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authorQAston <none@none>2009-04-08 15:51:23 +0200
committerQAston <none@none>2009-04-08 15:51:23 +0200
commit6cd7985fe8b6cb278f6be549cc28368cc63c171e (patch)
treefbcec2e78dace4ec6a35f34a0ed6a4c98d87b663 /src/game/BattleGround.cpp
parentaebb58dd34c7a002800475ae5b4a7b10ff1c8941 (diff)
*Fix ressurecting while in bg.
*Fix imp leader of the pack. *Fix fishing. --HG-- branch : trunk
Diffstat (limited to 'src/game/BattleGround.cpp')
-rw-r--r--src/game/BattleGround.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/game/BattleGround.cpp b/src/game/BattleGround.cpp
index 9add7ed98da..32d5396e8cb 100644
--- a/src/game/BattleGround.cpp
+++ b/src/game/BattleGround.cpp
@@ -1308,7 +1308,6 @@ void BattleGround::AddPlayerToResurrectQueue(uint64 npc_guid, uint64 player_guid
if(!plr)
return;
- plr->CastSpell(plr, SPELL_WAITING_FOR_RESURRECT, true);
SpellEntry const *spellInfo = sSpellStore.LookupEntry( SPELL_WAITING_FOR_RESURRECT );
if(spellInfo)
{