diff options
author | win32 <none@none> | 2009-12-20 13:35:08 +0200 |
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committer | win32 <none@none> | 2009-12-20 13:35:08 +0200 |
commit | 7c9f6b4bc37eec7b94aaba1cd8912bd5c0054e2a (patch) | |
tree | 6dde39dad95c2ce3d688890082cd66d66abb878e /src/game/GossipDef.h | |
parent | 31c6b10a192671562f38f17f9e6270979ebe417c (diff) |
Merge MaNGOS, Gossip System. Autor NoFantasy.
* DB support required
* Closes #859
--HG--
branch : trunk
Diffstat (limited to 'src/game/GossipDef.h')
-rw-r--r-- | src/game/GossipDef.h | 67 |
1 files changed, 65 insertions, 2 deletions
diff --git a/src/game/GossipDef.h b/src/game/GossipDef.h index 5e4c2e8b65a..901576b447c 100644 --- a/src/game/GossipDef.h +++ b/src/game/GossipDef.h @@ -30,6 +30,47 @@ class WorldSession; #define GOSSIP_MAX_MENU_ITEMS 64 // client supported items unknown, but provided number must be enough #define DEFAULT_GOSSIP_MESSAGE 0xffffff +enum Gossip_Option +{ + GOSSIP_OPTION_NONE = 0, //UNIT_NPC_FLAG_NONE (0) + GOSSIP_OPTION_GOSSIP = 1, //UNIT_NPC_FLAG_GOSSIP (1) + GOSSIP_OPTION_QUESTGIVER = 2, //UNIT_NPC_FLAG_QUESTGIVER (2) + GOSSIP_OPTION_VENDOR = 3, //UNIT_NPC_FLAG_VENDOR (128) + GOSSIP_OPTION_TAXIVENDOR = 4, //UNIT_NPC_FLAG_TAXIVENDOR (8192) + GOSSIP_OPTION_TRAINER = 5, //UNIT_NPC_FLAG_TRAINER (16) + GOSSIP_OPTION_SPIRITHEALER = 6, //UNIT_NPC_FLAG_SPIRITHEALER (16384) + GOSSIP_OPTION_SPIRITGUIDE = 7, //UNIT_NPC_FLAG_SPIRITGUIDE (32768) + GOSSIP_OPTION_INNKEEPER = 8, //UNIT_NPC_FLAG_INNKEEPER (65536) + GOSSIP_OPTION_BANKER = 9, //UNIT_NPC_FLAG_BANKER (131072) + GOSSIP_OPTION_PETITIONER = 10, //UNIT_NPC_FLAG_PETITIONER (262144) + GOSSIP_OPTION_TABARDDESIGNER = 11, //UNIT_NPC_FLAG_TABARDDESIGNER (524288) + GOSSIP_OPTION_BATTLEFIELD = 12, //UNIT_NPC_FLAG_BATTLEFIELDPERSON (1048576) + GOSSIP_OPTION_AUCTIONEER = 13, //UNIT_NPC_FLAG_AUCTIONEER (2097152) + GOSSIP_OPTION_STABLEPET = 14, //UNIT_NPC_FLAG_STABLE (4194304) + GOSSIP_OPTION_ARMORER = 15, //UNIT_NPC_FLAG_ARMORER (4096) + GOSSIP_OPTION_UNLEARNTALENTS = 16, //UNIT_NPC_FLAG_TRAINER (16) (bonus option for GOSSIP_OPTION_TRAINER) + GOSSIP_OPTION_UNLEARNPETSKILLS = 17, //UNIT_NPC_FLAG_TRAINER (16) (bonus option for GOSSIP_OPTION_TRAINER) + GOSSIP_OPTION_LEARNDUALSPEC = 18, //UNIT_NPC_FLAG_TRAINER (16) (bonus option for GOSSIP_OPTION_TRAINER) + GOSSIP_OPTION_OUTDOORPVP = 19, //added by code (option for outdoor pvp creatures) + GOSSIP_OPTION_MAX +}; + +enum GossipOptionIcon +{ + GOSSIP_ICON_CHAT = 0, //white chat bubble + GOSSIP_ICON_VENDOR = 1, //brown bag + GOSSIP_ICON_TAXI = 2, //flight + GOSSIP_ICON_TRAINER = 3, //book + GOSSIP_ICON_INTERACT_1 = 4, //interaction wheel + GOSSIP_ICON_INTERACT_2 = 5, //interaction wheel + GOSSIP_ICON_MONEY_BAG = 6, //brown bag with yellow dot + GOSSIP_ICON_TALK = 7, //white chat bubble with black dots + GOSSIP_ICON_TABARD = 8, //tabard + GOSSIP_ICON_BATTLE = 9, //two swords + GOSSIP_ICON_DOT = 10, //yellow dot + GOSSIP_ICON_MAX +}; + //POI icons. Many more exist, list not complete. enum Poi_Icon { @@ -82,13 +123,22 @@ struct GossipMenuItem bool m_gCoded; std::string m_gMessage; uint32 m_gSender; - uint32 m_gAction; + uint32 m_gOptionId; std::string m_gBoxMessage; uint32 m_gBoxMoney; }; typedef std::vector<GossipMenuItem> GossipMenuItemList; +struct GossipMenuItemData +{ + uint32 m_gAction_menu; + uint32 m_gAction_poi; + uint32 m_gAction_script; +}; + +typedef std::vector<GossipMenuItemData> GossipMenuItemDataList; + struct QuestMenuItem { uint32 m_qId; @@ -110,6 +160,11 @@ class TRINITY_DLL_SPEC GossipMenu void AddMenuItem(uint8 Icon, char const* Message, bool Coded = false); void AddMenuItem(uint8 Icon, char const* Message, uint32 dtSender, uint32 dtAction, char const* BoxMessage, uint32 BoxMoney, bool Coded = false); + void SetMenuId(uint32 menu_id) { m_gMenuId = menu_id; } + uint32 GetMenuId() { return m_gMenuId; } + + void AddGossipMenuItemData(uint32 action_menu, uint32 action_poi, uint32 action_script); + unsigned int MenuItemCount() const { return m_gItems.size(); @@ -125,6 +180,11 @@ class TRINITY_DLL_SPEC GossipMenu return m_gItems[ Id ]; } + GossipMenuItemData const& GetItemData(unsigned int indexId) + { + return m_gItemsData[indexId]; + } + uint32 MenuItemSender( unsigned int ItemId ); uint32 MenuItemAction( unsigned int ItemId ); bool MenuItemCoded( unsigned int ItemId ); @@ -132,7 +192,10 @@ class TRINITY_DLL_SPEC GossipMenu void ClearMenu(); protected: - GossipMenuItemList m_gItems; + GossipMenuItemList m_gItems; + GossipMenuItemDataList m_gItemsData; + + uint32 m_gMenuId; }; class QuestMenu |