), i_GridObjectDataLoaded(false) +            : i_gridId(id), i_x(x), i_y(y), i_cellstate(GRID_STATE_INVALID), i_GridObjectDataLoaded(false), i_GridInfo(GridInfo(expiry, unload))          { -            i_GridInfo = GridInfo(expiry, unload);          }          GridType& GetGridType(const uint32 x, const uint32 y) diff --git a/src/server/game/Handlers/AddonHandler.cpp b/src/server/game/Handlers/AddonHandler.cpp index f86dacbc55e..c3ffeace3fb 100755 --- a/src/server/game/Handlers/AddonHandler.cpp +++ b/src/server/game/Handlers/AddonHandler.cpp @@ -37,26 +37,6 @@ bool AddonHandler::BuildAddonPacket(WorldPacket* Source, WorldPacket* Target)      uint32 CurrentPosition;      uint32 TempValue; -    unsigned char tdata[256] = -    { -        0xC3, 0x5B, 0x50, 0x84, 0xB9, 0x3E, 0x32, 0x42, 0x8C, 0xD0, 0xC7, 0x48, 0xFA, 0x0E, 0x5D, 0x54, -        0x5A, 0xA3, 0x0E, 0x14, 0xBA, 0x9E, 0x0D, 0xB9, 0x5D, 0x8B, 0xEE, 0xB6, 0x84, 0x93, 0x45, 0x75, -        0xFF, 0x31, 0xFE, 0x2F, 0x64, 0x3F, 0x3D, 0x6D, 0x07, 0xD9, 0x44, 0x9B, 0x40, 0x85, 0x59, 0x34, -        0x4E, 0x10, 0xE1, 0xE7, 0x43, 0x69, 0xEF, 0x7C, 0x16, 0xFC, 0xB4, 0xED, 0x1B, 0x95, 0x28, 0xA8, -        0x23, 0x76, 0x51, 0x31, 0x57, 0x30, 0x2B, 0x79, 0x08, 0x50, 0x10, 0x1C, 0x4A, 0x1A, 0x2C, 0xC8, -        0x8B, 0x8F, 0x05, 0x2D, 0x22, 0x3D, 0xDB, 0x5A, 0x24, 0x7A, 0x0F, 0x13, 0x50, 0x37, 0x8F, 0x5A, -        0xCC, 0x9E, 0x04, 0x44, 0x0E, 0x87, 0x01, 0xD4, 0xA3, 0x15, 0x94, 0x16, 0x34, 0xC6, 0xC2, 0xC3, -        0xFB, 0x49, 0xFE, 0xE1, 0xF9, 0xDA, 0x8C, 0x50, 0x3C, 0xBE, 0x2C, 0xBB, 0x57, 0xED, 0x46, 0xB9, -        0xAD, 0x8B, 0xC6, 0xDF, 0x0E, 0xD6, 0x0F, 0xBE, 0x80, 0xB3, 0x8B, 0x1E, 0x77, 0xCF, 0xAD, 0x22, -        0xCF, 0xB7, 0x4B, 0xCF, 0xFB, 0xF0, 0x6B, 0x11, 0x45, 0x2D, 0x7A, 0x81, 0x18, 0xF2, 0x92, 0x7E, -        0x98, 0x56, 0x5D, 0x5E, 0x69, 0x72, 0x0A, 0x0D, 0x03, 0x0A, 0x85, 0xA2, 0x85, 0x9C, 0xCB, 0xFB, -        0x56, 0x6E, 0x8F, 0x44, 0xBB, 0x8F, 0x02, 0x22, 0x68, 0x63, 0x97, 0xBC, 0x85, 0xBA, 0xA8, 0xF7, -        0xB5, 0x40, 0x68, 0x3C, 0x77, 0x86, 0x6F, 0x4B, 0xD7, 0x88, 0xCA, 0x8A, 0xD7, 0xCE, 0x36, 0xF0, -        0x45, 0x6E, 0xD5, 0x64, 0x79, 0x0F, 0x17, 0xFC, 0x64, 0xDD, 0x10, 0x6F, 0xF3, 0xF5, 0xE0, 0xA6, -        0xC3, 0xFB, 0x1B, 0x8C, 0x29, 0xEF, 0x8E, 0xE5, 0x34, 0xCB, 0xD1, 0x2A, 0xCE, 0x79, 0xC3, 0x9A, -        0x0D, 0x36, 0xEA, 0x01, 0xE0, 0xAA, 0x91, 0x20, 0x54, 0xF0, 0x72, 0xD8, 0x1E, 0xC7, 0x89, 0xD2 -    }; -      // broken addon packet, can't be received from real client      if (Source->rpos() + 4 > Source->size())          return false; @@ -110,7 +90,28 @@ bool AddonHandler::BuildAddonPacket(WorldPacket* Source, WorldPacket* Target)                  uint8 unk = (crc != 0x4c1c776d);           // If addon is Standard addon CRC                  *Target << uint8(unk);                  if (unk) +                { +                    unsigned char tdata[256] = +                    { +                        0xC3, 0x5B, 0x50, 0x84, 0xB9, 0x3E, 0x32, 0x42, 0x8C, 0xD0, 0xC7, 0x48, 0xFA, 0x0E, 0x5D, 0x54, +                        0x5A, 0xA3, 0x0E, 0x14, 