diff options
author | megamage <none@none> | 2009-05-31 16:15:12 -0500 |
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committer | megamage <none@none> | 2009-05-31 16:15:12 -0500 |
commit | f92e8315cf9af3268545dad6c440614a13d06207 (patch) | |
tree | b1f3979f62aed7df1c4d57d0346be046c3482098 /src/game/Guild.cpp | |
parent | a36d4fc7aefe9fff8def7bf9ffd6185a8291eb06 (diff) |
[7918] Improve portability in work with uint64 string format specifiers and in code literals. Author: VladimirMangos
* Replace platform seelction MaNGOS code for select format descriptor for uint64 by using ACE define.
I64FMTD renamed to UI64FMTD for more clear name.
* Add new define UI64LIT (base at ACE seelction) for build portables uint64 literals.
Please always use UI64LIT(0x00001) instead less portable 0x00001LL
--HG--
branch : trunk
Diffstat (limited to 'src/game/Guild.cpp')
-rw-r--r-- | src/game/Guild.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/game/Guild.cpp b/src/game/Guild.cpp index fdc39d5d851..205277be2d0 100644 --- a/src/game/Guild.cpp +++ b/src/game/Guild.cpp @@ -84,7 +84,7 @@ bool Guild::create(Player* leader, std::string gname) CharacterDatabase.PExecute("DELETE FROM guild_rank WHERE guildid='%u'", Id); CharacterDatabase.PExecute("DELETE FROM guild_member WHERE guildid='%u'", Id); CharacterDatabase.PExecute("INSERT INTO guild (guildid,name,leaderguid,info,motd,createdate,EmblemStyle,EmblemColor,BorderStyle,BorderColor,BackgroundColor,BankMoney) " - "VALUES('%u','%s','%u', '%s', '%s', NOW(),'%u','%u','%u','%u','%u','" I64FMTD "')", + "VALUES('%u','%s','%u', '%s', '%s', NOW(),'%u','%u','%u','%u','%u','" UI64FMTD "')", Id, gname.c_str(), GUID_LOPART(leaderGuid), dbGINFO.c_str(), dbMOTD.c_str(), EmblemStyle, EmblemColor, BorderStyle, BorderColor, BackgroundColor, guildbank_money); CharacterDatabase.CommitTransaction(); @@ -934,7 +934,7 @@ void Guild::LogGuildEvent(uint8 EventType, uint32 PlayerGuid1, uint32 PlayerGuid // Add entry to map m_GuildEventlog.push_back(NewEvent); // Add new eventlog entry into DB - CharacterDatabase.PExecute("INSERT INTO guild_eventlog (guildid, LogGuid, EventType, PlayerGuid1, PlayerGuid2, NewRank, TimeStamp) VALUES ('%u','%u','%u','%u','%u','%u','" I64FMTD "')", + CharacterDatabase.PExecute("INSERT INTO guild_eventlog (guildid, LogGuid, EventType, PlayerGuid1, PlayerGuid2, NewRank, TimeStamp) VALUES ('%u','%u','%u','%u','%u','%u','" UI64FMTD "')", Id, NewEvent->LogGuid, uint32(NewEvent->EventType), NewEvent->PlayerGuid1, NewEvent->PlayerGuid2, uint32(NewEvent->NewRank), NewEvent->TimeStamp); } @@ -1317,7 +1317,7 @@ void Guild::SetBankMoney(int64 money) money = 0; guildbank_money = money; - CharacterDatabase.PExecute("UPDATE guild SET BankMoney='" I64FMTD "' WHERE guildid='%u'", money, Id); + CharacterDatabase.PExecute("UPDATE guild SET BankMoney='" UI64FMTD "' WHERE guildid='%u'", money, Id); } // ************************************************* @@ -1683,7 +1683,7 @@ void Guild::LogBankEvent(uint8 LogEntry, uint8 TabId, uint32 PlayerGuidLow, uint } m_GuildBankEventLog_Item[TabId].push_back(NewEvent); } - CharacterDatabase.PExecute("INSERT INTO guild_bank_eventlog (guildid,LogGuid,LogEntry,TabId,PlayerGuid,ItemOrMoney,ItemStackCount,DestTabId,TimeStamp) VALUES ('%u','%u','%u','%u','%u','%u','%u','%u','" I64FMTD "')", + CharacterDatabase.PExecute("INSERT INTO guild_bank_eventlog (guildid,LogGuid,LogEntry,TabId,PlayerGuid,ItemOrMoney,ItemStackCount,DestTabId,TimeStamp) VALUES ('%u','%u','%u','%u','%u','%u','%u','%u','" UI64FMTD "')", Id, NewEvent->LogGuid, uint32(NewEvent->LogEntry), uint32(TabId), NewEvent->PlayerGuid, NewEvent->ItemOrMoney, uint32(NewEvent->ItemStackCount), uint32(NewEvent->DestTabId), NewEvent->TimeStamp); } |