diff options
author | maximius <none@none> | 2009-10-17 16:20:24 -0700 |
---|---|---|
committer | maximius <none@none> | 2009-10-17 16:20:24 -0700 |
commit | 3f338cc1c328c7280957583b50598292cd8fb64b (patch) | |
tree | ca209c2cd024e3902b7844b3224bceff7c5bb570 /src/game/BattleGroundAV.h | |
parent | e585187b248f48b3c6e9247b49fa07c6565d65e5 (diff) |
*Massive cleanup redux.
--HG--
branch : trunk
Diffstat (limited to 'src/game/BattleGroundAV.h')
-rw-r--r-- | src/game/BattleGroundAV.h | 12 |
1 files changed, 0 insertions, 12 deletions
diff --git a/src/game/BattleGroundAV.h b/src/game/BattleGroundAV.h index 306c513ae95..17d8c97e7e8 100644 --- a/src/game/BattleGroundAV.h +++ b/src/game/BattleGroundAV.h @@ -97,7 +97,6 @@ horde: AV_SOUND_ALLIANCE_CAPTAIN = 8232, //gets called when someone attacks them and at the beginning after 3min+rand(x)*10sec (maybe buff) AV_SOUND_HORDE_CAPTAIN = 8333, - }; enum BG_AV_OTHER_VALUES @@ -310,8 +309,6 @@ enum BG_AV_ObjectTypes BG_AV_OBJECT_MAX = 237 }; - - enum BG_AV_OBJECTS { AV_OPLACE_FIRSTAID_STATION = 0, @@ -535,7 +532,6 @@ const float BG_AV_DoorPositons[2][4] = { {-1375.193f, -538.981f, 55.2824f, 0.72178f} //horde }; - //creaturestuff starts here //is related to BG_AV_CreaturePos enum BG_AV_CreaturePlace @@ -942,7 +938,6 @@ const float BG_AV_CreaturePos[AV_CPLACE_MAX][4] = { }; - enum BG_AV_CreatureIds { @@ -1256,8 +1251,6 @@ enum BG_AV_Graveyards AV_GRAVE_MAIN_HORDE = 610 }; - - const uint32 BG_AV_GraveyardIds[9]= { AV_GRAVE_STORM_AID, AV_GRAVE_STORM_GRAVE, @@ -1338,7 +1331,6 @@ enum BG_AV_WorldStates AV_FROSTWOLFHUT_H_C = 1330, AV_FROSTWOLFHUT_H_A = 1332, //over ac - //Towers //Alliance //Dunbaldar South Bunker @@ -1405,7 +1397,6 @@ const uint32 BG_AV_MineWorldStates[2][3] = { {1355, 1357,1356} }; - //alliance_control alliance_assault h_control h_assault const uint32 BG_AV_NodeWorldStates[16][4] = { //Stormpike first aid station @@ -1523,7 +1514,6 @@ class BattleGroundAV : public BattleGround void HandleQuestComplete(uint32 questid, Player *player); bool PlayerCanDoMineQuest(int32 GOId,uint32 team); - void EndBattleGround(uint32 winner); virtual WorldSafeLocsEntry const* GetClosestGraveYard(Player* player); @@ -1547,7 +1537,6 @@ class BattleGroundAV : public BattleGround const char* GetNodeName(BG_AV_Nodes node); const bool IsTower(BG_AV_Nodes node) { return m_Nodes[node].Tower; } - /*mine*/ void ChangeMineOwner(uint8 mine, uint32 team, bool initial=false); @@ -1577,7 +1566,6 @@ class BattleGroundAV : public BattleGround uint8 m_MaxLevel; //TODO remove this when battleground-getmaxlevel() returns something usefull bool m_IsInformedNearVictory[2]; - }; #endif |