diff options
author | megamage <none@none> | 2008-11-10 17:19:35 -0600 |
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committer | megamage <none@none> | 2008-11-10 17:19:35 -0600 |
commit | 73d1b07a91fea4f9422f532183c08f2ef679aaa8 (patch) | |
tree | 3f8ba31a87c372e92c1d7c085ee54b5d7a502705 /src/game/GossipDef.cpp | |
parent | 99044f7005cdf050666e67ca564fd6c584ad6c40 (diff) |
[svn] Fix some typos.
--HG--
branch : trunk
Diffstat (limited to 'src/game/GossipDef.cpp')
-rw-r--r-- | src/game/GossipDef.cpp | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/src/game/GossipDef.cpp b/src/game/GossipDef.cpp index e889eba8df9..666144d51b2 100644 --- a/src/game/GossipDef.cpp +++ b/src/game/GossipDef.cpp @@ -10,12 +10,12 @@ * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "QuestDef.h" @@ -468,8 +468,8 @@ void PlayerMenu::SendQuestGiverQuestDetails( Quest const *pQuest, uint64 npcGUID } // rewarded honor points. Multiply with 10 to satisfy client - data << uint32(pQuest->GetRewSpell()); // reward spell, this spell will display (icon) (casted if RewSpellCast==0) data << uint32(10*Trinity::Honor::hk_honor_at_level(pSession->GetPlayer()->getLevel(), pQuest->GetRewHonorableKills())); + data << uint32(pQuest->GetRewSpell()); // reward spell, this spell will display (icon) (casted if RewSpellCast==0) data << uint32(pQuest->GetRewSpellCast()); // casted spell data << uint32(pQuest->GetCharTitleId()); // CharTitleId, new 2.4.0, player gets this title (id from CharTitles) @@ -678,6 +678,7 @@ void PlayerMenu::SendQuestGiverOfferReward( Quest const* pQuest, uint64 npcGUID, } data << uint32(pQuest->GetRewOrReqMoney()); + // rewarded honor points. Multiply with 10 to satisfy client data << uint32(10*Trinity::Honor::hk_honor_at_level(pSession->GetPlayer()->getLevel(), pQuest->GetRewHonorableKills())); data << uint32(0x08); // unused by client? |