diff options
author | Neo2003 <none@none> | 2008-10-04 06:17:19 -0500 |
---|---|---|
committer | Neo2003 <none@none> | 2008-10-04 06:17:19 -0500 |
commit | 5651828bf74edb760d67700942fc65d51c816e0a (patch) | |
tree | 1631f319bbc293794109f990beaccfd5b6cee8fe /src/game/Guild.h | |
parent | ca7a4bf1a78a1ddc6eb21238cc2a1633194a11cc (diff) |
[svn] * Added ACE for Linux and Windows (Thanks Derex for Linux part and partial Windows part)
* Updated to 6721 and 676
* Fixed TrinityScript logo
* Version updated to 0.2.6721.676
--HG--
branch : trunk
rename : 6700-670 => 6721-676
Diffstat (limited to 'src/game/Guild.h')
-rw-r--r-- | src/game/Guild.h | 872 |
1 files changed, 437 insertions, 435 deletions
diff --git a/src/game/Guild.h b/src/game/Guild.h index 3f16d80987d..6ec58efb196 100644 --- a/src/game/Guild.h +++ b/src/game/Guild.h @@ -1,435 +1,437 @@ -/* - * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - */ - -#ifndef MANGOSSERVER_GUILD_H -#define MANGOSSERVER_GUILD_H - -#define WITHDRAW_MONEY_UNLIMITED 0xFFFFFFFF -#define WITHDRAW_SLOT_UNLIMITED 0xFFFFFFFF - -#include "Item.h" - -class Item; - -enum GuildDefaultRanks -{ - GR_GUILDMASTER = 0, - GR_OFFICER = 1, - //GR_VETERAN = 2, -- not used anywhere and possible incorrect in modified rank list - //GR_MEMBER = 3, - //GR_INITIATE = 4, -- use Guild::GetLowestRank() instead for lowest rank -}; - -enum GuildRankRights -{ - GR_RIGHT_EMPTY = 0x00000040, - GR_RIGHT_GCHATLISTEN = 0x00000041, - GR_RIGHT_GCHATSPEAK = 0x00000042, - GR_RIGHT_OFFCHATLISTEN = 0x00000044, - GR_RIGHT_OFFCHATSPEAK = 0x00000048, - GR_RIGHT_PROMOTE = 0x000000C0, - GR_RIGHT_DEMOTE = 0x00000140, - GR_RIGHT_INVITE = 0x00000050, - GR_RIGHT_REMOVE = 0x00000060, - GR_RIGHT_SETMOTD = 0x00001040, - GR_RIGHT_EPNOTE = 0x00002040, - GR_RIGHT_VIEWOFFNOTE = 0x00004040, - GR_RIGHT_EOFFNOTE = 0x00008040, - GR_RIGHT_MODIFY_GUILD_INFO = 0x00010040, - GR_RIGHT_REPAIR_FROM_GUILD = 0x00020000, // unused in 2.4.x?, Remove money withdraw capacity - GR_RIGHT_WITHDRAW_REPAIR = 0x00040000, // withdraw for repair - GR_RIGHT_WITHDRAW_GOLD = 0x00080000, // withdraw gold - GR_RIGHT_ALL = 0x000FF1FF -}; - -enum Typecommand -{ - GUILD_CREATE_S = 0x00, - GUILD_INVITE_S = 0x01, - GUILD_QUIT_S = 0x03, - GUILD_FOUNDER_S = 0x0E, - GUILD_UNK1 = 0x10, - GUILD_BANK_S = 0x15, - GUILD_UNK3 = 0x16 -}; - -enum CommandErrors -{ - GUILD_PLAYER_NO_MORE_IN_GUILD = 0x00, - GUILD_INTERNAL = 0x01, - GUILD_ALREADY_IN_GUILD = 0x02, - ALREADY_IN_GUILD = 0x03, - INVITED_TO_GUILD = 0x04, - ALREADY_INVITED_TO_GUILD = 0x05, - GUILD_NAME_INVALID = 0x06, - GUILD_NAME_EXISTS = 0x07, - GUILD_LEADER_LEAVE = 0x08, - GUILD_PERMISSIONS = 0x08, - GUILD_PLAYER_NOT_IN_GUILD = 0x09, - GUILD_PLAYER_NOT_IN_GUILD_S = 0x0A, - GUILD_PLAYER_NOT_FOUND = 0x0B, - GUILD_NOT_ALLIED = 0x0C, - GUILD_RANK_TOO_HIGH_S = 