aboutsummaryrefslogtreecommitdiff
path: root/src/game/BattleGround.h
diff options
context:
space:
mode:
authorXanadu <none@none>2010-05-13 19:28:23 +0200
committerXanadu <none@none>2010-05-13 19:28:23 +0200
commit5bf4af15dc7d21c42e914fc773739884dc8d0b86 (patch)
treec6c06da1f504e644def83888c4208268d3a6afa0 /src/game/BattleGround.h
parentc8e648e18e353bfbef37533f3148c7af620e94d4 (diff)
Prune some deadwood.
--HG-- branch : trunk
Diffstat (limited to 'src/game/BattleGround.h')
-rw-r--r--src/game/BattleGround.h5
1 files changed, 0 insertions, 5 deletions
diff --git a/src/game/BattleGround.h b/src/game/BattleGround.h
index 43b7f59fff2..80c605ca61f 100644
--- a/src/game/BattleGround.h
+++ b/src/game/BattleGround.h
@@ -448,11 +448,6 @@ class BattleGround
void CastSpellOnTeam(uint32 SpellID, uint32 TeamID);
void RewardHonorToTeam(uint32 Honor, uint32 TeamID);
void RewardReputationToTeam(uint32 faction_id, uint32 Reputation, uint32 TeamID);
- /*void RewardMark(Player *plr,uint32 count);
- void SendRewardMarkByMail(Player *plr,uint32 mark, uint32 count);
- void RewardItem(Player *plr, uint32 item_id, uint32 count);
- void RewardQuestComplete(Player *plr);
- void RewardSpellCast(Player *plr, uint32 spell_id);*/
void UpdateWorldState(uint32 Field, uint32 Value);
void UpdateWorldStateForPlayer(uint32 Field, uint32 Value, Player *Source);
void EndBattleGround(uint32 winner);