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authorvisagalis <none@none>2008-11-14 16:28:45 -0600
committervisagalis <none@none>2008-11-14 16:28:45 -0600
commitd1e759479b3f31cccc270e40d3e6af13204eb627 (patch)
tree59ff1f0ae9e3537bdcd1aba10141a83d18fb02ab /src/game/Guild.cpp
parenteefcc9026b638ba1e114b208ce8f40e9d49bdf65 (diff)
[svn] *** Source: MaNGOS ***
* Fixed build extractor at Windows Vista. Author: Vladimir * Fixed comment text and code indentifiers spelling. Author: Vladimir & Paradox. * Access cached member lists in guild handlers instead of querying the DB. Author: Hunuza * Small fixes in send/received packet and simple code cleanup also. Author: Vladimir * Not output error at loading empty character_ticket table. Author: Vladimir * Not reset display model at shapeshift aura remove if it not set at apply. Author: Arthorius * Applied props to few files. --HG-- branch : trunk
Diffstat (limited to 'src/game/Guild.cpp')
-rw-r--r--src/game/Guild.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Guild.cpp b/src/game/Guild.cpp
index 2fafd68bb8c..2fe6b2108b2 100644
--- a/src/game/Guild.cpp
+++ b/src/game/Guild.cpp
@@ -1928,7 +1928,7 @@ uint8 Guild::CanStoreItem( uint8 tab, uint8 slot, GuildItemPosCountVec &dest, ui
return EQUIP_ERR_OK;
}
- // not specific slot or have spece for partly store only in specific slot
+ // not specific slot or have space for partly store only in specific slot
// search stack in tab for merge to
if( pItem->GetMaxStackCount() > 1 )