0x0D, - GUILD_ALREADY_LOWEST_RANK_S = 0x0E, - GUILD_TEMP_ERROR = 0x11, - GUILD_RANK_IN_USE = 0x12, - GUILD_IGNORE = 0x13, - GUILD_ERR_UNK1 = 0x17, - GUILD_WITHDRAW_TOO_MUCH = 0x18, - GUILD_BANK_NO_MONEY = 0x19, - GUILD_BANK_TAB_IS_FULL = 0x1B, - GUILD_BANK_ITEM_NOT_FOUND = 0x1C -}; - -enum GuildEvents -{ - GE_PROMOTION = 0x00, - GE_DEMOTION = 0x01, - GE_MOTD = 0x02, - GE_JOINED = 0x03, - GE_LEFT = 0x04, - GE_REMOVED = 0x05, - GE_LEADER_IS = 0x06, - GE_LEADER_CHANGED = 0x07, - GE_DISBANDED = 0x08, - GE_TABARDCHANGE = 0x09, - GE_UNK1 = 0x0A, // string, string - GE_UNK2 = 0x0B, - GE_SIGNED_ON = 0x0C, - GE_SIGNED_OFF = 0x0D, - GE_UNK3 = 0x0E, - GE_BANKTAB_PURCHASED= 0x0F, - GE_UNK5 = 0x10, - GE_UNK6 = 0x11, // string 0000000000002710 is 1 gold - GE_UNK7 = 0x12 -}; - -enum PetitionTurns -{ - PETITION_TURN_OK = 0, - PETITION_TURN_ALREADY_IN_GUILD = 2, - PETITION_TURN_NEED_MORE_SIGNATURES = 4, -}; - -enum PetitionSigns -{ - PETITION_SIGN_OK = 0, - PETITION_SIGN_ALREADY_SIGNED = 1, - PETITION_SIGN_ALREADY_IN_GUILD = 2, - PETITION_SIGN_CANT_SIGN_OWN = 3, - PETITION_SIGN_NOT_SERVER = 4, -}; - -enum GuildBankRights -{ - GUILD_BANK_RIGHT_VIEW_TAB = 0x01, - GUILD_BANK_RIGHT_PUT_ITEM = 0x02, - GUILD_BANK_RIGHT_UPDATE_TEXT = 0x04, - - GUILD_BANK_RIGHT_DEPOSIT_ITEM = GUILD_BANK_RIGHT_VIEW_TAB | GUILD_BANK_RIGHT_PUT_ITEM, - GUILD_BANK_RIGHT_FULL = 0xFF, -}; - -enum GuildBankLogEntries -{ - GUILD_BANK_LOG_DEPOSIT_ITEM = 1, - GUILD_BANK_LOG_WITHDRAW_ITEM = 2, - GUILD_BANK_LOG_MOVE_ITEM = 3, - GUILD_BANK_LOG_DEPOSIT_MONEY = 4, - GUILD_BANK_LOG_WITHDRAW_MONEY = 5, - GUILD_BANK_LOG_REPAIR_MONEY = 6, - GUILD_BANK_LOG_MOVE_ITEM2 = 7, -}; - -enum GuildEventLogEntryTypes -{ - GUILD_EVENT_LOG_INVITE_PLAYER = 1, - GUILD_EVENT_LOG_JOIN_GUILD = 2, - GUILD_EVENT_LOG_PROMOTE_PLAYER = 3, - GUILD_EVENT_LOG_DEMOTE_PLAYER = 4, - GUILD_EVENT_LOG_UNINVITE_PLAYER = 5, - GUILD_EVENT_LOG_LEAVE_GUILD = 6, -}; - -struct GuildEventlogEntry -{ - uint32 LogGuid; - uint8 EventType; - uint32 PlayerGuid1; - uint32 PlayerGuid2; - uint8 NewRank; - uint64 TimeStamp; -}; - -enum GuildEmblem -{ - ERR_GUILDEMBLEM_SUCCESS = 0, - ERR_GUILDEMBLEM_INVALID_TABARD_COLORS = 1, - ERR_GUILDEMBLEM_NOGUILD = 2, - ERR_GUILDEMBLEM_NOTGUILDMASTER = 3, - ERR_GUILDEMBLEM_NOTENOUGHMONEY = 4, - ERR_GUILDEMBLEM_INVALIDVENDOR = 5 -}; - -struct GuildBankEvent -{ - uint32 LogGuid; - uint8 LogEntry; - uint8 TabId; - uint32 PlayerGuid; - uint32 ItemOrMoney; - uint8 ItemStackCount; - uint8 DestTabId; - uint64 TimeStamp; - - const bool isMoneyEvent() - { - return LogEntry == GUILD_BANK_LOG_DEPOSIT_MONEY || - LogEntry == GUILD_BANK_LOG_WITHDRAW_MONEY || - LogEntry == GUILD_BANK_LOG_REPAIR_MONEY; - } -}; - -struct GuildBankTab -{ - Item* Slots[GUILD_BANK_MAX_SLOTS]; - std::string Name; - std::string Icon; - std::string