diff options
author | megamage <none@none> | 2009-05-31 16:15:12 -0500 |
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committer | megamage <none@none> | 2009-05-31 16:15:12 -0500 |
commit | f92e8315cf9af3268545dad6c440614a13d06207 (patch) | |
tree | b1f3979f62aed7df1c4d57d0346be046c3482098 /src/game/ArenaTeamHandler.cpp | |
parent | a36d4fc7aefe9fff8def7bf9ffd6185a8291eb06 (diff) |
[7918] Improve portability in work with uint64 string format specifiers and in code literals. Author: VladimirMangos
* Replace platform seelction MaNGOS code for select format descriptor for uint64 by using ACE define.
I64FMTD renamed to UI64FMTD for more clear name.
* Add new define UI64LIT (base at ACE seelction) for build portables uint64 literals.
Please always use UI64LIT(0x00001) instead less portable 0x00001LL
--HG--
branch : trunk
Diffstat (limited to 'src/game/ArenaTeamHandler.cpp')
-rw-r--r-- | src/game/ArenaTeamHandler.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/ArenaTeamHandler.cpp b/src/game/ArenaTeamHandler.cpp index de1d0d356e6..ab3319ce2ad 100644 --- a/src/game/ArenaTeamHandler.cpp +++ b/src/game/ArenaTeamHandler.cpp @@ -36,7 +36,7 @@ void WorldSession::HandleInspectArenaTeamsOpcode(WorldPacket & recv_data) uint64 guid; recv_data >> guid; - sLog.outDebug("Inspect Arena stats " I64FMTD, guid); + sLog.outDebug("Inspect Arena stats (GUID: %u TypeId: %u)", GUID_LOPART(guid),GuidHigh2TypeId(GUID_HIPART(guid))); if(Player *plr = objmgr.GetPlayer(guid)) { |