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authorclick <clickvd@gonnamakeyou.com>2011-06-18 19:51:28 +0200
committerclick <clickvd@gonnamakeyou.com>2011-06-18 19:51:28 +0200
commitf778c5e73992f02a035475812de96aba977ce9d4 (patch)
treee1ec021813f6f41023d6e47817a7e2f5b4dd6632
parent7d778120554bd61c5cb33067d80150cb6500e3fc (diff)
Whitespace cleanups...
-rwxr-xr-xsrc/server/game/DataStores/DBCStructure.h6
-rwxr-xr-xsrc/server/game/Spells/Auras/SpellAuraEffects.cpp6
-rwxr-xr-xsrc/server/game/Spells/Auras/SpellAuras.cpp4
-rwxr-xr-xsrc/server/game/Spells/Auras/SpellAuras.h4
-rwxr-xr-xsrc/server/game/Spells/SpellScript.h2
-rw-r--r--src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ayamiss.cpp2
-rw-r--r--src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_kurinnaxx.cpp2
-rw-r--r--src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_moam.cpp4
-rw-r--r--src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_rajaxx.cpp2
-rw-r--r--src/server/scripts/Kalimdor/RuinsOfAhnQiraj/instance_ruins_of_ahnqiraj.cpp2
-rw-r--r--src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_baltharus_the_warborn.cpp2
-rw-r--r--src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/ruby_sanctum.cpp2
-rw-r--r--src/server/scripts/Northrend/Ulduar/ulduar/boss_auriaya.cpp8
-rw-r--r--src/server/scripts/Northrend/Ulduar/ulduar/boss_general_vezax.cpp2
-rw-r--r--src/server/scripts/Northrend/Ulduar/ulduar/boss_hodir.cpp22
-rw-r--r--src/server/scripts/Northrend/Ulduar/ulduar/boss_xt002.cpp16
-rwxr-xr-xsrc/server/shared/Database/MySQLConnection.cpp2
-rwxr-xr-xsrc/server/shared/Database/Transaction.cpp2
18 files changed, 45 insertions, 45 deletions
diff --git a/src/server/game/DataStores/DBCStructure.h b/src/server/game/DataStores/DBCStructure.h
index 70537311e05..b4e6c39b4c6 100755
--- a/src/server/game/DataStores/DBCStructure.h
+++ b/src/server/game/DataStores/DBCStructure.h
@@ -1978,10 +1978,10 @@ struct WorldStateSounds
struct WorldStateUI
{
uint32 ID; // 0
- uint32 map_id; // 1 Can be -1 to show up everywhere.
- uint32 zone; // 2 Can be zero for "everywhere".
+ uint32 map_id; // 1 Can be -1 to show up everywhere.
+ uint32 zone; // 2 Can be zero for "everywhere".
uint32 phaseMask; // 3 Phase this WorldState is avaliable in
- uint32 icon; // 4 The icon that is used in the interface.
+ uint32 icon; // 4 The icon that is used in the interface.
char* textureFilename; // 5
char* text; // 6-21 The worldstate text
char* description; // 22-38 Text shown when hovering mouse on icon
diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
index f776e9e6228..8a6e8f5b8df 100755
--- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp
+++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
@@ -42,7 +42,7 @@ class Aura;
//
// in aura handler there should be check for modes:
// AURA_EFFECT_HANDLE_REAL set
-// AURA_EFFECT_HANDLE_SEND_FOR_CLIENT_MASK set
+// AURA_EFFECT_HANDLE_SEND_FOR_CLIENT_MASK set
// AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK set - aura is recalculated or is just applied/removed - need to redo all things related to m_amount
// AURA_EFFECT_HANDLE_CHANGE_AMOUNT_SEND_FOR_CLIENT_MASK - logical or of above conditions
// AURA_EFFECT_HANDLE_STAT - set when stats are reapplied
@@ -850,7 +850,7 @@ void AuraEffect::CalculatePeriodic(Unit* caster, bool create, bool load)
// reset periodic timer on aura create or on reapply when aura isn't dot
// possibly we should not reset periodic timers only when aura is triggered by proc
