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authormalcrom <none@none>2010-05-18 14:22:51 -0230
committermalcrom <none@none>2010-05-18 14:22:51 -0230
commit2b7d92a40198f51d37f705adc160c356a391d092 (patch)
treef29436ae7a7ea0942270d3e6e80c00bf1702dd5f /src/game/GuardAI.cpp
parentd1b9a54951168388cc540e0160193d13186bb29e (diff)
Some more engrish to english logerror updates.
--HG-- branch : trunk
Diffstat (limited to 'src/game/GuardAI.cpp')
-rw-r--r--src/game/GuardAI.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/GuardAI.cpp b/src/game/GuardAI.cpp
index 108e15b607a..ee14da16375 100644
--- a/src/game/GuardAI.cpp
+++ b/src/game/GuardAI.cpp
@@ -61,7 +61,7 @@ void GuardAI::EnterEvadeMode()
{
if (!me->isAlive())
{
- DEBUG_LOG("Creature stopped attacking because he's dead [guid=%u]", me->GetGUIDLow());
+ DEBUG_LOG("Creature stopped attacking because he is dead [guid=%u]", me->GetGUIDLow());
me->GetMotionMaster()->MoveIdle();
i_state = STATE_NORMAL;
@@ -76,7 +76,7 @@ void GuardAI::EnterEvadeMode()
if (!victim)
{
- DEBUG_LOG("Creature stopped attacking because victim is non exist [guid=%u]", me->GetGUIDLow());
+ DEBUG_LOG("Creature stopped attacking because victim does not exist [guid=%u]", me->GetGUIDLow());
}
else if (!victim ->isAlive())
{