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authormegamage <none@none>2009-04-08 17:34:01 -0500
committermegamage <none@none>2009-04-08 17:34:01 -0500
commite3272f2b0a3b7ce2e215614b2f5655a677e1c99c (patch)
tree18b27b58fd34a318bdc52e362752f0013e6ab15b /src/game/BattleGround.cpp
parentd6be48326f11300c3e5361c4c5705b2db622b1b6 (diff)
parenta7e04a252fc04988dea2072241ad8825db747e58 (diff)
*Merge.
--HG-- branch : trunk
Diffstat (limited to 'src/game/BattleGround.cpp')
-rw-r--r--src/game/BattleGround.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/BattleGround.cpp b/src/game/BattleGround.cpp
index 7e0cfd9ccb9..b3f74457063 100644
--- a/src/game/BattleGround.cpp
+++ b/src/game/BattleGround.cpp
@@ -1376,7 +1376,7 @@ bool BattleGround::AddObject(uint32 type, uint32 entry, float x, float y, float
data.go_state = 1;
*/
// add to world, so it can be later looked up from HashMapHolder
- go->AddToWorld();
+ map->Add(go);
m_BgObjects[type] = go->GetGUID();
return true;
}