diff options
author | XTZGZoReX <none@none> | 2009-03-20 17:07:29 +0100 |
---|---|---|
committer | XTZGZoReX <none@none> | 2009-03-20 17:07:29 +0100 |
commit | a416f0526ca122b195ac302f7e3fc03cf5ab5f46 (patch) | |
tree | 8736a5757562994a92880862f5ddd633e9c7d7bf | |
parent | cd898858a6c96a479ea7a1373f4c0d69883fca27 (diff) |
* Updated some text files.
* Removed unused text files.
--HG--
branch : trunk
-rw-r--r-- | AUTHORS | 20 | ||||
-rw-r--r-- | ChangeLog | 5 | ||||
-rw-r--r-- | INSTALL.linux | 2 | ||||
-rw-r--r-- | NEWS | 120 | ||||
-rw-r--r-- | README | 10 | ||||
-rw-r--r-- | THANKS | 61 | ||||
-rw-r--r-- | bcpp.cfg | 109 | ||||
-rw-r--r-- | win/VC90/mangosd.vcproj | 36 |
8 files changed, 34 insertions, 329 deletions
diff --git a/AUTHORS b/AUTHORS deleted file mode 100644 index 480a09f913c..00000000000 --- a/AUTHORS +++ /dev/null @@ -1,20 +0,0 @@ -The AUTHORS file: - -This file should collect a trace of all the legal paperwork that you have -exchanged with contributors for your particular package. This information is -very useful for registering the copyright of your package. The file might -have an introductory blurb similar to this one: - - Authors of Trinity Core - - The following contributions warranted legal paper exchanges - with [the Free Software Foundation | Your Name]. - Also see files ChangeLog and THANKS - -Then, list who the contributors are and what files they have worked on. -Indicate whether they created the file, or whether they modified it. For -example: - - Random J. Hacker: - entire files -> foo1.c , foo2.c , foo3.c - modifications -> foo4.c , foo5.c diff --git a/ChangeLog b/ChangeLog deleted file mode 100644 index 137d2e4e6a3..00000000000 --- a/ChangeLog +++ /dev/null @@ -1,5 +0,0 @@ -= Trinity Core -- General information = - -Copyright (C) Trinity Core (http://www.trinitycore.org) - -A complete changelog can be found at : https://www.bitbucket.org/KingPin/trinitycore/changesets/
\ No newline at end of file diff --git a/INSTALL.linux b/INSTALL.linux index 143121af043..6f4ceff66f8 100644 --- a/INSTALL.linux +++ b/INSTALL.linux @@ -1,4 +1,4 @@ -= Trinity Core -- Linux installation instructions = += TrinityCore -- Linux installation = Copyright (C) Trinity Core (http://www.trinitycore.org) diff --git a/NEWS b/NEWS deleted file mode 100644 index 0caf779ff78..00000000000 --- a/NEWS +++ /dev/null @@ -1,120 +0,0 @@ -= Trinity Core -- History of visible changes = - -Copyright (C) Trinity Core (http://www.trinitycore.org) - -See the COPYING file for copying conditions. - -<<<<<<< HEAD:NEWS -Please visit the Trinity Core website for bug reports, patch -submissions, suggestions, and support: -http://www.trinitycore.org/ -======= -Visit our project website for documentation, and more: -http://getmangos.com/ - -Visit our forums for support: -http://getmangos.com/community/ - -Please submit bug reports at: -http://mangos.lighthouseapp.com/ - -Version 0.13 - * Under discussion. - * Upgrade to client version 3.0.9 (build 9551). - -Version 0.12 - * Migrate from SVN to GIT. - * Implemented arena system. - * Start using Adaptive Communication Environment (ACE) framework v.5.6.6 in server network code. - * Update Visual Leak Detector lib to Version 1.9g (beta). - * Upgrade to client version 2.4.3 (build 8606). - -Version 0.11 - * Lots of improvements in the spell system. - * Now use Mersenne Twister random number generator. - * MySQL client libs updated to 5.0.56. - * Upgrade to client version 2.4.2 (build 8278). - -Version 0.10 - * master looter lot mode, - * FFA PvP zones and FFA PvP server type support, - * Guild Banks, - * unique equipped items support, including gems, - * talent inspecting, - * PostgreSql support, - * sockets library updated to v.2.2.9 version, - * 64-bit binaries building at Windows, - * Upgrade to client version 2.3.0 (build 7561). - -Version 0.9 - * recipes discovery system support, - * more auras, effects, spells, and talents working, - * players queue at