diff options
author | megamage <none@none> | 2009-04-29 00:26:07 -0500 |
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committer | megamage <none@none> | 2009-04-29 00:26:07 -0500 |
commit | de11b9e901d1d1caa0634fad541f08f11c5781af (patch) | |
tree | e35503d08ef545e668b8d854da41e0ea6aba3b3b /src/game/GameObject.cpp | |
parent | 9dd4b8c98599b0bdccea7b9acb61cb4e7a35da8f (diff) |
[7730] Some optimizantion and code style. Author: zhenya
--HG--
branch : trunk
Diffstat (limited to 'src/game/GameObject.cpp')
-rw-r--r-- | src/game/GameObject.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/GameObject.cpp b/src/game/GameObject.cpp index 3fcf8a02722..b7043de99f1 100644 --- a/src/game/GameObject.cpp +++ b/src/game/GameObject.cpp @@ -386,8 +386,8 @@ void GameObject::Update(uint32 /*p_time*/) if(spellId) { - std::set<uint32>::iterator it = m_unique_users.begin(); - std::set<uint32>::iterator end = m_unique_users.end(); + std::set<uint32>::const_iterator it = m_unique_users.begin(); + std::set<uint32>::const_iterator end = m_unique_users.end(); for (; it != end; it++) { Unit* owner = Unit::GetUnit(*this, uint64(*it)); @@ -962,7 +962,7 @@ void GameObject::Use(Unit* user) // every slot will be on that straight line float orthogonalOrientation = GetOrientation()+M_PI*0.5f; // find nearest slot - for(uint32 i=0; i<info->chair.slots; i++) + for(uint32 i=0; i<info->chair.slots; ++i) { // the distance between this slot and the center of the go - imagine a 1D space float relativeDistance = (info->size*i)-(info->size*(info->chair.slots-1)/2.0f); |