diff options
author | megamage <none@none> | 2009-03-09 18:00:56 -0600 |
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committer | megamage <none@none> | 2009-03-09 18:00:56 -0600 |
commit | 7a2f21a0b18ca90cc351521d31d56e5eede6a263 (patch) | |
tree | b3b0a03b5705e33f20f2adafd7147161f5145e75 /src/game/GameObject.cpp | |
parent | a32382a5ec082b1363f616027ce5e33baddbea78 (diff) |
[7426] Mounted players now can capture tower point in Eye of Storm. Author: Triply
Renamed function isAllowUseBattleGroundObject to CanUseBattleGroundObject
--HG--
branch : trunk
Diffstat (limited to 'src/game/GameObject.cpp')
-rw-r--r-- | src/game/GameObject.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/GameObject.cpp b/src/game/GameObject.cpp index 413cc9dda8e..8f620638b01 100644 --- a/src/game/GameObject.cpp +++ b/src/game/GameObject.cpp @@ -1252,7 +1252,7 @@ void GameObject::Use(Unit* user) Player* player = (Player*)user; - if( player->isAllowUseBattleGroundObject() ) + if( player->CanUseBattleGroundObject() ) { // in battleground check BattleGround *bg = player->GetBattleGround(); @@ -1277,7 +1277,7 @@ void GameObject::Use(Unit* user) Player* player = (Player*)user; - if( player->isAllowUseBattleGroundObject() ) + if( player->CanUseBattleGroundObject() ) { // in battleground check BattleGround *bg = player->GetBattleGround(); |