login support, - * mangosd/realmd as Windows services support, - * autogeneration mangosd/realmd crash reports (Windows only), - * Visual Studio 2008 Express and Pro support, - * division Mangos DataBase to MangosDB(WorldDB) and CharactersDB. - * Upgrade to client version 2.2.3 (build 7359). - -Version 0.8 - * battleground support, - * gender specific creatures, - * game objects triggering more scripts, - * more auras, effects, spells, and talents working, - * dungeon specific data, - * localization support for data, - * vmaps for line of sight handling, - * build support for OpenBSD and FreeBSD, - * Upgrade to client version 2.1.3 (build 6898). - -Version 0.7, Codename "Eye of the Storm" - * Full rewrite of the GNU autotools based build system, in order to - smooth and clean up the build process. - * Full rewrite of the Windows build system, allowing MaNGOS to be built - from Visual C++ 2003 Toolkit, Visual C++ 2003, Visual C++ 2005. - * Upgrade to client version 2.0.12 (build 6546). - -Version 0.6, Codename "Black Dragonflight" - * MaNGOS development moved to http://sourceforge.net/projects/mangos/ - * A lots of speed improvements to data handling and data transfer have been - completed. - * Mail, auction house, profession, creature, and game object systems have seen - a lot of improvements and can be considered feature complete. Some minor bugs - still are left. - * Rest system has been finished. - * Initial pet stable support has been added. - * PvP and duel system have seen lots of improvements - * Guilds are not just a myth anymore. Coming closer to full guild support. - * Taxi and transport system is close to a fully working system. - * A lot more has been added. - -Version 0.5, Codename "Stable Master" - * Core stability improvements, lots of threading and memory usage related - bugs have been resolved. - * MySQL Database backend has been cleaned up. - * Proper support for game clients of version 1.10.2 has been added. - * Support for auras, pets, spells, talents, totems, etc. has been added - or improved. - * Cross-platform issues have been resolved, MaNGOS should now build on - more platforms, including FreeBSD. - -Version 0.1, Codename "Lightbringer" - * AI system - * Grid system - * Lots a game features working. - * Lovely optimizations for the beloved server. - -Version 0.0.3, Codename "Mango Carpet" - * Interim release, not gone public. - -Version 0.0.2, Codename "Library" - * Most data conversions working. - * Database cleanup. - * More features working. - * Many bugs fixed. - -Version 0.0.1, Codename "Endeavour" - * Data converter added. - * Build system improvements. - * Bug fixing and code cleaning. ->>>>>>> f516ed7e9487666e5ef9eaf85660191f9e50db95:NEWS @@ -1,6 +1,6 @@ -= Trinity Core -- General information = += TrinityCore -- General information = -Copyright (C) Trinity Core (http://www.trinitycore.org) +Copyright (C) TrinityCore (http://www.trinitycore.org) Trinity Core is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -26,11 +26,11 @@ Copyright (C) Trinity Core (http://www.trinitycore.org) file, but you are not obligated to do so. If you do not wish to do so, delete this exception statement from your version. -Trinity Core is a World of Warcraft game server emulator. It is derived +TrinityCore is a World of Warcraft game server emulator. It is derived from MaNGOS, the Massive Network Game Object Server, and is based on the code of that project. -For further information on the Trinity Core project, please visit our +For further information on the TrinityCore project, please visit our project website at http://www.trinitycore.org. API documentation can be obtained by running the "make doc" command inside @@ -40,4 +40,4 @@ SQL files to create the database can be found in the sql directory. Files to update your database from an older revision/version can be found in the sql/updates directory. -See the INSTALL.Linux file for installation instructions under Linux.
