diff options
author | megamage <none@none> | 2009-03-09 18:14:06 -0600 |
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committer | megamage <none@none> | 2009-03-09 18:14:06 -0600 |
commit | b332caa1b5e574c99119d88e405b6a40ea57ae55 (patch) | |
tree | 21d15c823d2b71f54cd602189107f9ef75e60218 /src/game/BattleGround.h | |
parent | 0684515b90f70f9b89cd1060c6604afe87a4b187 (diff) |
[7432] Fixed BattleGround's bonus_honor based on player level and reputation rewards. Implement functions for BattleGroundWeekends. Author: balrok, Triply
Correctly assigned some comments.
--HG--
branch : trunk
Diffstat (limited to 'src/game/BattleGround.h')
-rw-r--r-- | src/game/BattleGround.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/BattleGround.h b/src/game/BattleGround.h index e6577544539..857f1c9803e 100644 --- a/src/game/BattleGround.h +++ b/src/game/BattleGround.h @@ -93,7 +93,6 @@ enum BattleGroundTimeIntervals RESPAWN_ONE_DAY = 86400, // secs RESPAWN_IMMEDIATELY = 0, // secs BUFF_RESPAWN_TIME = 180, // secs - BG_HONOR_SCORE_TICKS = 330 // points }; enum BattleGroundStartTimeIntervals @@ -322,6 +321,7 @@ class BattleGround uint8 GetArenaType() const { return m_ArenaType; } uint8 GetWinner() const { return m_Winner; } uint32 GetBattlemasterEntry() const; + uint32 GetBonusHonorFromKill(uint32 kills) const; // Set methods: void SetName(char const* Name) { m_Name = Name; } |