diff options
author | megamage <none@none> | 2009-08-19 16:26:22 -0500 |
---|---|---|
committer | megamage <none@none> | 2009-08-19 16:26:22 -0500 |
commit | e954904e6d0f026254d4ab93c6b4d051cc7253c6 (patch) | |
tree | 24374c0508ddd062dccb7b30bb7455eb9a191b3c /src/game/ArenaTeamHandler.cpp | |
parent | d9ed49749db71f971c650c109d5bc1ce8af5d8ad (diff) |
[8378] Use exceptions instead of explicit size checking for each packet Author: arrai
CHECK_PACKET_SIZE was pretty error prone; once it was forgotten mangosd
could crash due to the asserts in ByteBuffer.h. That was exploitable by
malicious players.
Furthermore, there were duplicate checks: Additionally to
CHECK_PACKET_SIZE, the ByteBuffer assertions keept an eye
on not exceeding the packet boundaries - just to crash the server for
sure in such a case.
To prevent memory leaks or other undesirable states, please read in
every handler all variables _before_ doing any concrete handling.
--HG--
branch : trunk
Diffstat (limited to 'src/game/ArenaTeamHandler.cpp')
-rw-r--r-- | src/game/ArenaTeamHandler.cpp | 16 |
1 files changed, 0 insertions, 16 deletions
diff --git a/src/game/ArenaTeamHandler.cpp b/src/game/ArenaTeamHandler.cpp index be802e822c0..c7ecf5b1d80 100644 --- a/src/game/ArenaTeamHandler.cpp +++ b/src/game/ArenaTeamHandler.cpp @@ -33,8 +33,6 @@ void WorldSession::HandleInspectArenaTeamsOpcode(WorldPacket & recv_data) { sLog.outDebug("MSG_INSPECT_ARENA_TEAMS"); - CHECK_PACKET_SIZE(recv_data, 8); - uint64 guid; recv_data >> guid; sLog.outDebug("Inspect Arena stats (GUID: %u TypeId: %u)", GUID_LOPART(guid),GuidHigh2TypeId(GUID_HIPART(guid))); @@ -56,8 +54,6 @@ void WorldSession::HandleArenaTeamQueryOpcode(WorldPacket & recv_data) { sLog.outDebug( "WORLD: Received CMSG_ARENA_TEAM_QUERY" ); - CHECK_PACKET_SIZE(recv_data, 4); - uint32 ArenaTeamId; recv_data >> ArenaTeamId; @@ -73,8 +69,6 @@ void WorldSession::HandleArenaTeamRosterOpcode(WorldPacket & recv_data) { sLog.outDebug( "WORLD: Received CMSG_ARENA_TEAM_ROSTER" ); - CHECK_PACKET_SIZE(recv_data, 4); - uint32 ArenaTeamId; // arena team id recv_data >> ArenaTeamId; @@ -89,8 +83,6 @@ void WorldSession::HandleArenaTeamInviteOpcode(WorldPacket & recv_data) { sLog.outDebug("CMSG_ARENA_TEAM_INVITE"); - CHECK_PACKET_SIZE(recv_data, 4+1); - uint32 ArenaTeamId; // arena team id std::string Invitedname; @@ -208,8 +200,6 @@ void WorldSession::HandleArenaTeamLeaveOpcode(WorldPacket & recv_data) { sLog.outDebug("CMSG_ARENA_TEAM_LEAVE"); - CHECK_PACKET_SIZE(recv_data, 4); - uint32 ArenaTeamId; // arena team id recv_data >> ArenaTeamId; @@ -245,8 +235,6 @@ void WorldSession::HandleArenaTeamDisbandOpcode(WorldPacket & recv_data) { sLog.outDebug("CMSG_ARENA_TEAM_DISBAND"); - CHECK_PACKET_SIZE(recv_data, 4); - uint32 ArenaTeamId; // arena team id recv_data >> ArenaTeamId; @@ -268,8 +256,6 @@ void WorldSession::HandleArenaTeamRemoveOpcode(WorldPacket & recv_data) { sLog.outDebug("CMSG_ARENA_TEAM_REMOVE"); - CHECK_PACKET_SIZE(recv_data, 4+1); - uint32 ArenaTeamId; std::string name; @@ -314,8 +300,6 @@ void WorldSession::HandleArenaTeamLeaderOpcode(WorldPacket & recv_data) { sLog.outDebug("CMSG_ARENA_TEAM_LEADER"); - CHECK_PACKET_SIZE(recv_data, 4+1); - uint32 ArenaTeamId; std::string name; |