// or maybe there's a spell attribute somewhere
- bool resetPeriodicTimer = create
+ bool resetPeriodicTimer = create
|| ((GetAuraType() != SPELL_AURA_PERIODIC_DAMAGE) && (GetAuraType() != SPELL_AURA_PERIODIC_DAMAGE_PERCENT));
if (resetPeriodicTimer)
@@ -6594,7 +6594,7 @@ void AuraEffect::HandleAuraLinked(AuraApplication const* aurApp, uint8 mode, boo
else if (mode & AURA_EFFECT_HANDLE_REAPPLY && apply)
{
uint64 casterGUID = IsSpellRequiringFocusedTarget(GetSpellProto()) ? GetCasterGUID() : target->GetGUID();
-
+
// change the stack amount to be equal to stack amount of our aura
if (Aura* triggeredAura = target->GetAura(triggeredSpellId, casterGUID))
triggeredAura->ModStackAmount(GetBase()->GetStackAmount() - triggeredAura->GetStackAmount());
diff --git a/src/server/game/Spells/Auras/SpellAuras.cpp b/src/server/game/Spells/Auras/SpellAuras.cpp
index b91f16af467..dc5be00331e 100755
--- a/src/server/game/Spells/Auras/SpellAuras.cpp
+++ b/src/server/game/Spells/Auras/SpellAuras.cpp
@@ -747,7 +747,7 @@ void Aura::SetCharges(uint8 charges)
uint8 Aura::CalcMaxCharges(Unit* caster) const
{
uint8 maxProcCharges = m_spellProto->procCharges;
-
+
if (caster)
if (Player* modOwner = caster->GetSpellModOwner())
modOwner->ApplySpellMod(GetId(), SPELLMOD_CHARGES, maxProcCharges);
@@ -780,7 +780,7 @@ void Aura::SetStackAmount(uint8 stackAmount)
{
m_stackAmount = stackAmount;
Unit* caster = GetCaster();
-
+
std::list<AuraApplication*> applications;
GetApplicationList(applications);
diff --git a/src/server/game/Spells/Auras/SpellAuras.h b/src/server/game/Spells/Auras/SpellAuras.h
index 61835d3980e..fcd03152aa4 100755
--- a/src/server/game/Spells/Auras/SpellAuras.h
+++ b/src/server/game/Spells/Auras/SpellAuras.h
@@ -122,7 +122,7 @@ class Aura
time_t GetApplyTime() const { return m_applyTime; }
int32 GetMaxDuration() const { return m_maxDuration; }
void SetMaxDuration(int32 duration) { m_maxDuration = duration; }
- int32 CalcMaxDuration() const { return CalcMaxDuration(GetCaster()); }
+ int32 CalcMaxDuration() const { return CalcMaxDuration(GetCaster()); }
int32 CalcMaxDuration(Unit* caster) const;
int32 GetDuration() const { return m_duration; }
void SetDuration(int32 duration, bool withMods = false);
@@ -136,7 +136,7 @@ class Aura
uint8 CalcMaxCharges(Unit* caster) const;
uint8 CalcMaxCharges() const { return CalcMaxCharges(GetCaster()); }
bool ModCharges(int32 num, AuraRemoveMode removeMode = AURA_REMOVE_BY_DEFAULT);
- bool DropCharge(AuraRemoveMode removeMode = AURA_REMOVE_BY_DEFAULT) { return ModCharges(-1, removeMode); }
+ bool DropCharge(AuraRemoveMode removeMode = AURA_REMOVE_BY_DEFAULT) { return ModCharges(-1, removeMode); }
uint8 GetStackAmount() const { return m_stackAmount; }
void SetStackAmount(uint8 num);
diff --git a/src/server/game/Spells/SpellScript.h b/src/server/game/Spells/SpellScript.h
index caa3d8bea72..4b0709b74e3 100755
--- a/src/server/game/Spells/SpellScript.h
+++ b/src/server/game/Spells/SpellScript.h
@@ -485,7 +485,7 @@ class AuraScript : public _SpellScript
};
typedef std::stack<ScriptStateStore> ScriptStateStack;
ScriptStateStack m_scriptStates;
-
+
public:
//
// AuraScript interface
diff --git a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ayamiss.cpp b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ayamiss.cpp
index 6a26cc0acc1..a85dfaa219d 100644
--- a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ayamiss.cpp
+++ b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ayamiss.cpp
@@ -15,7 +15,7 @@
