diff options
author | megamage <none@none> | 2008-11-30 12:47:26 -0600 |
---|---|---|
committer | megamage <none@none> | 2008-11-30 12:47:26 -0600 |
commit | bb1ee8a004c79d0f2262820f92df4bd72bdd6587 (patch) | |
tree | c240378ccc96b12f1f67cc9e096368bc95662a2c /src/game/ArenaTeam.cpp | |
parent | 375d3ba4eb986676fc9084a93414083a89d542a0 (diff) |
*Update to Mangos 6867. Source: Mangos.
*Big changes:
*[6858] Prevent cheating with ignore waiting in login queue.
*[6863] Arena team related clean ups and adding parts of w12x's arena patch.
*Some Config changes and guild changes.
--HG--
branch : trunk
Diffstat (limited to 'src/game/ArenaTeam.cpp')
-rw-r--r-- | src/game/ArenaTeam.cpp | 230 |
1 files changed, 103 insertions, 127 deletions
diff --git a/src/game/ArenaTeam.cpp b/src/game/ArenaTeam.cpp index b108c98e1ec..40b75c047c7 100644 --- a/src/game/ArenaTeam.cpp +++ b/src/game/ArenaTeam.cpp @@ -24,21 +24,21 @@ ArenaTeam::ArenaTeam() { - Id = 0; - Type = 0; - Name = ""; - CaptainGuid = 0; - BackgroundColor = 0; // background - EmblemStyle = 0; // icon - EmblemColor = 0; // icon color - BorderStyle = 0; // border - BorderColor = 0; // border color - stats.games = 0; - stats.played = 0; - stats.rank = 0; - stats.rating = 1500; - stats.wins = 0; - stats.wins2 = 0; + Id = 0; + Type = 0; + Name = ""; + CaptainGuid = 0; + BackgroundColor = 0; // background + EmblemStyle = 0; // icon + EmblemColor = 0; // icon color + BorderStyle = 0; // border + BorderColor = 0; // border color + stats.games_week = 0; + stats.games_season = 0; + stats.rank = 0; + stats.rating = 1500; + stats.wins_week = 0; + stats.wins_season = 0; } ArenaTeam::~ArenaTeam() @@ -77,7 +77,7 @@ bool ArenaTeam::create(uint64 captainGuid, uint32 type, std::string ArenaTeamNam "VALUES('%u','%s','%u','%u','%u','%u','%u','%u','%u')", Id, ArenaTeamName.c_str(), GUID_LOPART(CaptainGuid), Type, BackgroundColor,EmblemStyle,EmblemColor,BorderStyle,BorderColor); CharacterDatabase.PExecute("INSERT INTO arena_team_stats (arenateamid, rating, games, wins, played, wins2, rank) VALUES " - "('%u', '%u', '%u', '%u', '%u', '%u', '%u')", Id,stats.rating,stats.games,stats.wins,stats.played,stats.wins2,stats.rank); + "('%u', '%u', '%u', '%u', '%u', '%u', '%u')", Id,stats.rating,stats.games_week,stats.wins_week,stats.games_season,stats.wins_season,stats.rank); CharacterDatabase.CommitTransaction(); @@ -130,13 +130,14 @@ bool ArenaTeam::AddMember(uint64 PlayerGuid) Player::RemovePetitionsAndSigns(PlayerGuid, GetType()); ArenaTeamMember newmember; - newmember.name = plName; - newmember.guid = PlayerGuid; - newmember.Class = plClass; - newmember.played_season = 0; - newmember.played_week = 0; - newmember.wons_season = 0; - newmember.wons_week = 0; + newmember.name = plName; + newmember.guid = PlayerGuid; + newmember.Class = plClass; + newmember.games_season = 0; + newmember.games_week = 0; + newmember.wins_season = 0; + newmember.wins_week = 0; + newmember.personal_rating = 1500; members.push_back(newmember); CharacterDatabase.PExecute("INSERT INTO arena_team_member (arenateamid,guid) VALUES ('%u', '%u')", Id, GUID_LOPART(newmember.guid)); @@ -145,43 +146,24 @@ bool ArenaTeam::AddMember(uint64 PlayerGuid) { pl->SetInArenaTeam(Id, GetSlot()); pl->SetArenaTeamIdInvited(0); - // personal rating - pl->SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + (GetSlot() * 6) + 5, 1500); - } - // hide promote/remove buttons - if(CaptainGuid != PlayerGuid) - { - if(pl) + // hide promote/remove buttons + if(CaptainGuid != PlayerGuid) pl->SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + 1 + (GetSlot() * 6), 1); } - - // setuint32valueindb is asynch, can't be used here - Tokens tokens; - if(!Player::LoadValuesArrayFromDB(tokens,PlayerGuid)) - return false; - - // arena team id - uint16 index = PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + (GetSlot() * 6); - char buf[11]; - snprintf(buf,11,"%u",Id); - tokens[index] = buf; - // pers rating - index = PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + (GetSlot() * 6) + 5; - buf[11]; - snprintf(buf,11,"%u",1500); - tokens[index] = buf; - // hide promote/remove buttons - if(CaptainGuid != PlayerGuid) + else { - index = PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + 1 + (GetSlot() * 6); - buf[11]; - snprintf(buf,11,"%u",1); - tokens[index] = buf; - } - - Player::SaveValuesArrayInDB(tokens,PlayerGuid); + Tokens tokens; + if(Player::LoadValuesArrayFromDB(tokens,PlayerGuid)) + { + Player::SetUInt32ValueInArray(tokens,PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + (GetSlot() * 6), Id); + // hide promote/remove buttons + if(CaptainGuid != PlayerGuid) + Player::SetUInt32ValueInArray(tokens,PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + 1 + (GetSlot() * 6), 1); + Player::SaveValuesArrayInDB(tokens,PlayerGuid); + } + } return true; } @@ -235,12 +217,12 @@ void ArenaTeam::LoadStatsFromDB(uint32 ArenaTeamId) Field *fields = result->Fetch(); - stats.rating = fields[0].GetUInt32(); - stats.games = fields[1].GetUInt32(); - stats.wins = fields[2].GetUInt32(); - stats.played = fields[3].GetUInt32(); - stats.wins2 = fields[4].GetUInt32(); - stats.rank = fields[5].GetUInt32(); + stats.rating = fields[0].GetUInt32(); + stats.games_week = fields[1].GetUInt32(); + stats.wins_week = fields[2].GetUInt32(); + stats.games_season = fields[3].GetUInt32(); + stats.wins_season = fields[4].GetUInt32(); + stats.rank = fields[5].GetUInt32(); delete result; } @@ -249,7 +231,7 @@ void ArenaTeam::LoadMembersFromDB(uint32 ArenaTeamId) { Field *fields; - QueryResult *result = CharacterDatabase.PQuery("SELECT guid,played_week,wons_week,played_season,wons_season,points_to_add FROM arena_team_member WHERE arenateamid = '%u'", ArenaTeamId); + QueryResult *result = CharacterDatabase.PQuery("SELECT guid,games_week,wins_week,games_season,wins_season,points_to_add FROM arena_team_member WHERE arenateamid = '%u'", ArenaTeamId); if(!result) return; @@ -267,10 +249,10 @@ void ArenaTeam::LoadMembersFromDB(uint32 ArenaTeamId) continue; } LoadPlayerStats(&newmember); - newmember.played_week = fields[1].GetUInt32(); - newmember.wons_week = fields[2].GetUInt32(); - newmember.played_season = fields[3].GetUInt32(); - newmember.wons_season = fields[4].GetUInt32(); + newmember.games_week = fields[1].GetUInt32(); + newmember.wins_week = fields[2].GetUInt32(); + newmember.games_season = fields[3].GetUInt32(); + newmember.wins_season = fields[4].GetUInt32(); members.push_back(newmember); }while( result->NextRow() ); delete result; @@ -408,11 +390,11 @@ void ArenaTeam::Roster(WorldSession *session) data << uint32(itr->guid == GetCaptain() ? 0 : 1);// unknown data << uint8(pl->getLevel()); // unknown, probably level data << uint8(pl->getClass()); // class - data << uint32(itr->played_week); // played this week - data << uint32(itr->wons_week); // wins this week - data << uint32(itr->played_season); // played this season - data << uint32(itr->wons_season); // wins this season - data << uint32(pl->GetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + GetSlot() * 6 + 5)); // personal rating? + data << uint32(itr->games_week); // played this week + data << uint32(itr->wins_week); // wins this week + data << uint32(itr->games_season); // played this season + data << uint32(itr->wins_season); // wins this season + data << uint32(itr->personal_rating); // personal rating } else { @@ -422,11 +404,11 @@ void ArenaTeam::Roster(WorldSession *session) data << uint32(itr->guid == GetCaptain() ? 0 : 1);// unknown data << uint8(0); // unknown, level? data << uint8(itr->Class); // class - data << uint32(itr->played_week); // played this week - data << uint32(itr->wons_week); // wins this week - data << uint32(itr->played_season); // played this season - data << uint32(itr->wons_season); // wins this season - data << uint32(Player::GetUInt32ValueFromDB(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + GetSlot() * 6 + 5, itr->guid)); // personal rating? + data << uint32(itr->games_week); // played this week + data << uint32(itr->wins_week); // wins this week + data << uint32(itr->games_season); // played this season + data << uint32(itr->wins_season); // wins this season + data << uint32(itr->personal_rating); // personal rating } } session->SendPacket(&data); @@ -453,10 +435,10 @@ void ArenaTeam::Stats(WorldSession *session) WorldPacket data(SMSG_ARENA_TEAM_STATS, 4*7); data << uint32(GetId()); // arena team id data << uint32(stats.rating); // rating - data << uint32(stats.games); // games - data << uint32(stats.wins); // wins - data << uint32(stats.played); // played - data << uint32(stats.wins2); // wins(again o_O) + data << uint32(stats.games_week); // games this week + data << uint32(stats.wins_week); // wins this week + data << uint32(stats.games_season); // played this season + data << uint32(stats.wins_season); // wins this season data << uint32(stats.rank); // rank session->SendPacket(&data); } @@ -475,25 +457,19 @@ void ArenaTeam::NotifyStatsChanged() void ArenaTeam::InspectStats(WorldSession *session, uint64 guid) { + ArenaTeamMember* member = GetMember(guid); + if(!member) + return; + WorldPacket data(MSG_INSPECT_ARENA_TEAMS, 8+1+4*6); data << uint64(guid); // player guid data << uint8(GetSlot()); // slot (0...2) data << uint32(GetId()); // arena team id data << uint32(stats.rating); // rating - data << uint32(stats.played); // season played - data << uint32(stats.wins2); // season wins - uint32 participated = 0; - for(MemberList::iterator itr = members.begin(); itr!= members.end(); ++itr) - { - if(itr->guid == guid) - { - participated = itr->played_season; - break; - } - } - data << uint32(participated); // played (count of all games, that the inspected member participated...) - data << uint32(Player::GetUInt32ValueFromDB(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + GetSlot() * 6 + 5, guid)); // unk, 2.3.3 (personal rating?) - + data << uint32(stats.games_season); // season played + data << uint32(stats.wins_season); // season wins + data << member->games_season; // played (count of all games, that the inspected member participated...) + data << member->personal_rating; // personal rating session->SendPacket(&data); } @@ -516,20 +492,20 @@ void ArenaTeam::SetStats(uint32 stat_type, uint32 value) stats.rating = value; CharacterDatabase.PExecute("UPDATE arena_team_stats SET rating = '%u' WHERE arenateamid = '%u'", value, GetId()); break; - case STAT_TYPE_GAMES: - stats.games = value; + case STAT_TYPE_GAMES_WEEK: + stats.games_week = value; CharacterDatabase.PExecute("UPDATE arena_team_stats SET games = '%u' WHERE arenateamid = '%u'", value, GetId()); break; - case STAT_TYPE_WINS: - stats.wins = value; + case STAT_TYPE_WINS_WEEK: + stats.wins_week = value; CharacterDatabase.PExecute("UPDATE arena_team_stats SET wins = '%u' WHERE arenateamid = '%u'", value, GetId()); break; - case STAT_TYPE_PLAYED: - stats.played = value; + case STAT_TYPE_GAMES_SEASON: + stats.games_season = value; CharacterDatabase.PExecute("UPDATE arena_team_stats SET played = '%u' WHERE arenateamid = '%u'", value, GetId()); break; - case STAT_TYPE_WINS2: - stats.wins2 = value; + case STAT_TYPE_WINS_SEASON: + stats.wins_season = value; CharacterDatabase.PExecute("UPDATE arena_team_stats SET wins2 = '%u' WHERE arenateamid = '%u'", value, GetId()); break; case STAT_TYPE_RANK: @@ -625,10 +601,10 @@ int32 ArenaTeam::WonAgainstChance(float chance) int32 mod = (int32)floor(32.0f * (1.0f - chance)); // modify the team stats accordingly stats.rating += mod; - stats.games += 1; - stats.wins += 1; - stats.played += 1; - stats.wins2 += 1; + stats.games_week += 1; + stats.wins_week += 1; + stats.games_season += 1; + stats.wins_season += 1; /* this should be done in .flusharenapoints; not a breaker though. uint32 higher_rank = 0; QueryResult *result = CharacterDatabase.PQuery("SELECT DISTINCT COUNT(arenateamid) FROM arena_team_stats WHERE rating > '%u' AND arenateamid <> '%u'",stats.rating, Id); @@ -649,8 +625,8 @@ int32 ArenaTeam::LostAgainstChance(float chance) int32 mod = (int32)ceil(32.0f * (0.0f - chance)); // modify the team stats accordingly stats.rating += mod; - stats.games += 1; - stats.played += 1; + stats.games_week += 1; + stats.games_season += 1; /* uint32 higher_rank = 0; QueryResult *result = CharacterDatabase.PQuery("SELECT DISTINCT COUNT (arenateamid) FROM arena_team_stats WHERE rating > '%u' AND arenateamid <> '%u'",stats.rating, Id); if(result) @@ -679,11 +655,11 @@ void ArenaTeam::MemberLost(Player * plr, uint32 