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authorRat <none@none>2009-08-04 23:16:44 +0200
committerRat <none@none>2009-08-04 23:16:44 +0200
commitdfe158074d12406012679a68a7141e62762919cf (patch)
tree16dd4ae58bf68ca1a0fb201c000fb3b7dd4c6b47 /src/game/BattleGround.h
parentd95e9c1027380f93b045e2fdea400256a0214860 (diff)
*fixed Alterac Valley
--HG-- branch : trunk
Diffstat (limited to 'src/game/BattleGround.h')
-rw-r--r--src/game/BattleGround.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/game/BattleGround.h b/src/game/BattleGround.h
index ab1a3d4b13c..07f2643fd17 100644
--- a/src/game/BattleGround.h
+++ b/src/game/BattleGround.h
@@ -297,6 +297,9 @@ class BattleGround
virtual void Reset(); // resets all common properties for battlegrounds, must be implemented and called in BG subclass
virtual void StartingEventCloseDoors() {}
virtual void StartingEventOpenDoors() {}
+ virtual void ResetBGSubclass() // must be implemented in BG subclass
+ {
+ }
/* achievement req. */
virtual bool IsAllNodesConrolledByTeam(uint32 /*team*/) const { return false; }