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-
+
#include "ObjectMgr.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
diff --git a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_kurinnaxx.cpp b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_kurinnaxx.cpp
index 974930c944b..06d1c99d39f 100644
--- a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_kurinnaxx.cpp
+++ b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_kurinnaxx.cpp
@@ -105,7 +105,7 @@ class boss_kurinnaxx : public CreatureScript
break;
}
}
-
+
DoMeleeAttackIfReady();
}
private:
diff --git a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_moam.cpp b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_moam.cpp
index dac777bf260..8afdc29b76e 100644
--- a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_moam.cpp
+++ b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_moam.cpp
@@ -32,7 +32,7 @@ enum Spells
SPELL_SUMMON_MANA_FIEND_1 = 25681, // TARGET_DEST_CASTER_FRONT
SPELL_SUMMON_MANA_FIEND_2 = 25682, // TARGET_DEST_CASTER_LEFT
SPELL_SUMMON_MANA_FIEND_3 = 25683, // TARGET_DEST_CASTER_RIGHT
- SPELL_ENERGIZE = 25685
+ SPELL_ENERGIZE = 25685
};
enum Events
@@ -167,7 +167,7 @@ class boss_moam : public CreatureScript
break;
}
}
-
+
DoMeleeAttackIfReady();
}
private:
diff --git a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_rajaxx.cpp b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_rajaxx.cpp
index bad5553cb1e..a03733d0c35 100644
--- a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_rajaxx.cpp
+++ b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_rajaxx.cpp
@@ -112,7 +112,7 @@ class boss_rajaxx : public CreatureScript
break;
}
}
-
+
DoMeleeAttackIfReady();
}
private:
diff --git a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/instance_ruins_of_ahnqiraj.cpp b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/instance_ruins_of_ahnqiraj.cpp
index f2e6f3657b0..58080d766f5 100644
--- a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/instance_ruins_of_ahnqiraj.cpp
+++ b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/instance_ruins_of_ahnqiraj.cpp
@@ -66,7 +66,7 @@ class instance_ruins_of_ahnqiraj : public InstanceMapScript
{
if (!InstanceScript::SetBossState(bossId, state))
return false;
-
+
return true;
}
diff --git a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_baltharus_the_warborn.cpp b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_baltharus_the_warborn.cpp
index 79a864d02b1..4bf2a4499c5 100644
--- a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_baltharus_the_warborn.cpp
+++ b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_baltharus_the_warborn.cpp
@@ -190,7 +190,7 @@ class boss_baltharus_the_warborn : public CreatureScript
break;
case EVENT_CLEAVE:
DoCastVictim(SPELL_CLEAVE);
- events.ScheduleEvent(EVENT_CLEAVE, 24000, 0, PHASE_COMBAT);
+ events.ScheduleEvent(EVENT_CLEAVE, 24000, 0, PHASE_COMBAT);
break;
case EVENT_BLADE_TEMPEST:
DoCast(me, SPELL_BLADE_TEMPEST);
diff --git a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/ruby_sanctum.cpp b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/ruby_sanctum.cpp
index 5819d543313..dc41dcaaf11 100644
--- a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/ruby_sanctum.cpp
+++ b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/ruby_sanctum.cpp
@@ -14,7 +14,7 @@
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-
+
#include "ScriptPCH.h"
#include "ruby_sanctum.h"
diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/boss_auriaya.cpp b/src/server/scripts/Northrend/Ulduar/ulduar/boss_auriaya.cpp
