aboutsummaryrefslogtreecommitdiff
path: root/dep
diff options
context:
space:
mode:
authorShauren <shauren.trinity@gmail.com>2020-03-20 21:53:20 +0100
committerShauren <shauren.trinity@gmail.com>2020-03-20 21:53:20 +0100
commit6259763469826526fc26b07ff20885d5b04a791f (patch)
treec172b53741ff1c45c042c7d49b7a32fca99b9140 /dep
parent4be5414c12b7429bc91521850cadfa91f5abe1b4 (diff)
Core/Misc: Fix invalid utf-8 comments
Diffstat (limited to 'dep')
-rw-r--r--dep/g3dlite/include/G3D/Matrix3.h2
-rw-r--r--dep/g3dlite/include/G3D/Ray.h2
2 files changed, 2 insertions, 2 deletions
diff --git a/dep/g3dlite/include/G3D/Matrix3.h b/dep/g3dlite/include/G3D/Matrix3.h
index 13cd41040ff..be2c3fac610 100644
--- a/dep/g3dlite/include/G3D/Matrix3.h
+++ b/dep/g3dlite/include/G3D/Matrix3.h
@@ -349,7 +349,7 @@ public:
// "You might be tempted to write [...] them as inline functions
// inside their respective header files, but this is something you
// must definitely not do. An inline function can be duplicated
- // in every file in which it appears and this duplication
+ // in every file in which it appears and this duplication
// includes the static object definition. Because inline functions
// automatically default to internal linkage, this would result in
// having multiple static objects across the various translation
diff --git a/dep/g3dlite/include/G3D/Ray.h b/dep/g3dlite/include/G3D/Ray.h
index 1ca77c242d2..79afc7616ea 100644
--- a/dep/g3dlite/include/G3D/Ray.h
+++ b/dep/g3dlite/include/G3D/Ray.h
@@ -36,7 +36,7 @@ private:
/** The following are for the "ray slope" optimization from
"Fast Ray / Axis-Aligned Bounding Box Overlap Tests using Ray Slopes"
- by Martin Eisemann, Thorsten Grosch, Stefan Mller and Marcus Magnor
+ by Martin Eisemann, Thorsten Grosch, Stefan Müller and Marcus Magnor
Computer Graphics Lab, TU Braunschweig, Germany and
University of Koblenz-Landau, Germany */
enum Classification {MMM, MMP, MPM, MPP, PMM, PMP, PPM, PPP, POO, MOO, OPO, OMO, OOP, OOM, OMM, OMP, OPM, OPP, MOM, MOP, POM, POP, MMO, MPO, PMO, PPO};