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authorJeremy <Golrag@users.noreply.github.com>2024-10-31 08:28:17 +0100
committerOvahlord <dreadkiller@gmx.de>2024-11-01 07:55:03 +0100
commitd25a2698d88243d6259a4b3730f85a878677a4f1 (patch)
treea68eadece056b4206d5b4f122a9da309d98af52c
parenta27ab0d3ca8eaf85b6be698d1f2b37eab072c0f4 (diff)
Core/Units: only set spellClickHandled to true when spell cast was succesful (#30388)4.4.0/57244
(cherry picked from commit 214580d345616b492ce9654ef30c1a436d224b25)
-rw-r--r--src/server/game/Entities/Unit/Unit.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index 7dedf9418c0..c588739db89 100644
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -12460,6 +12460,7 @@ void Unit::HandleSpellClick(Unit* clicker, int8 seatId /*= -1*/)
SpellInfo const* spellEntry = sSpellMgr->AssertSpellInfo(clickPair.second.spellId, caster->GetMap()->GetDifficultyID());
// if (!spellEntry) should be checked at npc_spellclick load
+ SpellCastResult castResult = SPELL_FAILED_SUCCESS;
if (seatId > -1)
{
uint8 i = 0;
@@ -12485,7 +12486,7 @@ void Unit::HandleSpellClick(Unit* clicker, int8 seatId /*= -1*/)
CastSpellExtraArgs args(flags);
args.OriginalCaster = origCasterGUID;
args.AddSpellMod(SpellValueMod(SPELLVALUE_BASE_POINT0 + i), seatId + 1);
- caster->CastSpell(target, clickPair.second.spellId, args);
+ castResult = caster->CastSpell(target, clickPair.second.spellId, args);
}
else // This can happen during Player::_LoadAuras
{
@@ -12507,7 +12508,7 @@ void Unit::HandleSpellClick(Unit* clicker, int8 seatId /*= -1*/)
else
{
if (IsInMap(caster))
- caster->CastSpell(target, spellEntry->Id, CastSpellExtraArgs().SetOriginalCaster(origCasterGUID));
+ castResult = caster->CastSpell(target, spellEntry->Id, CastSpellExtraArgs().SetOriginalCaster(origCasterGUID));
else
{
AuraCreateInfo createInfo(ObjectGuid::Create<HighGuid::Cast>(SPELL_CAST_SOURCE_NORMAL, GetMapId(), spellEntry->Id, GetMap()->GenerateLowGuid<HighGuid::Cast>()), spellEntry, GetMap()->GetDifficultyID(), MAX_EFFECT_MASK, this);
@@ -12519,7 +12520,7 @@ void Unit::HandleSpellClick(Unit* clicker, int8 seatId /*= -1*/)
}
}
- spellClickHandled = true;
+ spellClickHandled = castResult == SPELL_FAILED_SUCCESS;
}
Creature* creature = ToCreature();