index bc050b120da..36689bd2d0e 100644
--- a/src/server/scripts/Northrend/Ulduar/ulduar/boss_auriaya.cpp
+++ b/src/server/scripts/Northrend/Ulduar/ulduar/boss_auriaya.cpp
@@ -91,7 +91,7 @@ enum AuriayaYells
enum AuriayaActions
{
ACTION_CRAZY_CAT_LADY = 0,
- ACTION_RESPAWN_DEFENDER
+ ACTION_RESPAWN_DEFENDER
};
#define SENTRY_NUMBER RAID_MODE<uint8>(2, 4)
@@ -122,7 +122,7 @@ class boss_auriaya : public CreatureScript
{
_EnterCombat();
DoScriptText(SAY_AGGRO,me);
-
+
events.ScheduleEvent(EVENT_SCREECH, urand(45000, 65000));
events.ScheduleEvent(EVENT_BLAST, urand(20000, 25000));
events.ScheduleEvent(EVENT_TERRIFYING, urand(20000, 30000));
@@ -148,7 +148,7 @@ class boss_auriaya : public CreatureScript
}
if (summoned->GetEntry() == NPC_FERAL_DEFENDER)
- {
+ {
if (!summoned->isInCombat() && me->getVictim())
summoned->AI()->AttackStart(me->getVictim());
summoned->SetAuraStack(SPELL_FERAL_ESSENCE, summoned, 9);
@@ -168,7 +168,7 @@ class boss_auriaya : public CreatureScript
--defenderLifes;
if (!defenderLifes)
{
- SetData(DATA_NINE_LIVES, 1);
+ SetData(DATA_NINE_LIVES, 1);
break;
}
events.ScheduleEvent(EVENT_RESPAWN_DEFENDER, 30000);
diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/boss_general_vezax.cpp b/src/server/scripts/Northrend/Ulduar/ulduar/boss_general_vezax.cpp
index c4651612aed..434f3de2d6a 100644
--- a/src/server/scripts/Northrend/Ulduar/ulduar/boss_general_vezax.cpp
+++ b/src/server/scripts/Northrend/Ulduar/ulduar/boss_general_vezax.cpp
@@ -293,7 +293,7 @@ class boss_general_vezax : public CreatureScript
std::advance(itr, urand(0, size - 1));
return *itr;
}
-
+
return NULL;
}
};
diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/boss_hodir.cpp b/src/server/scripts/Northrend/Ulduar/ulduar/boss_hodir.cpp
index 350a44c1cd0..5e6cc295230 100644
--- a/src/server/scripts/Northrend/Ulduar/ulduar/boss_hodir.cpp
+++ b/src/server/scripts/Northrend/Ulduar/ulduar/boss_hodir.cpp
@@ -192,8 +192,8 @@ class npc_flash_freeze : public CreatureScript
if (!UpdateVictim() || me->getVictim()->HasAura(SPELL_BLOCK_OF_ICE) || me->getVictim()->HasAura(SPELL_FLASH_FREEZE_HELPER))
return;
- if (me->getVictim()->GetGUID() != targetGUID || instance->GetBossState(BOSS_HODIR) != IN_PROGRESS)
- me->DespawnOrUnsummon();
+ if (me->getVictim()->GetGUID() != targetGUID || instance->GetBossState(BOSS_HODIR) != IN_PROGRESS)
+ me->DespawnOrUnsummon();
if (checkDespawnTimer <= diff)
{
@@ -644,10 +644,10 @@ class npc_hodir_priest : public CreatureScript
}
void JustDied(Unit* /*who*/)
- {
+ {
if (Creature* Hodir = ObjectAccessor::GetCreature(*me, instance ? instance->GetData64(BOSS_HODIR) : 0))
Hodir->AI()->DoAction(ACTION_I_HAVE_THE_COOLEST_FRIENDS);
- }
+ }
private:
InstanceScript* instance;
@@ -706,10 +706,10 @@ class npc_hodir_shaman : public CreatureScript
}
void JustDied(Unit* /*who*/)
- {
+ {
if (Creature* Hodir = ObjectAccessor::GetCreature(*me, instance ? instance->GetData64(BOSS_HODIR) : 0))
Hodir->AI()->DoAction(ACTION_I_HAVE_THE_COOLEST_FRIENDS);
- }
+ }
private:
InstanceScript* instance;
@@ -767,10 +767,10 @@ class npc_hodir_druid : public CreatureScript
}
void JustDied(Unit* /*who*/)
- {
+ {
if (Creature* Hodir = ObjectAccessor::GetCreature(*me, instance ? instance->GetData64(BOSS_HODIR) : 0))
Hodir->AI()->DoAction(ACTION_I_HAVE_THE_COOLEST_FRIENDS);
- }
+ }
private:
InstanceScript* instance;
@@ -847,10 +847,10 @@ class npc_hodir_mage : public CreatureScript
}
void JustDied(Unit* /*who*/)
