diff options
author | KingPin <none@none> | 2008-11-06 08:20:26 -0600 |
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committer | KingPin <none@none> | 2008-11-06 08:20:26 -0600 |
commit | 5746d0e98d8a5c4af96102835d501c47ed370def (patch) | |
tree | a17851f0bc08626df74b690df53f28754e9e89fe /src/game/Bag.h | |
parent | c74f9b4a685a899091dc7cb1b5db5c494ed12b9a (diff) |
[svn] * Avoid access to bag item prototype for getting bag size, use related item
update field instead as more fast source. source mangos.
* Further reduce of DB access in guild handlers.
* Multi-locale DBC extracting - source Foks
*** Devs not responsible if all your player items drop to the ground and get eaten by ants or rabbits.. or some kind of wierd ant-rabbits..
--HG--
branch : trunk
Diffstat (limited to 'src/game/Bag.h')
-rw-r--r-- | src/game/Bag.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/Bag.h b/src/game/Bag.h index efb9a379be5..97f06917485 100644 --- a/src/game/Bag.h +++ b/src/game/Bag.h @@ -52,6 +52,7 @@ class Bag : public Item uint8 GetSlotByItemGUID(uint64 guid) const; bool IsEmpty() const; uint32 GetFreeSlots() const; + uint32 GetBagSize() const { return GetUInt32Value(CONTAINER_FIELD_NUM_SLOTS); } // DB operations // overwrite virtual Item::SaveToDB |