diff options
author | megamage <none@none> | 2009-08-06 17:45:37 -0500 |
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committer | megamage <none@none> | 2009-08-06 17:45:37 -0500 |
commit | 7f8ce1d80950b2bd680d0f8cc8ad44e4835e0d1a (patch) | |
tree | c351b74f6b247e0edc25a4e566c011ac3717a1e7 /src/game/BattleGround.h | |
parent | e8556b879d36ad8899d6eb40e98f6de6d420a275 (diff) |
[8315] Fixed memory leaks (mostly at server shutdown) and code cleanups. Author: VladimirMangos
* Fixed leak in BattleGround::m_PlayerScores at BattleGround::Reset,
add and use BattleGroundScoreMap typedef
* Delete AreaTeam objects stored in global map at shutdown
* Delete Corpse objects stored in global map at shutdown
* Store guild bank log entries as objectes instead pointers in log event lists
--HG--
branch : trunk
Diffstat (limited to 'src/game/BattleGround.h')
-rw-r--r-- | src/game/BattleGround.h | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/src/game/BattleGround.h b/src/game/BattleGround.h index 07f2643fd17..4ed660a3595 100644 --- a/src/game/BattleGround.h +++ b/src/game/BattleGround.h @@ -384,8 +384,9 @@ class BattleGround BattleGroundPlayerMap const& GetPlayers() const { return m_Players; } uint32 GetPlayersSize() const { return m_Players.size(); } - std::map<uint64, BattleGroundScore*>::const_iterator GetPlayerScoresBegin() const { return m_PlayerScores.begin(); } - std::map<uint64, BattleGroundScore*>::const_iterator GetPlayerScoresEnd() const { return m_PlayerScores.end(); } + typedef std::map<uint64, BattleGroundScore*> BattleGroundScoreMap; + BattleGroundScoreMap::const_iterator GetPlayerScoresBegin() const { return m_PlayerScores.begin(); } + BattleGroundScoreMap::const_iterator GetPlayerScoresEnd() const { return m_PlayerScores.end(); } uint32 GetPlayerScoresSize() const { return m_PlayerScores.size(); } uint32 GetReviveQueueSize() const { return m_ReviveQueue.size(); } @@ -530,8 +531,8 @@ class BattleGround void PlayerAddedToBGCheckIfBGIsRunning(Player* plr); /* Scorekeeping */ - // Player scores - std::map<uint64, BattleGroundScore*> m_PlayerScores; + + BattleGroundScoreMap m_PlayerScores; // Player scores // must be implemented in BG subclass virtual void RemovePlayer(Player * /*player*/, uint64 /*guid*/) {} |