diff options
| author | Disassembler <none@none> | 2009-05-04 16:54:35 +0200 |
|---|---|---|
| committer | Disassembler <none@none> | 2009-05-04 16:54:35 +0200 |
| commit | 92cfbad2b2f1bcf4e3cbf68b508d62e595eca566 (patch) | |
| tree | 2afc13b0bafa7adcdd5f3756e664e6b62595acd2 /src/game/GlobalEvents.cpp | |
| parent | 2797d699363396c215cf5ecd603f7fae56cbc39d (diff) | |
Backport from TC2 (resp. Mangos) conf options Death.Bones.* for disable bones
creating from corpse in world zones or in arena/bg.
--HG--
branch : trunk
Diffstat (limited to 'src/game/GlobalEvents.cpp')
| -rw-r--r-- | src/game/GlobalEvents.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/GlobalEvents.cpp b/src/game/GlobalEvents.cpp index a2dd89d34c0..957462b9e22 100644 --- a/src/game/GlobalEvents.cpp +++ b/src/game/GlobalEvents.cpp @@ -55,7 +55,7 @@ static void CorpsesEraseCallBack(QueryResult *result, bool bones) { if(!ObjectAccessor::Instance().ConvertCorpseForPlayer(player_guid)) { - sLog.outDebug("Corpse %u not found in world. Delete from DB.",guidlow); + sLog.outDebug("Corpse %u not found in world or bones creating forbidden. Delete from DB.",guidlow); CharacterDatabase.PExecute("DELETE FROM corpse WHERE guid = '%u'",guidlow); } } |
