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authorSpp <none@none>2010-04-07 19:12:44 +0200
committerSpp <none@none>2010-04-07 19:12:44 +0200
commit182e9a20b107c0d824e8a0bd1cf8f7eceb2b4ce5 (patch)
treeeaad3fb4d60703db8df6a94a197321c7125f58ef /src/game/GossipDef.cpp
parentb27ce42704c33e292bda390265bb8fd01a433505 (diff)
Code style (game + scripts only):
"for(" --> "for (" --HG-- branch : trunk
Diffstat (limited to 'src/game/GossipDef.cpp')
-rw-r--r--src/game/GossipDef.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/game/GossipDef.cpp b/src/game/GossipDef.cpp
index 377e7ae60e9..9bff0d4eb7e 100644
--- a/src/game/GossipDef.cpp
+++ b/src/game/GossipDef.cpp
@@ -519,13 +519,13 @@ void PlayerMenu::SendQuestGiverQuestDetails( Quest const *pQuest, uint64 npcGUID
data << uint32(pQuest->GetRewArenaPoints()); // reward arena points
data << uint32(0); // unk
- for(int i = 0; i < QUEST_REPUTATIONS_COUNT; ++i)
+ for (int i = 0; i < QUEST_REPUTATIONS_COUNT; ++i)
data << uint32(pQuest->RewRepFaction[i]);
- for(int i = 0; i < QUEST_REPUTATIONS_COUNT; ++i)
+ for (int i = 0; i < QUEST_REPUTATIONS_COUNT; ++i)
data << int32(pQuest->RewRepValueId[i]);
- for(int i = 0; i < QUEST_REPUTATIONS_COUNT; ++i)
+ for (int i = 0; i < QUEST_REPUTATIONS_COUNT; ++i)
data << int32(pQuest->RewRepValue[i]);
data << uint32(QUEST_EMOTE_COUNT);
@@ -637,13 +637,13 @@ void PlayerMenu::SendQuestQueryResponse( Quest const *pQuest )
}
}
- for(int i = 0; i < QUEST_REPUTATIONS_COUNT; ++i) // reward factions ids
+ for (int i = 0; i < QUEST_REPUTATIONS_COUNT; ++i) // reward factions ids
data << uint32(pQuest->RewRepFaction[i]);
- for(int i = 0; i < QUEST_REPUTATIONS_COUNT; ++i) // columnid+1 QuestFactionReward.dbc?
+ for (int i = 0; i < QUEST_REPUTATIONS_COUNT; ++i) // columnid+1 QuestFactionReward.dbc?
data << int32(pQuest->RewRepValueId[i]);
- for(int i = 0; i < QUEST_REPUTATIONS_COUNT; ++i) // unk (0)
+ for (int i = 0; i < QUEST_REPUTATIONS_COUNT; ++i) // unk (0)
data << int32(pQuest->RewRepValue[i]);
data << pQuest->GetPointMapId();
@@ -772,13 +772,13 @@ void PlayerMenu::SendQuestGiverOfferReward( Quest const* pQuest, uint64 npcGUID,
data << uint32(pQuest->GetRewArenaPoints()); // arena points
data << uint32(0);
- for(int i = 0; i < QUEST_REPUTATIONS_COUNT; ++i) // reward factions ids
+ for (int i = 0; i < QUEST_REPUTATIONS_COUNT; ++i) // reward factions ids
data << uint32(pQuest->RewRepFaction[i]);
- for(int i = 0; i < QUEST_REPUTATIONS_COUNT; ++i) // columnid in QuestFactionReward.dbc (zero based)?
+ for (int i = 0; i < QUEST_REPUTATIONS_COUNT; ++i) // columnid in QuestFactionReward.dbc (zero based)?
data << int32(pQuest->RewRepValueId[i]);
- for(int i = 0; i < QUEST_REPUTATIONS_COUNT; ++i) // reward reputation override?
+ for (int i = 0; i < QUEST_REPUTATIONS_COUNT; ++i) // reward reputation override?
data << uint32(pQuest->RewRepValue[i]);
pSession->SendPacket( &data );