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authormegamage <none@none>2009-07-31 11:34:38 +0800
committermegamage <none@none>2009-07-31 11:34:38 +0800
commitd96642c92fbeab49ae613a78c3fb578934288d2f (patch)
tree673a8e3594b82b6c0abfd0294851810a6426c892 /src/game/BattleGroundWS.h
parented995581af21754e3b7e66daa50f8da1e38d3760 (diff)
[8274] use virtual m_TeamScore for battlegrounds
score is used in every battleground (not arena) so we can use it as a virtual variable to access it also from BattleGround-class Signed-off-by: balrok <der-coole-carl@gmx.net> --HG-- branch : trunk
Diffstat (limited to 'src/game/BattleGroundWS.h')
-rw-r--r--src/game/BattleGroundWS.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/game/BattleGroundWS.h b/src/game/BattleGroundWS.h
index 7395c3a5bb9..a404b36d7e3 100644
--- a/src/game/BattleGroundWS.h
+++ b/src/game/BattleGroundWS.h
@@ -205,7 +205,6 @@ class BattleGroundWS : public BattleGround
uint64 m_FlagKeepers[2]; // 0 - alliance, 1 - horde
uint64 m_DroppedFlagGUID[2];
uint8 m_FlagState[2]; // for checking flag state
- uint32 m_TeamScores[2];
int32 m_FlagsTimer[2];
int32 m_FlagsDropTimer[2];