diff options
author | n0n4m3 <none@none> | 2009-12-17 11:11:54 +0100 |
---|---|---|
committer | n0n4m3 <none@none> | 2009-12-17 11:11:54 +0100 |
commit | 39187235c6352f5cc9187c32b2612131baadc78a (patch) | |
tree | 598792a6b3e76186c84d63a8fa4ec3dc823095bf /src/game/GossipDef.cpp | |
parent | 40255a660b3f3a16f5f5884ad0e04b8cec8ce25e (diff) |
Update Group for 322a
--HG--
branch : trunk
Diffstat (limited to 'src/game/GossipDef.cpp')
-rw-r--r-- | src/game/GossipDef.cpp | 20 |
1 files changed, 8 insertions, 12 deletions
diff --git a/src/game/GossipDef.cpp b/src/game/GossipDef.cpp index 418f27dc4ea..5b0d0bd1dc8 100644 --- a/src/game/GossipDef.cpp +++ b/src/game/GossipDef.cpp @@ -547,13 +547,13 @@ void PlayerMenu::SendQuestQueryResponse( Quest const *pQuest ) WorldPacket data( SMSG_QUEST_QUERY_RESPONSE, 100 ); // guess size - data << uint32(pQuest->GetQuestId()); + data << uint32(pQuest->GetQuestId()); // quest id data << uint32(pQuest->GetQuestMethod()); // Accepted values: 0, 1 or 2. 0==IsAutoComplete() (skip objectives/details) data << uint32(pQuest->GetQuestLevel()); // may be -1, static data, in other cases must be used dynamic level: Player::GetQuestLevel (0 is not known, but assuming this is no longer valid for quest intended for client) data << uint32(pQuest->GetZoneOrSort()); // zone or sort to display in quest log - data << uint32(pQuest->GetType()); - data << uint32(pQuest->GetSuggestedPlayers()); + data << uint32(pQuest->GetType()); // quest type + data << uint32(pQuest->GetSuggestedPlayers()); // suggested players count data << uint32(pQuest->GetRepObjectiveFaction()); // shown in quest log as part of quest objective data << uint32(pQuest->GetRepObjectiveValue()); // shown in quest log as part of quest objective @@ -566,7 +566,7 @@ void PlayerMenu::SendQuestQueryResponse( Quest const *pQuest ) if (pQuest->HasFlag(QUEST_FLAGS_HIDDEN_REWARDS)) data << uint32(0); // Hide money rewarded else - data << uint32(pQuest->GetRewOrReqMoney()); + data << uint32(pQuest->GetRewOrReqMoney()); // reward money (below max lvl) data << uint32(pQuest->GetRewMoneyMaxLevel()); // used in XP calculation at client data << uint32(pQuest->GetRewSpell()); // reward spell, this spell will display (icon) (casted if RewSpellCast==0) @@ -574,8 +574,8 @@ void PlayerMenu::SendQuestQueryResponse( Quest const *pQuest ) // rewarded honor points data << uint32(Trinity::Honor::hk_honor_at_level(pSession->GetPlayer()->getLevel(), pQuest->GetRewHonorableKills())); - data << uint32(pQuest->GetSrcItemId()); - data << uint32(pQuest->GetFlags() & 0xFFFF); + data << uint32(pQuest->GetSrcItemId()); // source item id + data << uint32(pQuest->GetFlags() & 0xFFFF); // quest flags data << uint32(pQuest->GetCharTitleId()); // CharTitleId, new 2.4.0, player gets this title (id from CharTitles) data << uint32(pQuest->GetPlayersSlain()); // players slain data << uint32(pQuest->GetBonusTalents()); // bonus talents @@ -628,15 +628,12 @@ void PlayerMenu::SendQuestQueryResponse( Quest const *pQuest ) data << uint32(pQuest->ReqSourceId[iI]); } - for (iI = 0; iI < QUEST_OBJECTIVES_COUNT; ++iI) + for (iI = 0; iI < QUEST_ITEM_OBJECTIVES_COUNT; ++iI) { data << uint32(pQuest->ReqItemId[iI]); data << uint32(pQuest->ReqItemCount[iI]); } - data << uint32(0); // TODO: 5 item objective - data << uint32(0); - for (iI = 0; iI < QUEST_OBJECTIVES_COUNT; ++iI) data << ObjectiveText[iI]; @@ -782,7 +779,7 @@ void PlayerMenu::SendQuestGiverRequestItems( Quest const *pQuest, uint64 npcGUID data << uint32( pQuest->GetReqItemsCount() ); ItemPrototype const *pItem; - for (int i = 0; i < QUEST_OBJECTIVES_COUNT; ++i) + for (int i = 0; i < QUEST_ITEM_OBJECTIVES_COUNT; ++i) { if ( !pQuest->ReqItemId[i] ) continue; pItem = objmgr.GetItemPrototype(pQuest->ReqItemId[i]); @@ -807,4 +804,3 @@ void PlayerMenu::SendQuestGiverRequestItems( Quest const *pQuest, uint64 npcGUID pSession->SendPacket( &data ); sLog.outDebug( "WORLD: Sent SMSG_QUESTGIVER_REQUEST_ITEMS NPCGuid=%u, questid=%u", GUID_LOPART(npcGUID), pQuest->GetQuestId() ); } - |