diff options
author | megamage <none@none> | 2009-02-13 20:10:14 -0600 |
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committer | megamage <none@none> | 2009-02-13 20:10:14 -0600 |
commit | 59be8223e4f25e28ede94f9694a2b151caffd9ed (patch) | |
tree | 48e937d6db9967a8b2b4acfe43a0e0ecc996150a /src/game/BattleGroundRL.h | |
parent | 096030e6258d2c136eeae947246a36784abc2def (diff) |
[7276] Rewrited fix for same faction arena matches
Added better Object-oriented calls to BattleGround::Reset()
Added more checks to CreateBattleGround() method
This commit doesn't fix anything
Author: Triply
--HG--
branch : trunk
Diffstat (limited to 'src/game/BattleGroundRL.h')
-rw-r--r-- | src/game/BattleGroundRL.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/BattleGroundRL.h b/src/game/BattleGroundRL.h index 0fd1af89506..cc3e460fa6b 100644 --- a/src/game/BattleGroundRL.h +++ b/src/game/BattleGroundRL.h @@ -58,12 +58,12 @@ class BattleGroundRL : public BattleGround /* inherited from BattlegroundClass */ virtual void AddPlayer(Player *plr); + virtual void Reset(); + virtual void FillInitialWorldStates(WorldPacket &d); void RemovePlayer(Player *plr, uint64 guid); void HandleAreaTrigger(Player *Source, uint32 Trigger); bool SetupBattleGround(); - virtual void ResetBGSubclass(); - virtual void FillInitialWorldStates(WorldPacket &d); void HandleKillPlayer(Player* player, Player *killer); bool HandlePlayerUnderMap(Player * plr); }; |