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authorraczman <none@none>2009-04-14 14:33:48 +0200
committerraczman <none@none>2009-04-14 14:33:48 +0200
commita712170758cf1b6c62352e1bede372eae8c96593 (patch)
treec6f4559af878c2f214d8d106f3b1898426cd705b /src/game/Chat.cpp
parent37f8ee06802e721fd0546d6c972e33700e694eaa (diff)
Creature respawn linking, idea by Rat, wrote by Iskander, blessed by raczman.
--HG-- branch : trunk
Diffstat (limited to 'src/game/Chat.cpp')
-rw-r--r--src/game/Chat.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game/Chat.cpp b/src/game/Chat.cpp
index 27e54bd7bde..9671a3f89ec 100644
--- a/src/game/Chat.cpp
+++ b/src/game/Chat.cpp
@@ -252,6 +252,7 @@ ChatCommand * ChatHandler::getCommandTable()
{ "event_scripts", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadEventScriptsCommand, "", NULL },
{ "command", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadCommandCommand, "", NULL },
{ "creature_involvedrelation", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadCreatureQuestInvRelationsCommand,"",NULL },
+ { "creature_linked_respawn", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadCreatureLinkedRespawnCommand, "", NULL },
{ "creature_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesCreatureCommand, "", NULL },
{ "creature_questrelation", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadCreatureQuestRelationsCommand, "", NULL },
//{ "db_script_string", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadDbScriptStringCommand, "", NULL },
@@ -443,6 +444,7 @@ ChatCommand * ChatHandler::getCommandTable()
{ "yell", SEC_MODERATOR, false, &ChatHandler::HandleNpcYellCommand, "", NULL },
{ "addtemp", SEC_GAMEMASTER, false, &ChatHandler::HandleTempAddSpwCommand, "", NULL },
{ "addformation", SEC_MODERATOR, false, &ChatHandler::HandleNpcAddFormationCommand, "", NULL },
+ { "setlink", SEC_MODERATOR, false, &ChatHandler::HandleNpcSetLinkCommand, "", NULL },
//{ TODO: fix or remove this commands
{ "name", SEC_GAMEMASTER, false, &ChatHandler::HandleNameCommand, "", NULL },