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authormegamage <none@none>2009-04-29 00:26:07 -0500
committermegamage <none@none>2009-04-29 00:26:07 -0500
commitde11b9e901d1d1caa0634fad541f08f11c5781af (patch)
treee35503d08ef545e668b8d854da41e0ea6aba3b3b /src/game/CharacterHandler.cpp
parent9dd4b8c98599b0bdccea7b9acb61cb4e7a35da8f (diff)
[7730] Some optimizantion and code style. Author: zhenya
--HG-- branch : trunk
Diffstat (limited to 'src/game/CharacterHandler.cpp')
-rw-r--r--src/game/CharacterHandler.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/game/CharacterHandler.cpp b/src/game/CharacterHandler.cpp
index a2e189603f9..ca6a96c3b08 100644
--- a/src/game/CharacterHandler.cpp
+++ b/src/game/CharacterHandler.cpp
@@ -600,7 +600,7 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder * holder)
data.Initialize( SMSG_ACCOUNT_DATA_TIMES, 4+1+8*4 ); // changed in WotLK
data << uint32(time(NULL)); // unix time of something
data << uint8(1);
- for(int i = 0; i < NUM_ACCOUNT_DATA_TYPES; i++)
+ for(int i = 0; i < NUM_ACCOUNT_DATA_TYPES; ++i)
data << uint32(GetAccountData(i)->Time); // also unix time
SendPacket(&data);
@@ -931,14 +931,14 @@ void WorldSession::HandleTutorialFlag( WorldPacket & recv_data )
void WorldSession::HandleTutorialClear( WorldPacket & /*recv_data*/ )
{
- for ( uint32 iI = 0; iI < 8; iI++)
- GetPlayer()->SetTutorialInt( iI, 0xFFFFFFFF );
+ for (int i = 0; i < 8; ++i)
+ GetPlayer()->SetTutorialInt( i, 0xFFFFFFFF );
}
void WorldSession::HandleTutorialReset( WorldPacket & /*recv_data*/ )
{
- for ( uint32 iI = 0; iI < 8; iI++)
- GetPlayer()->SetTutorialInt( iI, 0x00000000 );
+ for (int i = 0; i < 8; ++i)
+ GetPlayer()->SetTutorialInt( i, 0x00000000 );
}
void WorldSession::HandleSetWatchedFactionIndexOpcode(WorldPacket & recv_data)