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authormaximius <none@none>2009-10-17 16:20:24 -0700
committermaximius <none@none>2009-10-17 16:20:24 -0700
commit3f338cc1c328c7280957583b50598292cd8fb64b (patch)
treeca209c2cd024e3902b7844b3224bceff7c5bb570 /src/game/BattleGroundAV.h
parente585187b248f48b3c6e9247b49fa07c6565d65e5 (diff)
*Massive cleanup redux.
--HG-- branch : trunk
Diffstat (limited to 'src/game/BattleGroundAV.h')
-rw-r--r--src/game/BattleGroundAV.h12
1 files changed, 0 insertions, 12 deletions
diff --git a/src/game/BattleGroundAV.h b/src/game/BattleGroundAV.h
index 306c513ae95..17d8c97e7e8 100644
--- a/src/game/BattleGroundAV.h
+++ b/src/game/BattleGroundAV.h
@@ -97,7 +97,6 @@ horde:
AV_SOUND_ALLIANCE_CAPTAIN = 8232, //gets called when someone attacks them and at the beginning after 3min+rand(x)*10sec (maybe buff)
AV_SOUND_HORDE_CAPTAIN = 8333,
-
};
enum BG_AV_OTHER_VALUES
@@ -310,8 +309,6 @@ enum BG_AV_ObjectTypes
BG_AV_OBJECT_MAX = 237
};
-
-
enum BG_AV_OBJECTS
{
AV_OPLACE_FIRSTAID_STATION = 0,
@@ -535,7 +532,6 @@ const float BG_AV_DoorPositons[2][4] = {
{-1375.193f, -538.981f, 55.2824f, 0.72178f} //horde
};
-
//creaturestuff starts here
//is related to BG_AV_CreaturePos
enum BG_AV_CreaturePlace
@@ -942,7 +938,6 @@ const float BG_AV_CreaturePos[AV_CPLACE_MAX][4] = {
};
-
enum BG_AV_CreatureIds
{
@@ -1256,8 +1251,6 @@ enum BG_AV_Graveyards
AV_GRAVE_MAIN_HORDE = 610
};
-
-
const uint32 BG_AV_GraveyardIds[9]= {
AV_GRAVE_STORM_AID,
AV_GRAVE_STORM_GRAVE,
@@ -1338,7 +1331,6 @@ enum BG_AV_WorldStates
AV_FROSTWOLFHUT_H_C = 1330,
AV_FROSTWOLFHUT_H_A = 1332, //over ac
-
//Towers
//Alliance
//Dunbaldar South Bunker
@@ -1405,7 +1397,6 @@ const uint32 BG_AV_MineWorldStates[2][3] = {
{1355, 1357,1356}
};
-
//alliance_control alliance_assault h_control h_assault
const uint32 BG_AV_NodeWorldStates[16][4] = {
//Stormpike first aid station
@@ -1523,7 +1514,6 @@ class BattleGroundAV : public BattleGround
void HandleQuestComplete(uint32 questid, Player *player);
bool PlayerCanDoMineQuest(int32 GOId,uint32 team);
-
void EndBattleGround(uint32 winner);
virtual WorldSafeLocsEntry const* GetClosestGraveYard(Player* player);
@@ -1547,7 +1537,6 @@ class BattleGroundAV : public BattleGround
const char* GetNodeName(BG_AV_Nodes node);
const bool IsTower(BG_AV_Nodes node) { return m_Nodes[node].Tower; }
-
/*mine*/
void ChangeMineOwner(uint8 mine, uint32 team, bool initial=false);
@@ -1577,7 +1566,6 @@ class BattleGroundAV : public BattleGround
uint8 m_MaxLevel; //TODO remove this when battleground-getmaxlevel() returns something usefull
bool m_IsInformedNearVictory[2];
-
};
#endif