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authorRat <none@none>2010-05-12 00:23:00 +0200
committerRat <none@none>2010-05-12 00:23:00 +0200
commit75c136468267ee379e1f839be6ce3c049efca74a (patch)
tree210b353504e8cd1930c028c155845169928b5dd7 /src/game/BattleGround.h
parentdf6a39cebce01f0358b1880dcf42d2dfe4657b20 (diff)
added Honorable Defender buff for Arathi Basin nodes
-players protecting their bases will gain +50% honor near the base --HG-- branch : trunk
Diffstat (limited to 'src/game/BattleGround.h')
-rw-r--r--src/game/BattleGround.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/game/BattleGround.h b/src/game/BattleGround.h
index eb19b025579..28796ee4fed 100644
--- a/src/game/BattleGround.h
+++ b/src/game/BattleGround.h
@@ -98,7 +98,9 @@ enum BattleGroundSpells
SPELL_PREPARATION = 44521, // Preparation
SPELL_SPIRIT_HEAL_MANA = 44535, // Spirit Heal
SPELL_RECENTLY_DROPPED_FLAG = 42792, // Recently Dropped Flag
- SPELL_AURA_PLAYER_INACTIVE = 43681 // Inactive
+ SPELL_AURA_PLAYER_INACTIVE = 43681, // Inactive
+ SPELL_HONORABLE_DEFENDER_25Y = 68652, // +50% honor when standing at a capture point that you control, 25yards radius (added in 3.2)
+ SPELL_HONORABLE_DEFENDER_60Y = 66157 // +50% honor when standing at a capture point that you control, 60yards radius (added in 3.2), probably for 40+ player battlegrounds
};
enum BattleGroundTimeIntervals