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authorDisassembler <none@none>2009-05-04 16:54:35 +0200
committerDisassembler <none@none>2009-05-04 16:54:35 +0200
commit92cfbad2b2f1bcf4e3cbf68b508d62e595eca566 (patch)
tree2afc13b0bafa7adcdd5f3756e664e6b62595acd2 /src/game/GlobalEvents.cpp
parent2797d699363396c215cf5ecd603f7fae56cbc39d (diff)
Backport from TC2 (resp. Mangos) conf options Death.Bones.* for disable bones
creating from corpse in world zones or in arena/bg. --HG-- branch : trunk
Diffstat (limited to 'src/game/GlobalEvents.cpp')
-rw-r--r--src/game/GlobalEvents.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/GlobalEvents.cpp b/src/game/GlobalEvents.cpp
index a2dd89d34c0..957462b9e22 100644
--- a/src/game/GlobalEvents.cpp
+++ b/src/game/GlobalEvents.cpp
@@ -55,7 +55,7 @@ static void CorpsesEraseCallBack(QueryResult *result, bool bones)
{
if(!ObjectAccessor::Instance().ConvertCorpseForPlayer(player_guid))
{
- sLog.outDebug("Corpse %u not found in world. Delete from DB.",guidlow);
+ sLog.outDebug("Corpse %u not found in world or bones creating forbidden. Delete from DB.",guidlow);
CharacterDatabase.PExecute("DELETE FROM corpse WHERE guid = '%u'",guidlow);
}
}