diff options
author | megamage <none@none> | 2009-04-08 17:23:57 -0500 |
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committer | megamage <none@none> | 2009-04-08 17:23:57 -0500 |
commit | a7e04a252fc04988dea2072241ad8825db747e58 (patch) | |
tree | 686c5bc61de1ca0f01fafe4ec77f26c51f55fc6a /src/game/BattleGround.cpp | |
parent | 0c2dd85c2c79dbeca289b8d420e573efe41cbc0b (diff) |
*Add unit to notify when unit is add to world (including load grid case).
*Add some check in remove object function.
--HG--
branch : trunk
Diffstat (limited to 'src/game/BattleGround.cpp')
-rw-r--r-- | src/game/BattleGround.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/BattleGround.cpp b/src/game/BattleGround.cpp index 6849a9ca90c..2538bd3434e 100644 --- a/src/game/BattleGround.cpp +++ b/src/game/BattleGround.cpp @@ -1216,7 +1216,7 @@ bool BattleGround::AddObject(uint32 type, uint32 entry, float x, float y, float data.go_state = 1; */ // add to world, so it can be later looked up from HashMapHolder - go->AddToWorld(); + map->Add(go); m_BgObjects[type] = go->GetGUID(); return true; } |