diff options
author | megamage <none@none> | 2009-08-12 20:27:00 -0500 |
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committer | megamage <none@none> | 2009-08-12 20:27:00 -0500 |
commit | 4f4775a31bd6f6aa8e3896100aeded0f23c7169d (patch) | |
tree | fe17026bb66f34d231d4b778ea74fdebf4b22e45 /src/game/BattleGround.cpp | |
parent | ed637fbf1fec965c8eaaf6e41e939107a5ea9aab (diff) |
[8339] Improved storing/restoring BG entry point
* Introduced new table character_battleground_data
* Entry point is now stored on BG enter event not join event
* Entry point for dungeons is now correctly set to nearest graveyard
(this prevent well known assert in GetInstance because of porting to already destroyed instance)
* Teleporting from BG correctly restore mount state
* Teleporting from BG correctly restore taxi flight
(in multipath flight you will end up in nearest transition point on the route)
Signed-off-by: ApoC <apoc@nymfe.net>
--HG--
branch : trunk
Diffstat (limited to 'src/game/BattleGround.cpp')
-rw-r--r-- | src/game/BattleGround.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/BattleGround.cpp b/src/game/BattleGround.cpp index a80a06b3572..aeccd350c64 100644 --- a/src/game/BattleGround.cpp +++ b/src/game/BattleGround.cpp @@ -1071,7 +1071,7 @@ void BattleGround::RemovePlayerAtLeave(uint64 guid, bool Transport, bool SendPac plr->SetBGTeam(0); if (Transport) - plr->TeleportTo(plr->GetBattleGroundEntryPoint()); + plr->TeleportToBGEntryPoint(); sLog.outDetail("BATTLEGROUND: Removed player %s from BattleGround.", plr->GetName()); } |