0xBA, 0x9E, 0x0D, 0xB9, 0x5D, 0x8B, 0xEE, 0xB6, 0x84, 0x93, 0x45, 0x75, +                        0xFF, 0x31, 0xFE, 0x2F, 0x64, 0x3F, 0x3D, 0x6D, 0x07, 0xD9, 0x44, 0x9B, 0x40, 0x85, 0x59, 0x34, +                        0x4E, 0x10, 0xE1, 0xE7, 0x43, 0x69, 0xEF, 0x7C, 0x16, 0xFC, 0xB4, 0xED, 0x1B, 0x95, 0x28, 0xA8, +                        0x23, 0x76, 0x51, 0x31, 0x57, 0x30, 0x2B, 0x79, 0x08, 0x50, 0x10, 0x1C, 0x4A, 0x1A, 0x2C, 0xC8, +                        0x8B, 0x8F, 0x05, 0x2D, 0x22, 0x3D, 0xDB, 0x5A, 0x24, 0x7A, 0x0F, 0x13, 0x50, 0x37, 0x8F, 0x5A, +                        0xCC, 0x9E, 0x04, 0x44, 0x0E, 0x87, 0x01, 0xD4, 0xA3, 0x15, 0x94, 0x16, 0x34, 0xC6, 0xC2, 0xC3, +                        0xFB, 0x49, 0xFE, 0xE1, 0xF9, 0xDA, 0x8C, 0x50, 0x3C, 0xBE, 0x2C, 0xBB, 0x57, 0xED, 0x46, 0xB9, +                        0xAD, 0x8B, 0xC6, 0xDF, 0x0E, 0xD6, 0x0F, 0xBE, 0x80, 0xB3, 0x8B, 0x1E, 0x77, 0xCF, 0xAD, 0x22, +                        0xCF, 0xB7, 0x4B, 0xCF, 0xFB, 0xF0, 0x6B, 0x11, 0x45, 0x2D, 0x7A, 0x81, 0x18, 0xF2, 0x92, 0x7E, +                        0x98, 0x56, 0x5D, 0x5E, 0x69, 0x72, 0x0A, 0x0D, 0x03, 0x0A, 0x85, 0xA2, 0x85, 0x9C, 0xCB, 0xFB, +                        0x56, 0x6E, 0x8F, 0x44, 0xBB, 0x8F, 0x02, 0x22, 0x68, 0x63, 0x97, 0xBC, 0x85, 0xBA, 0xA8, 0xF7, +                        0xB5, 0x40, 0x68, 0x3C, 0x77, 0x86, 0x6F, 0x4B, 0xD7, 0x88, 0xCA, 0x8A, 0xD7, 0xCE, 0x36, 0xF0, +                        0x45, 0x6E, 0xD5, 0x64, 0x79, 0x0F, 0x17, 0xFC, 0x64, 0xDD, 0x10, 0x6F, 0xF3, 0xF5, 0xE0, 0xA6, +                        0xC3, 0xFB, 0x1B, 0x8C, 0x29, 0xEF, 0x8E, 0xE5, 0x34, 0xCB, 0xD1, 0x2A, 0xCE, 0x79, 0xC3, 0x9A, +                        0x0D, 0x36, 0xEA, 0x01, 0xE0, 0xAA, 0x91, 0x20, 0x54, 0xF0, 0x72, 0xD8, 0x1E, 0xC7, 0x89, 0xD2 +                    };                      Target->append(tdata, sizeof(tdata)); +                }                  *Target << uint32(0);              } diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index 53b2f9cf437..c06c7414e6e 100755 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -2688,7 +2688,7 @@ uint32 InstanceMap::GetMaxResetDelay() const  /* ******* Battleground Instance Maps ******* */  BattlegroundMap::BattlegroundMap(uint32 id, time_t expiry, uint32 InstanceId, Map* _parent, uint8 spawnMode) -  : Map(id, expiry, InstanceId, spawnMode, _parent) +  : Map(id, expiry, InstanceId, spawnMode, _parent), m_bg(NULL)  {      //lets initialize visibility distance for BG/Arenas      BattlegroundMap::InitVisibilityDistance(); diff --git a/src/server/game/OutdoorPvP/OutdoorPvP.cpp b/src/server/game/OutdoorPvP/OutdoorPvP.cpp index 4db35d5bc79..5a4d5734929 100755 --- a/src/server/game/OutdoorPvP/OutdoorPvP.cpp +++ b/src/server/game/OutdoorPvP/OutdoorPvP.cpp @@ -29,8 +29,8 @@  #include "GridNotifiersImpl.h"  #include "CellImpl.h" -OPvPCapturePoint::OPvPCapturePoint(OutdoorPvP* pvp): -m_capturePointGUID(0), m_capturePoint(NULL), m_maxValue(0), m_maxSpeed(0), +OPvPCapturePoint::OPvPCapturePoint(OutdoorPvP* pvp) : +m_capturePointGUID(0), m_capturePoint(NULL), m_minValue(0.0f), m_maxValue(0.0f), m_maxSpeed(0),  