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authorRat <none@none>2010-04-14 23:07:41 +0200
committerRat <none@none>2010-04-14 23:07:41 +0200
commit6bcb297de4d5231373a3e2bf2b40e527b91cdf46 (patch)
treea5379b14ceb2ac9e7273143b334bfc693e2ef042 /src/game/CreatureAI.cpp
parentcc262e1cde544eb7cf643df79fa00c9f34af4785 (diff)
*code cleanup
*totally destroyed m_creature, use "me" for future coding --HG-- branch : trunk
Diffstat (limited to 'src/game/CreatureAI.cpp')
-rw-r--r--src/game/CreatureAI.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/CreatureAI.cpp b/src/game/CreatureAI.cpp
index bdd78f0fa63..628b156fcf1 100644
--- a/src/game/CreatureAI.cpp
+++ b/src/game/CreatureAI.cpp
@@ -152,7 +152,7 @@ void CreatureAI::EnterEvadeMode()
if (Unit *owner = me->GetCharmerOrOwner())
{
me->GetMotionMaster()->Clear(false);
- me->GetMotionMaster()->MoveFollow(owner, PET_FOLLOW_DIST, m_creature->GetFollowAngle(), MOTION_SLOT_ACTIVE);
+ me->GetMotionMaster()->MoveFollow(owner, PET_FOLLOW_DIST, me->GetFollowAngle(), MOTION_SLOT_ACTIVE);
}
else
me->GetMotionMaster()->MoveTargetedHome();
@@ -166,6 +166,6 @@ void CreatureAI::EnterEvadeMode()
/*void CreatureAI::AttackedBy(Unit* attacker)
{
- if (!m_creature->getVictim())
+ if (!me->getVictim())
AttackStart(attacker);
}*/