againstrating) personalrating = 0; plr->SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + (GetSlot()*6) + 5, personalrating); // update personal played stats - itr->played_week +=1; - itr->played_season +=1; + itr->games_week +=1; + itr->games_season +=1; // update the unit fields - plr->SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + 6 * GetSlot() + 2, itr->played_week); - plr->SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + 6 * GetSlot() + 3, itr->played_season); + plr->SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + 6 * GetSlot() + 2, itr->games_week); + plr->SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + 6 * GetSlot() + 3, itr->games_season); return; } } @@ -705,13 +681,13 @@ void ArenaTeam::MemberWon(Player * plr, uint32 againstrating) personalrating = 0; plr->SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + (GetSlot()*6) + 5, personalrating); // update personal stats - itr->played_week +=1; - itr->played_season +=1; - itr->wons_season += 1; - itr->wons_week += 1; + itr->games_week +=1; + itr->games_season +=1; + itr->wins_season += 1; + itr->wins_week += 1; // update unit fields - plr->SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + 6 * GetSlot() + 2, itr->played_week); - plr->SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + 6 * GetSlot() + 3, itr->played_season); + plr->SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + 6 * GetSlot() + 2, itr->games_week); + plr->SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + 6 * GetSlot() + 3, itr->games_season); return; } } @@ -722,14 +698,14 @@ void ArenaTeam::UpdateArenaPointsHelper() // called after a match has ended and the stats are already modified // helper function for arena point distribution (this way, when distributing, no actual calculation is required, just a few comparisons) // 10 played games per week is a minimum - if(stats.games < 10) + if(stats.games_week < 10) return; // to get points, a player has to participate in at least 30% of the matches - uint32 min_plays = (uint32)ceil(stats.games * 0.3); + uint32 min_plays = (uint32)ceil(stats.games_week * 0.3); for(MemberList::iterator itr = members.begin(); itr != members.end(); ++itr) { // the player participated in enough games, update his points - if(itr->played_week >= min_plays) + if(itr->games_week >= min_plays) { // do it separately for online and offline players // online players might have modified personal rating in MemberLost/MemberWon, that's not already saved to DB because of asynch queries @@ -755,21 +731,21 @@ void ArenaTeam::SaveToDB() { // save team and member stats to db // called after a match has ended - CharacterDatabase.PExecute("UPDATE arena_team_stats SET rating = '%u',games = '%u',played = '%u',rank = '%u',wins = '%u',wins2 = '%u' WHERE arenateamid = '%u'", stats.rating, stats.games, stats.played, stats.rank, stats.wins, stats.wins2, GetId()); + CharacterDatabase.PExecute("UPDATE arena_team_stats SET rating = '%u',games = '%u',played = '%u',rank = '%u',wins = '%u',wins2 = '%u' WHERE arenateamid = '%u'", stats.rating, stats.games_week, stats.games_season, stats.rank, stats.wins_week, stats.wins_season, GetId()); for(MemberList::iterator itr = members.begin(); itr != members.end(); ++itr) { - CharacterDatabase.PExecute("UPDATE arena_team_member SET played_week = '%u', wons_week = '%u', played_season = '%u', wons_season = '%u' WHERE arenateamid = '%u' AND guid = '%u'", itr->played_week, itr->wons_week, itr->played_season, itr->wons_season, Id, itr->guid); + CharacterDatabase.PExecute("UPDATE arena_team_member SET games_week = '%u', wins_week = '%u', games_season = '%u', wins_season = '%u' WHERE arenateamid = '%u' AND guid = '%u'", itr->games_week, itr->wins_week, itr->games_season, itr->wins_season, Id, itr->guid); } } void ArenaTeam::FinishWeek() { - stats.games = 0; // played this week - stats.wins = 0; // wins this week + stats.games_week = 0; // played this week + stats.wins_week = 0; // wins this week for(MemberList::iterator itr = members.begin(); itr != members.end(); ++itr) { - itr->played_week = 0; - itr->wons_week = 0; + itr->games_week = 0; + itr->wins_week = 0; } } |