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authorSpp <none@none>2010-04-07 17:24:07 +0200
committerSpp <none@none>2010-04-07 17:24:07 +0200
commitf490ad5ac259712e323f0a52e608ff1383b2fc41 (patch)
tree1bbe00973a622672eccf3450f302f7cb3bc33882 /src/game/Guild.cpp
parent502fc82fb822e4245aff0530d22c013daa5d3de9 (diff)
Code Style: tab to spaces
--HG-- branch : trunk
Diffstat (limited to 'src/game/Guild.cpp')
-rw-r--r--src/game/Guild.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/Guild.cpp b/src/game/Guild.cpp
index bbc5d703afd..3cf0b99906e 100644
--- a/src/game/Guild.cpp
+++ b/src/game/Guild.cpp
@@ -234,7 +234,7 @@ bool Guild::LoadGuildFromDB(QueryResult_AutoPtr guildDataResult)
}
bool Guild::CheckGuildStructure()
-{
+{
// Repair the structure of guild
// If the guildmaster doesn't exist or isn't the member of guild
// attempt to promote another member
@@ -359,7 +359,7 @@ bool Guild::LoadMembersFromDB(QueryResult_AutoPtr guildMembersResult)
if (guildId > m_Id)
//we loaded all members for this guild already, break cycle
break;
-
+
MemberSlot newmember;
uint64 guid = MAKE_NEW_GUID(fields[1].GetUInt32(), 0, HIGHGUID_PLAYER);
newmember.RankId = fields[2].GetUInt32();
@@ -371,7 +371,7 @@ bool Guild::LoadMembersFromDB(QueryResult_AutoPtr guildMembersResult)
newmember.OFFnote = fields[4].GetCppString();
newmember.BankResetTimeMoney = fields[5].GetUInt32();
newmember.BankRemMoney = fields[6].GetUInt32();
- for (uint8 i = 0; i < GUILD_BANK_MAX_TABS; ++i)
+ for (uint8 i = 0; i < GUILD_BANK_MAX_TABS; ++i)
{
newmember.BankResetTimeTab[i] = fields[7+(2*i)].GetUInt32();
newmember.BankRemSlotsTab[i] = fields[8+(2*i)].GetUInt32();