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authorSpp <none@none>2010-04-07 23:25:02 +0200
committerSpp <none@none>2010-04-07 23:25:02 +0200
commit2454c290b84e04bd0321ca94e0be8c8dc7eedbe8 (patch)
treeb744629b9fc3004bcb717c5f95a10724df3a6a62 /src/game/BattleGroundMgr.cpp
parent49d05ba9aa1cd5c1f3ae96546283e6d03a037ff7 (diff)
Code Style (game + scripts only):
"==" --> " == " (when needed) --HG-- branch : trunk
Diffstat (limited to 'src/game/BattleGroundMgr.cpp')
-rw-r--r--src/game/BattleGroundMgr.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/BattleGroundMgr.cpp b/src/game/BattleGroundMgr.cpp
index 4581ed6c958..98feec46da0 100644
--- a/src/game/BattleGroundMgr.cpp
+++ b/src/game/BattleGroundMgr.cpp
@@ -1890,7 +1890,7 @@ void BattleGroundMgr::SendToBattleGround(Player *pl, uint32 instanceId, BattleGr
uint32 mapid = bg->GetMapId();
float x, y, z, O;
uint32 team = pl->GetBGTeam();
- if (team==0)
+ if (team == 0)
team = pl->GetTeam();
bg->GetTeamStartLoc(team, x, y, z, O);