diff options
author | maximius <none@none> | 2009-10-09 20:48:55 -0700 |
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committer | maximius <none@none> | 2009-10-09 20:48:55 -0700 |
commit | b4c7a2514d9844fccc46fc78aee0b34d1b26161e (patch) | |
tree | 6721c91c521fc3aa86dd6786877b1742b77b0e2c /src/game/BattleGroundEY.cpp | |
parent | 3ccc348b099467441bb954147cd997fb42861951 (diff) |
*Blackfathom Deeps - Event: Aku'mai, by Tartalo
*Split Personality Achivement, by Destalker
*Halls of Lightning Fixes, by Destalker
Volkhan fixes + Achievement
Ionar Fix - without this he resets each time he is invisible, spamming sparks
Arcing Burn - should be a debuff (and stackable, stackable part NYI :/)
*Naxxramas - Thaddius - the aura shall affect only the character without the proper aura, by Trazom
*Naxxramas - Kelthuzad - some timer adjustments (may need verification or tweaking) by Cass
*Merges by Stryker, thanks to all authors and testers.
[8458] Re-implement SPELL_AURA_MOD_TARGET_ARMOR_PCT in more porper way for weapon dependent cases. Author: VladimirMangos
[8459] Avoid mutiply apply weapon dependent armor penetration bonus for each weapon. Author: VladimirMangos
[8529] check rune cost only if spell has PowerType == POWER_RUNE. Patch provided by yavi. Author: Ambal
[8532] Fixed situation where some items like 42947 were not giving spell power bonus. By: Ambal
[8533] Not remove timed quest and correctly fail when time runs out. Add function to remove timed quest instead of direct access to set. Author: NoFantasy
[8536] Fixed spell 62776. By: Ambal
[8539] Check pet aura range at area aura update. By: Ambal
[8546] Implement battleground bonusweekends call to arms. Also fix typo in auctionmgr. Author: balrok
[8547] Implemented scriptcall: CorpseRemoved(uint32 & /*respawnDelay*/) it will be called when the corpse of the scripted creature get's removed, it's possible to adjust the next respawn inside the script. Author: balrok
[8561] Replace another auras code call by explicit code
[8566] avoid singleton-lock when accessing BattleGroundMGR::isBGWeekend() Proposed by vladimir. Comitter: balrok
--HG--
branch : trunk
Diffstat (limited to 'src/game/BattleGroundEY.cpp')
-rw-r--r-- | src/game/BattleGroundEY.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/BattleGroundEY.cpp b/src/game/BattleGroundEY.cpp index 78654677230..0c7ea66388b 100644 --- a/src/game/BattleGroundEY.cpp +++ b/src/game/BattleGroundEY.cpp @@ -21,7 +21,7 @@ #include "ObjectMgr.h" #include "World.h" #include "WorldPacket.h" - +#include "BattleGroundMgr.h" #include "BattleGround.h" #include "BattleGroundEY.h" #include "Creature.h" @@ -529,7 +529,7 @@ void BattleGroundEY::Reset() m_DroppedFlagGUID = 0; m_PointAddingTimer = 0; m_TowerCapCheckTimer = 0; - bool isBGWeekend = false; //TODO FIXME - call sBattleGroundMgr.IsBGWeekend(m_TypeID); - you must also implement that call! + bool isBGWeekend = sBattleGroundMgr.IsBGWeekend(GetTypeID()); m_HonorTics = (isBGWeekend) ? BG_EY_EYWeekendHonorTicks : BG_EY_NotEYWeekendHonorTicks; for(uint8 i = 0; i < EY_POINTS_MAX; ++i) |