- {
- if (Creature* Hodir = ObjectAccessor::GetCreature(*me, instance ? instance->GetData64(BOSS_HODIR) : 0))
+ {
+ if (Creature* Hodir = ObjectAccessor::GetCreature(*me, instance ? instance->GetData64(BOSS_HODIR) : 0))
Hodir->AI()->DoAction(ACTION_I_HAVE_THE_COOLEST_FRIENDS);
- }
+ }
private:
InstanceScript* instance;
diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/boss_xt002.cpp b/src/server/scripts/Northrend/Ulduar/ulduar/boss_xt002.cpp
index b7f2af822d4..2ce3d98a79b 100644
--- a/src/server/scripts/Northrend/Ulduar/ulduar/boss_xt002.cpp
+++ b/src/server/scripts/Northrend/Ulduar/ulduar/boss_xt002.cpp
@@ -198,7 +198,7 @@ class boss_xt002 : public CreatureScript
uint32 transferHealth;
bool enterHardMode;
-
+
void Reset()
{
@@ -353,7 +353,7 @@ class boss_xt002 : public CreatureScript
DoCast(SPELL_SUBMERGE); // WIll make creature untargetable
me->AttackStop();
me->SetReactState(REACT_PASSIVE);
-
+
Unit* heart = me->GetVehicleKit() ? me->GetVehicleKit()->GetPassenger(HEART_VEHICLE_SEAT) : NULL;
if (heart)
{
@@ -364,7 +364,7 @@ class boss_xt002 : public CreatureScript
//heart->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PET_IN_COMBAT | UNIT_FLAG_UNK_15 | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_UNK_29);
heart->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
-
+
}
events.CancelEvent(EVENT_SEARING_LIGHT);
@@ -451,7 +451,7 @@ public:
{
XT002->AI()->SetData(DATA_TRANSFERED_HEALTH, me->GetMaxHealth());
XT002->AI()->DoAction(ACTION_ENTER_HARD_MODE);
- damage = 0;
+ damage = 0;
}
}
};
@@ -570,14 +570,14 @@ public:
DoCast(me->getVictim(), SPELL_TRAMPLE);
uiTrampleTimer = TIMER_TRAMPLE;
}
- else
+ else
uiTrampleTimer -= diff;
if (uiUppercutTimer <= diff)
{
DoCast(me->getVictim(), SPELL_UPPERCUT);
uiUppercutTimer = TIMER_UPPERCUT;
- }
+ }
else
uiUppercutTimer -= diff;
}
@@ -607,7 +607,7 @@ class BoomEvent : public BasicEvent
// then EFFECT_1, etc - instead of applying each effect on target1, then target2, etc.
// The above situation causes the visual for this spell to be bugged, so we remove the instakill
// effect and implement a script hack for that.
-
+
_me->CastSpell(_me, SPELL_BOOM, false);
return true;
}
@@ -708,7 +708,7 @@ public:
struct mob_life_sparkAI : public ScriptedAI
{
mob_life_sparkAI(Creature* pCreature) : ScriptedAI(pCreature)
- {
+ {
m_pInstance = pCreature->GetInstanceScript();
}
diff --git a/src/server/shared/Database/MySQLConnection.cpp b/src/server/shared/Database/MySQLConnection.cpp
index 0711eb10355..70a8beb3d70 100755
--- a/src/server/shared/Database/MySQLConnection.cpp
+++ b/src/server/shared/Database/MySQLConnection.cpp
@@ -422,7 +422,7 @@ bool MySQLConnection::ExecuteTransaction(SQLTransaction& transaction)
// we might want to restart the transaction. So to prevent data loss, we only clean up when it's all done.
// This is done in calling functions DatabaseWorkerPool<T>::DirectCommitTransaction and TransactionTask::Execute,
// and not while iterating over every element.
-
+
CommitTransaction();
return true;
}
diff --git a/src/server/shared/Database/Transaction.cpp b/src/server/shared/Database/Transaction.cpp
index 73cf1e77542..b4295379664 100755
--- a/src/server/shared/Database/Transaction.cpp
+++ b/src/server/shared/Database/Transaction.cpp
@@ -50,7 +50,7 @@ void Transaction::Append(PreparedStatement* stmt)
void Transaction::Cleanup()
{
// This might be called by explicit calls to Cleanup or by the auto-destructor
- if (_cleanedUp)
+ if (_cleanedUp)
return;
while (!m_queries.empty())