diff options
author | XTZGZoReX <none@none> | 2008-10-10 13:37:21 -0500 |
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committer | XTZGZoReX <none@none> | 2008-10-10 13:37:21 -0500 |
commit | 479fe8b767c833ae5055af31a800738ba8e597ad (patch) | |
tree | 85c0f9a54fc581085702aa0916ecdf694b0b2b1d /src/game/BattleGroundEY.cpp | |
parent | ded2714f89267e10b99ba725353afefe37b71645 (diff) |
[svn] * Removing useless data accidentally committed.
* Applying ImpConfig patch.
* Note: QUEUE_FOR_GM currently disabled as it's not compatible with the ACE patch. Anyone care to rewrite it?
* Note2: This is untested - I may have done some mistakes here and there. Will try to compile now.
--HG--
branch : trunk
Diffstat (limited to 'src/game/BattleGroundEY.cpp')
-rw-r--r-- | src/game/BattleGroundEY.cpp | 9 |
1 files changed, 8 insertions, 1 deletions
diff --git a/src/game/BattleGroundEY.cpp b/src/game/BattleGroundEY.cpp index 18b2645d25e..ac27df99355 100644 --- a/src/game/BattleGroundEY.cpp +++ b/src/game/BattleGroundEY.cpp @@ -25,6 +25,7 @@ #include "ObjectMgr.h" #include "MapManager.h" #include "Language.h" +#include "World.h" #include "Util.h" BattleGroundEY::BattleGroundEY() @@ -99,7 +100,13 @@ void BattleGroundEY::Update(time_t diff) SendMessageToAll(GetMangosString(LANG_BG_EY_BEGIN)); - PlaySoundToAll(SOUND_BG_START); + if(sWorld.getConfig(CONFIG_BG_START_MUSIC)) + { + PlaySoundToAll(SOUND_BG_START); + PlaySoundToAll(SOUND_BG_START_L70ETC); //MUSIC + } + else + PlaySoundToAll(SOUND_BG_START); SetStatus(STATUS_IN_PROGRESS); for(BattleGroundPlayerMap::const_iterator itr = GetPlayers().begin(); itr != GetPlayers().end(); ++itr) |