diff options
author | offl <11556157+offl@users.noreply.github.com> | 2025-09-14 01:19:03 +0300 |
---|---|---|
committer | GitHub <noreply@github.com> | 2025-09-14 00:19:03 +0200 |
commit | de6a77c535208a4bd71ebe6f508a49ad011d4efe (patch) | |
tree | 365c17600b646797908d5790c878f0c05a2a6430 /doc | |
parent | 5c6bf610663b620f3eeba41d05082401eb1b995d (diff) |
Scripts/AQ20: Rewrite Moam (#31216)
* New register model
* Repeat events instead of scheduling them
* Added unique names for enums
* Added comments for script names
* Added AI for Mana Fiend
* Added missing emote
* Use all emotes
* Create master-script to summon Mana Fiends
* Implement & use Zero Mana/Full Health spell
* Implement Energize script to end stoned phase
* Implement Drain Mana master spell script with correct amount of targets and checks to ensure only players and mana-users will be targeted
* Implement Drain Mana visual effect
* Now, once all Mana Fiends are dead, stone phase is finished
* Rework the way stone phase is started and finished
* Moam now drops obsidian mineral once dead
* Added a check to ensure all combat spells will be used
* Added event to handle Arcane Eruption instead of trying to cast it every update tick
Credit for a lot of things goes to CMaNGOS
Diffstat (limited to 'doc')
0 files changed, 0 insertions, 0 deletions