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authormegamage <none@none>2008-11-25 16:36:50 -0600
committermegamage <none@none>2008-11-25 16:36:50 -0600
commitf6ea784eda445794bf99ba2b9f97012ea4009f59 (patch)
tree97ed434b569dd1194854908cd3fe67a9129a5e8b /src/game/BattleGroundEY.cpp
parent52f2e35d65af17abfd9499232398bab338db78e1 (diff)
*Update to Mangos 6848. Source: Mangos.
--HG-- branch : trunk
Diffstat (limited to 'src/game/BattleGroundEY.cpp')
-rw-r--r--src/game/BattleGroundEY.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/BattleGroundEY.cpp b/src/game/BattleGroundEY.cpp
index d828d626ad2..3b545e5e65b 100644
--- a/src/game/BattleGroundEY.cpp
+++ b/src/game/BattleGroundEY.cpp
@@ -191,7 +191,7 @@ void BattleGroundEY::CheckSomeoneJoinedPoint()
++j;
continue;
}
- if (plr->isAlive() && plr->IsWithinDistInMap(obj, BG_EY_POINT_RADIUS))
+ if (plr->isAllowUseBattleGroundObject() && plr->IsWithinDistInMap(obj, BG_EY_POINT_RADIUS))
{
//player joined point!
//show progress bar
@@ -234,7 +234,7 @@ void BattleGroundEY::CheckSomeoneLeftPoint()
++j;
continue;
}
- if (!plr->isAlive() || !plr->IsWithinDistInMap(obj, BG_EY_POINT_RADIUS))
+ if (!plr->isAllowUseBattleGroundObject() || !plr->IsWithinDistInMap(obj, BG_EY_POINT_RADIUS))
//move player out of point (add him to players that are out of points
{
m_PlayersNearPoint[EY_POINTS_MAX].push_back(m_PlayersNearPoint[i][j]);