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authorRat <none@none>2010-05-17 17:10:24 +0200
committerRat <none@none>2010-05-17 17:10:24 +0200
commit9a631614e38d5b24a7c53fe7f686a96e9abb529a (patch)
treed27ca41cdee96804db9111536aa3e79faf317a1e /src/game/BattleGround.h
parent47b32302f1ab40255c63da57ee2129b945c3765e (diff)
display honor gained from kills in bg score window
--HG-- branch : trunk
Diffstat (limited to 'src/game/BattleGround.h')
-rw-r--r--src/game/BattleGround.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/BattleGround.h b/src/game/BattleGround.h
index 80c605ca61f..6d9bdfc5ecd 100644
--- a/src/game/BattleGround.h
+++ b/src/game/BattleGround.h
@@ -463,7 +463,7 @@ class BattleGround
Group *GetBgRaid(uint32 TeamID) const { return TeamID == ALLIANCE ? m_BgRaids[BG_TEAM_ALLIANCE] : m_BgRaids[BG_TEAM_HORDE]; }
void SetBgRaid(uint32 TeamID, Group *bg_raid);
- virtual void UpdatePlayerScore(Player *Source, uint32 type, uint32 value);
+ virtual void UpdatePlayerScore(Player *Source, uint32 type, uint32 value, bool doAddHonor = true);
static BattleGroundTeamId GetTeamIndexByTeamId(uint32 Team) { return Team == ALLIANCE ? BG_TEAM_ALLIANCE : BG_TEAM_HORDE; }
uint32 GetPlayersCountByTeam(uint32 Team) const { return m_PlayersCount[GetTeamIndexByTeamId(Team)]; }