diff options
author | megamage <none@none> | 2009-03-26 13:53:32 -0600 |
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committer | megamage <none@none> | 2009-03-26 13:53:32 -0600 |
commit | 68c3039715d8b68aa1b33a44bae3dd5d59eb5e5f (patch) | |
tree | 1eb657d76ea97fc08dff54f9eea59dc976c4136a /src/game/BattleGround.cpp | |
parent | bdafaf41134a26818d81ad1ffe853f6013635c4c (diff) |
*Move most reputation/force faction reaction code to new ReputationMgr. Author: VladimirMangos
--HG--
branch : trunk
Diffstat (limited to 'src/game/BattleGround.cpp')
-rw-r--r-- | src/game/BattleGround.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/BattleGround.cpp b/src/game/BattleGround.cpp index b529d532795..004a3bfd730 100644 --- a/src/game/BattleGround.cpp +++ b/src/game/BattleGround.cpp @@ -606,7 +606,7 @@ void BattleGround::RewardReputationToTeam(uint32 faction_id, uint32 Reputation, if(!team) team = plr->GetTeam(); if(team == TeamID) - plr->ModifyFactionReputation(factionEntry, Reputation); + plr->GetReputationMgr().ModifyReputation(factionEntry, Reputation); } } |