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authorSpp <none@none>2010-04-07 23:25:02 +0200
committerSpp <none@none>2010-04-07 23:25:02 +0200
commit2454c290b84e04bd0321ca94e0be8c8dc7eedbe8 (patch)
treeb744629b9fc3004bcb717c5f95a10724df3a6a62 /src/game/GameEventMgr.cpp
parent49d05ba9aa1cd5c1f3ae96546283e6d03a037ff7 (diff)
Code Style (game + scripts only):
"==" --> " == " (when needed) --HG-- branch : trunk
Diffstat (limited to 'src/game/GameEventMgr.cpp')
-rw-r--r--src/game/GameEventMgr.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/GameEventMgr.cpp b/src/game/GameEventMgr.cpp
index fda9c71316c..e66c1a6e27d 100644
--- a/src/game/GameEventMgr.cpp
+++ b/src/game/GameEventMgr.cpp
@@ -230,7 +230,7 @@ void GameEventMgr::LoadFromDB()
bar.step();
uint16 event_id = fields[0].GetUInt16();
- if (event_id==0)
+ if (event_id == 0)
{
sLog.outErrorDb("`game_event` game event id (%i) is reserved and can't be used.",event_id);
continue;
@@ -248,7 +248,7 @@ void GameEventMgr::LoadFromDB()
pGameEvent.state = (GameEventState)(fields[7].GetUInt8());
pGameEvent.nextstart = 0;
- if (pGameEvent.length==0 && pGameEvent.state == GAMEEVENT_NORMAL) // length>0 is validity check
+ if (pGameEvent.length == 0 && pGameEvent.state == GAMEEVENT_NORMAL) // length>0 is validity check
{
sLog.outErrorDb("`game_event` game event id (%i) isn't a world event and has length = 0, thus it can't be used.",event_id);
continue;