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authormegamage <none@none>2009-07-23 09:30:05 +0800
committermegamage <none@none>2009-07-23 09:30:05 +0800
commitf481e7b14db88700631c01c58b23a1a2f7f4efb6 (patch)
treea0f9d08fec1f7e2a69782d4902b378da7ffb3634 /src/game/Chat.h
parente79656b75a3a4272f25457b11856f8ca9df29ba4 (diff)
[8191] Drop code related to use long time empty `spell_affect` table. Author: XTZGZoReX
After switch to 3.x.x all data get explcitly from ClassMask fields in spell.dbc and no need in custom values. --HG-- branch : trunk
Diffstat (limited to 'src/game/Chat.h')
-rw-r--r--src/game/Chat.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/game/Chat.h b/src/game/Chat.h
index 55116bae711..be4ad5f31c2 100644
--- a/src/game/Chat.h
+++ b/src/game/Chat.h
@@ -399,7 +399,6 @@ class ChatHandler
bool HandleReloadSkillDiscoveryTemplateCommand(const char* args);
bool HandleReloadSkillExtraItemTemplateCommand(const char* args);
bool HandleReloadSkillFishingBaseLevelCommand(const char* args);
- bool HandleReloadSpellAffectCommand(const char* args);
bool HandleReloadSpellRequiredCommand(const char* args);
bool HandleReloadSpellAreaCommand(const char* args);
bool HandleReloadSpellElixirCommand(const char* args);