m_value(0), m_team(TEAM_NEUTRAL), m_OldState(OBJECTIVESTATE_NEUTRAL),  m_State(OBJECTIVESTATE_NEUTRAL), m_neutralValuePct(0), m_PvP(pvp)  { diff --git a/src/server/game/Reputation/ReputationMgr.h b/src/server/game/Reputation/ReputationMgr.h index a073845ea73..f950cbb82c2 100755 --- a/src/server/game/Reputation/ReputationMgr.h +++ b/src/server/game/Reputation/ReputationMgr.h @@ -65,7 +65,7 @@ class ReputationMgr  {      public:                                                 // constructors and global modifiers          explicit ReputationMgr(Player* owner) : _player(owner), -            _visibleFactionCount(0), _honoredFactionCount(0), _reveredFactionCount(0), _exaltedFactionCount(0) {} +            _visibleFactionCount(0), _honoredFactionCount(0), _reveredFactionCount(0), _exaltedFactionCount(0), _sendFactionIncreased(false) {}          ~ReputationMgr() {}          void SaveToDB(SQLTransaction& trans); diff --git a/src/server/game/Server/Protocol/Opcodes.h b/src/server/game/Server/Protocol/Opcodes.h index d5b9dff4a89..bd993a24193 100755 --- a/src/server/game/Server/Protocol/Opcodes.h +++ b/src/server/game/Server/Protocol/Opcodes.h @@ -1390,7 +1390,7 @@ inline std::string GetOpcodeNameForLogging(uint16 opcode)  {      std::ostringstream ss;      ss << '[' << LookupOpcodeName(opcode) << " 0x" << std::hex << std::uppercase << opcode << std::nouppercase << " (" << std::dec << opcode << ")]"; -    return ss.str().c_str(); +    return ss.str();  }  #endif diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 90ac5ed5a3f..19741ea7854 100755 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -87,7 +87,7 @@ SpellDestination::SpellDestination(WorldObject const& wObj)  } -SpellCastTargets::SpellCastTargets() : m_elevation(0), m_speed(0) +SpellCastTargets::SpellCastTargets() : m_elevation(0), m_speed(0), m_strTarget()  {      m_objectTarget = NULL;      m_itemTarget = NULL; @@ -96,7 +96,6 @@ SpellCastTargets::SpellCastTargets() : m_elevation(0), m_speed(0)      m_itemTargetGUID   = 0;      m_itemTargetEntry  = 0; -    m_strTarget = "";      m_targetMask = 0;  } diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index a5e24ff1cec..119e828680d 100755 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -312,10 +312,9 @@ void Spell::EffectSchoolDMG(SpellEffIndex effIndex)      if (effectHandleMode != SPELL_EFFECT_HANDLE_LAUNCH_TARGET)          return; -    bool apply_direct_bonus = true; -      if (unitTarget && unitTarget->isAlive())      { +        bool apply_direct_bonus = true;          switch (m_spellInfo->SpellFamilyName)          {              case SPELLFAMILY_GENERIC: diff --git a/src/server/game/Spells/SpellMgr.h b/src/server/game/Spells/SpellMgr.h index dcf3c38fe4f..9c5619ef5f6 100755 --- a/src/server/game/Spells/SpellMgr.h +++ b/src/server/game/Spells/SpellMgr.h @@ -441,7 +441,7 @@ class PetAura          typedef UNORDERED_MAP<uint32, uint32> PetAuraMap;      public: -        PetAura() +        PetAura() : removeOnChangePet(false), damage(0)          {              auras.clear();          } | 
