diff options
author | malcrom <none@none> | 2010-05-18 14:22:51 -0230 |
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committer | malcrom <none@none> | 2010-05-18 14:22:51 -0230 |
commit | 2b7d92a40198f51d37f705adc160c356a391d092 (patch) | |
tree | f29436ae7a7ea0942270d3e6e80c00bf1702dd5f /src/game/GuardAI.cpp | |
parent | d1b9a54951168388cc540e0160193d13186bb29e (diff) |
Some more engrish to english logerror updates.
--HG--
branch : trunk
Diffstat (limited to 'src/game/GuardAI.cpp')
-rw-r--r-- | src/game/GuardAI.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/GuardAI.cpp b/src/game/GuardAI.cpp index 108e15b607a..ee14da16375 100644 --- a/src/game/GuardAI.cpp +++ b/src/game/GuardAI.cpp @@ -61,7 +61,7 @@ void GuardAI::EnterEvadeMode() { if (!me->isAlive()) { - DEBUG_LOG("Creature stopped attacking because he's dead [guid=%u]", me->GetGUIDLow()); + DEBUG_LOG("Creature stopped attacking because he is dead [guid=%u]", me->GetGUIDLow()); me->GetMotionMaster()->MoveIdle(); i_state = STATE_NORMAL; @@ -76,7 +76,7 @@ void GuardAI::EnterEvadeMode() if (!victim) { - DEBUG_LOG("Creature stopped attacking because victim is non exist [guid=%u]", me->GetGUIDLow()); + DEBUG_LOG("Creature stopped attacking because victim does not exist [guid=%u]", me->GetGUIDLow()); } else if (!victim ->isAlive()) { |