diff options
author | Xanadu <none@none> | 2010-05-13 19:28:23 +0200 |
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committer | Xanadu <none@none> | 2010-05-13 19:28:23 +0200 |
commit | 5bf4af15dc7d21c42e914fc773739884dc8d0b86 (patch) | |
tree | c6c06da1f504e644def83888c4208268d3a6afa0 /src/game/BattleGround.h | |
parent | c8e648e18e353bfbef37533f3148c7af620e94d4 (diff) |
Prune some deadwood.
--HG--
branch : trunk
Diffstat (limited to 'src/game/BattleGround.h')
-rw-r--r-- | src/game/BattleGround.h | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/src/game/BattleGround.h b/src/game/BattleGround.h index 43b7f59fff2..80c605ca61f 100644 --- a/src/game/BattleGround.h +++ b/src/game/BattleGround.h @@ -448,11 +448,6 @@ class BattleGround void CastSpellOnTeam(uint32 SpellID, uint32 TeamID); void RewardHonorToTeam(uint32 Honor, uint32 TeamID); void RewardReputationToTeam(uint32 faction_id, uint32 Reputation, uint32 TeamID); - /*void RewardMark(Player *plr,uint32 count); - void SendRewardMarkByMail(Player *plr,uint32 mark, uint32 count); - void RewardItem(Player *plr, uint32 item_id, uint32 count); - void RewardQuestComplete(Player *plr); - void RewardSpellCast(Player *plr, uint32 spell_id);*/ void UpdateWorldState(uint32 Field, uint32 Value); void UpdateWorldStateForPlayer(uint32 Field, uint32 Value, Player *Source); void EndBattleGround(uint32 winner); |