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authormegamage <none@none>2009-02-13 20:10:14 -0600
committermegamage <none@none>2009-02-13 20:10:14 -0600
commit59be8223e4f25e28ede94f9694a2b151caffd9ed (patch)
tree48e937d6db9967a8b2b4acfe43a0e0ecc996150a /src/game/BattleGroundWS.h
parent096030e6258d2c136eeae947246a36784abc2def (diff)
[7276] Rewrited fix for same faction arena matches
Added better Object-oriented calls to BattleGround::Reset() Added more checks to CreateBattleGround() method This commit doesn't fix anything Author: Triply --HG-- branch : trunk
Diffstat (limited to 'src/game/BattleGroundWS.h')
-rw-r--r--src/game/BattleGroundWS.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/BattleGroundWS.h b/src/game/BattleGroundWS.h
index 0c9baee1c76..92bc8a03008 100644
--- a/src/game/BattleGroundWS.h
+++ b/src/game/BattleGroundWS.h
@@ -161,7 +161,7 @@ class BattleGroundWS : public BattleGround
void HandleAreaTrigger(Player *Source, uint32 Trigger);
void HandleKillPlayer(Player *player, Player *killer);
bool SetupBattleGround();
- virtual void ResetBGSubclass();
+ virtual void Reset();
void UpdateFlagState(uint32 team, uint32 value);
void UpdateTeamScore(uint32 team);