\ No newline at end of file +See the INSTALL.linux file for installation instructions on Linux. @@ -1,37 +1,24 @@ -The THANKS file: - -All distributions should contain a `THANKS' file containing a two column list -of the contributors, one per line, alphabetically sorted. The left column gives -the contributor's name, while the right column gives the last known good email -address for this contributor. This list should be introduced with a wording -similar to this one: - - Trinity Core THANKS file - - Trinity Core is a derivation/rewrite of MaNGOS, which was originally written - by Team Python and the WoW Daemon Team. Many people further helped Trinity Core - by submitting bug reports, code patches, and suggestions. Thanks to the - community! - - Special thanks should go out to the WowwoW team. We have gained help from - them many times in the creation of this project. Keep up the good work guys. - - Thanks to the ImpConfig developer (dythzer) for the custom configuration patch. - - Thanks to the ScriptDev2 team (http://www.scriptdev2.com) for scripts. - - Thanks to WCell team (especially Ralek) for reseach on realm reconnect sequence, - item scaling stats algorithm, gameobject rotation issues. - -The easiest policy with this file is to thank everyone who contributes to the -project, without judging the value of the contribution. - -Unlike `AUTHORS', the `THANKS' file is not maintained for legal reasons. It is -maintained to thank all the contributors that helped you out in your project. -The `AUTHORS' file can not be used for this purpose because certain -contributions, like bug reports or ideas and suggestions do not require legal -paper exchanges. - -You can also decide to send some kind of special greeting when you initially -add a name to your `THANKS' file. The mere presense of a name in `THANKS' is -then a flag to you that the initial greeting has been sent. += TrinityCore -- Thanks/credits file = + +TrinityCore is a derivation/rewrite of MaNGOS, which was originally written +by Team Python and the WoW Daemon Team. Many people further helped Trinity Core +by submitting bug reports, code patches, and suggestions. Thanks to the +community! + +Special thanks should go out to the WowwoW team. We have gained help from +them many times in the creation of this project. Keep up the good work guys. + +Thanks to the ScriptDev2 team (http://www.scriptdev2.com) for scripts. + +Thanks to the WCell team (especially Ralek) for research on realm reconnect +sequence, item scaling stats algorithm, gameobject rotation issues. + +Thanks go out to the following people for various patches/code (listed in the +order they were added): w12x, dythzer, XEQT, death420, balrok, TOM_RUS, +runningnak3d, Seline, KingPin, raczman, bogie, Neo2003, NoFantasy, Derex, +freghar, toilet1, megamage, MadJack, WarHead, gvcoman, Ntsc, arrai, jrkpote, +Seraphim, vagoth, KerchumA222, Rognar, Blaymoira, DragonHunter, Molius, apoc, +SeT, hunuza, Wyk3d, VladimirMangos, rj686, Arthorius, QAston, Muhaha, dereka, +Kaldorei, NuRRi, Biglad, Machiavelli, Nivelo, Paradox, Aokromes, EleGoS, +Visagalis, reno, Cybrax, GriffonHeart, fgenesis, rilex, XTElite1, Anubisss, eL, +Iskander, arclite, Bladex, EIFEL, Klaimmore. diff --git a/bcpp.cfg b/bcpp.cfg deleted file mode 100644 index f567d7f5d90..00000000000 --- a/bcpp.cfg +++ /dev/null @@ -1,109 +0,0 @@ -; This file contains configuration parameters that are used -; within the bcpp program. - -; There are two types of parameter types : Boolean, and Integer. -; Boolean types can have only two valid values [On, Yes, or Off, No]. -; Integer types can have a valid range of 0 - 5000. - -;------------------------------------------------------------------------ -; This parameter specifies how many lines separate between two -; functions. -;------------------------------------------------------------------------ -function_spacing = 1 ; Integer - -;------------------------------------------------------------------------ -; Specifies whether to use tabs in indenting code. -;------------------------------------------------------------------------ -use_tabs = no ; Boolean - -;------------------------------------------------------------------------ -; Specifies how many spaces to indent. This parameter is also used -; for tab indenting, as 1 tab may be worth 8 spaces if so desired. -; This parameter is used to position comments in TAB mode, and expanding -; of tabs within code! -;------------------------------------------------------------------------ -indent_spacing = 4 ; Integer - -;------------------------------------------------------------------------ -; Specifies whether to indent preprocessor controls to match the code -;------------------------------------------------------------------------ -indent_preprocessor = yes ; Boolean - -;------------------------------------------------------------------------ -; Specifies whether to indent embedded SQL statements -;------------------------------------------------------------------------ -indent_exec_sql = yes ; Boolean - -;------------------------------------------------------------------------ -; Defines at what start position comments that have code on the -; same line to be placed. -;------------------------------------------------------------------------ -comments_with_code = 60 ; Integer - -;------------------------------------------------------------------------ -; Defines at what start position comments with no code start. -;------------------------------------------------------------------------ -comments_with_nocode = 0 ; Integer - -;------------------------------------------------------------------------ -; Set this option to ON turns off setting indentation position of parameter -; "comments_with_nocode". Indentation is then set according to code -; position. -;------------------------------------------------------------------------ -leave_comments_nocode = On ; Boolean - -;------------------------------------------------------------------------ -; Use this option is used to change non-ascii (non-printable) chars to -; octal notation if they lie within quotes. Either -; Ascii_Chars_Only, XOR Leave_Graphic_Chars parameters need to be set -; as a True value for this parameter to take effect. -;------------------------------------------------------------------------ -NonAscii_Quotes_to_Octal = yes ; Boolean - -;------------------------------------------------------------------------ -; Setting this parameter to yes will strip non-printable characters -; from the source files, but leave any character that are IBM -; graphics alone. Any non-printable characters that lie within -; quotes will be transformed into octal/character notation, if -; NonAscii_Quotes_To_Octal parameter is set to True. -;------------------------------------------------------------------------ -; leave_graphic_chars = yes ; Boolean - -;------------------------------------------------------------------------ -; Setting this parameter to yes will strip any non-printable, -; non-ascii characters from the input file. Any non-printable -; octal/character notation if NonAscii_Quotes_To_Octal is set to -; True. Comment out this parameter if you are using -; Leave_Graphic_Chars parameter, as this parameter will override -; it. -;------------------------------------------------------------------------ -ascii_chars_only = no ; Boolean - -;------------------------------------------------------------------------ -; This parameter will place open braces on a new line after it's -; associated code if set on/yes. Else the brace will be place on -; next above line if possible, with it's code. -;------------------------------------------------------------------------ -place_brace_on_new_line = yes ; Boolean - -;------------------------------------------------------------------------ -; This parameter will stop output from the program corrupting output -; that may exit from the program via the standard output. -; If this parameter is set to off/no then no output is generated from -; the program, unless an error is encountered -;------------------------------------------------------------------------ -program_output = yes ; Boolean - -;------------------------------------------------------------------------ -; Specifies what the internal memory requirements will be in size of the -; line processing buffer. This essentially is used only for open brace -; relocation in kernighan/ritchie style. -;------------------------------------------------------------------------ -Queue_Buffer = 100 ; Integer - -;------------------------------------------------------------------------ -; If this option is set to true then the input file will be backup into a -; another file with a ".bac" extension added to the end of the file -; name. -;------------------------------------------------------------------------ -Backup_File = yes ; Boolean diff --git a/win/VC90/mangosd.vcproj b/win/VC90/mangosd.vcproj index 48f01ea5744..13dad729804 100644 --- a/win/VC90/mangosd.vcproj +++ b/win/VC90/mangosd.vcproj @@ -116,10 +116,7 @@ /> <Tool Name="VCPostBuildEventTool" - CommandLine="copy ..\..\dep\lib\$(PlatformName)_$(ConfigurationName)\*.dll ..\..\bin\$(PlatformName)_$(ConfigurationName)
 - 
 - copy ..\..\src\mangosd\mangosd.conf.dist.in ..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.conf
 - 
" + CommandLine="copy ..\..\dep\lib\$(PlatformName)_$(ConfigurationName)\*.dll ..\..\bin\$(PlatformName)_$(ConfigurationName)
copy ..\..\src\mangosd\mangosd.conf.dist.in ..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.conf
" /> </Configuration> <Configuration @@ -219,10 +216,7 @@ /> <Tool Name="VCPostBuildEventTool" - CommandLine="copy ..\..\dep\lib\$(PlatformName)_$(ConfigurationName)\*.dll ..\..\bin\$(PlatformName)_$(ConfigurationName)
 - 
 - copy ..\..\src\mangosd\mangosd.conf.dist.in ..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.conf
 - 
" + CommandLine="copy ..\..\dep\lib\$(PlatformName)_$(ConfigurationName)\*.dll ..\..\bin\$(PlatformName)_$(ConfigurationName)
copy ..\..\src\mangosd\mangosd.conf.dist.in ..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.conf
" /> </Configuration> <Configuration @@ -323,10 +317,7 @@ /> <Tool Name="VCPostBuildEventTool" - CommandLine="copy ..\..\dep\lib\$(PlatformName)_$(ConfigurationName)\*.dll ..\..\bin\$(PlatformName)_$(ConfigurationName)
 - 
 - copy ..\..\src\mangosd\mangosd.conf.dist.in ..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.conf
 - 
" + CommandLine="copy ..\..\dep\lib\$(PlatformName)_$(ConfigurationName)\*.dll ..\..\bin\$(PlatformName)_$(ConfigurationName)
copy ..\..\src\mangosd\mangosd.conf.dist.in ..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.conf
" /> </Configuration> <Configuration @@ -427,10 +418,7 @@ /> <Tool Name="VCPostBuildEventTool" - CommandLine="copy ..\..\dep\lib\$(PlatformName)_$(ConfigurationName)\*.dll ..\..\bin\$(PlatformName)_$(ConfigurationName)
 - 
 - copy ..\..\src\mangosd\mangosd.conf.dist.in ..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.conf
 - 
" + CommandLine="copy ..\..\dep\lib\$(PlatformName)_$(ConfigurationName)\*.dll ..\..\bin\$(PlatformName)_$(ConfigurationName)
copy ..\..\src\mangosd\mangosd.conf.dist.in ..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.conf
" /> </Configuration> </Configurations> @@ -441,26 +429,10 @@ Name="doc" > <File - RelativePath="..\..\Authors" - > - </File> - <File - RelativePath="..\..\ChangeLog" - > - </File> - <File RelativePath="..\..\Copying" > </File> <File - RelativePath="..\..\Install" - > - </File> - <File - RelativePath="..\..\News" - > - </File> - <File RelativePath="..\..\Readme" > </File> |