aboutsummaryrefslogtreecommitdiff
path: root/src/game/BattleGround.h
diff options
context:
space:
mode:
authormegamage <none@none>2009-03-13 18:06:36 -0600
committermegamage <none@none>2009-03-13 18:06:36 -0600
commitc823272e34f0cbd1ec796e959bddb853ce34ce9e (patch)
tree8abe9866a03b731bd4d73cd147908433babcc498 /src/game/BattleGround.h
parent0d5044863e40be5c369cea57ecec8514231f0792 (diff)
[7449] Fixed BG queue invitation status showed on client. Fixed BG starting timer and BG ending timer. Author: Triply
TODO: make bg queue update player's status each minute. --HG-- branch : trunk
Diffstat (limited to 'src/game/BattleGround.h')
-rw-r--r--src/game/BattleGround.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/BattleGround.h b/src/game/BattleGround.h
index 5f483564c98..d33eb76e02c 100644
--- a/src/game/BattleGround.h
+++ b/src/game/BattleGround.h
@@ -546,7 +546,7 @@ class BattleGround
BattleGroundStatus m_Status;
uint32 m_ClientInstanceID; //the instance-id which is sent to the client and without any other internal use
uint32 m_StartTime;
- uint32 m_EndTime;
+ int32 m_EndTime; // it is set to 120000 when bg is ending and it decreases itself
uint32 m_LastResurrectTime;
BGQueueIdBasedOnLevel m_QueueId;
uint8 m_ArenaType; // 2=2v2, 3=3v3, 5=5v5