aboutsummaryrefslogtreecommitdiff
path: root/src/game/AuctionHouse.cpp
diff options
context:
space:
mode:
authorvisagalis <none@none>2008-11-14 16:28:45 -0600
committervisagalis <none@none>2008-11-14 16:28:45 -0600
commitd1e759479b3f31cccc270e40d3e6af13204eb627 (patch)
tree59ff1f0ae9e3537bdcd1aba10141a83d18fb02ab /src/game/AuctionHouse.cpp
parenteefcc9026b638ba1e114b208ce8f40e9d49bdf65 (diff)
[svn] *** Source: MaNGOS ***
* Fixed build extractor at Windows Vista. Author: Vladimir * Fixed comment text and code indentifiers spelling. Author: Vladimir & Paradox. * Access cached member lists in guild handlers instead of querying the DB. Author: Hunuza * Small fixes in send/received packet and simple code cleanup also. Author: Vladimir * Not output error at loading empty character_ticket table. Author: Vladimir * Not reset display model at shapeshift aura remove if it not set at apply. Author: Arthorius * Applied props to few files. --HG-- branch : trunk
Diffstat (limited to 'src/game/AuctionHouse.cpp')
-rw-r--r--src/game/AuctionHouse.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/AuctionHouse.cpp b/src/game/AuctionHouse.cpp
index abeeac206b7..ca549f4d404 100644
--- a/src/game/AuctionHouse.cpp
+++ b/src/game/AuctionHouse.cpp
@@ -178,7 +178,7 @@ void WorldSession::SendAuctionOutbiddedMail(AuctionEntry *auction, uint32 newPri
}
}
-//this function sends mail, when auction is cancelled to old bidder
+//this function sends mail, when auction is canceled to old bidder
void WorldSession::SendAuctionCancelledToBidderMail( AuctionEntry* auction )
{
uint64 bidder_guid = MAKE_NEW_GUID(auction->bidder, 0, HIGHGUID_PLAYER);
@@ -245,7 +245,7 @@ void WorldSession::HandleAuctionSellItem( WorldPacket & recv_data )
SendAuctionCommandResult(0, AUCTION_SELL_ITEM, AUCTION_INTERNAL_ERROR);
return;
}
- // prevent sending bag with items (cheat: can be placed in bag after adding equiped empty bag to auction)
+ // prevent sending bag with items (cheat: can be placed in bag after adding equipped empty bag to auction)
if(!it)
{
SendAuctionCommandResult(0, AUCTION_SELL_ITEM, AUCTION_ITEM_NOT_FOUND);