Text; -}; - -struct GuildItemPosCount -{ - GuildItemPosCount(uint8 _slot, uint8 _count) : slot(_slot), count(_count) {} - - uint8 slot; - uint8 count; -}; -typedef std::vector<GuildItemPosCount> GuildItemPosCountVec; - -struct MemberSlot -{ - uint64 logout_time; - std::string name; - std::string Pnote; - std::string OFFnote; - uint32 RankId; - uint32 zoneId; - uint8 level; - uint8 Class; - uint32 BankResetTimeMoney; - uint32 BankRemMoney; - uint32 BankResetTimeTab[GUILD_BANK_MAX_TABS]; - uint32 BankRemSlotsTab[GUILD_BANK_MAX_TABS]; -}; - -struct RankInfo -{ - RankInfo(std::string _name, uint32 _rights, uint32 _money) : name(_name), rights(_rights), BankMoneyPerDay(_money) - { - for(uint8 i = 0; i < GUILD_BANK_MAX_TABS; ++i) - { - TabRight[i] = 0; - TabSlotPerDay[i] = 0; - } - } - - std::string name; - uint32 rights; - uint32 BankMoneyPerDay; - uint32 TabRight[GUILD_BANK_MAX_TABS]; - uint32 TabSlotPerDay[GUILD_BANK_MAX_TABS]; -}; - -class Guild -{ - public: - Guild(); - ~Guild(); - - bool create(uint64 lGuid, std::string gname); - void Disband(); - - typedef std::map<uint32, MemberSlot> MemberList; - typedef std::vector<RankInfo> RankList; - - uint32 GetId(){ return Id; } - const uint64& GetLeader(){ return leaderGuid; } - std::string GetName(){ return name; } - std::string GetMOTD(){ return MOTD; } - std::string GetGINFO(){ return GINFO; } - - uint32 GetCreatedYear(){ return CreatedYear; } - uint32 GetCreatedMonth(){ return CreatedMonth; } - uint32 GetCreatedDay(){ return CreatedDay; } - - uint32 GetEmblemStyle(){ return EmblemStyle; } - uint32 GetEmblemColor(){ return EmblemColor; } - uint32 GetBorderStyle(){ return BorderStyle; } - uint32 GetBorderColor(){ return BorderColor; } - uint32 GetBackgroundColor(){ return BackgroundColor; } - - void SetLeader(uint64 guid); - bool AddMember(uint64 plGuid, uint32 plRank); - void ChangeRank(uint64 guid, uint32 newRank); - void DelMember(uint64 guid, bool isDisbanding=false); - uint32 GetLowestRank() const { return GetNrRanks()-1; } - - void SetMOTD(std::string motd); - void SetGINFO(std::string ginfo); - void SetPNOTE(uint64 guid,std::string pnote); - void SetOFFNOTE(uint64 guid,std::string offnote); - void SetEmblem(uint32 emblemStyle, uint32 emblemColor, uint32 borderStyle, uint32 borderColor, uint32 backgroundColor); - - uint32 GetMemberSize() const { return members.size(); } - - bool LoadGuildFromDB(uint32 GuildId); - bool LoadRanksFromDB(uint32 GuildId); - bool LoadMembersFromDB(uint32 GuildId); - - bool FillPlayerData(uint64 guid, MemberSlot* memslot); - void LoadPlayerStatsByGuid(uint64 guid); - - void BroadcastToGuild(WorldSession *session, std::string msg, uint32 language = LANG_UNIVERSAL); - void BroadcastToOfficers(WorldSession *session, std::string msg, uint32 language = LANG_UNIVERSAL); - void BroadcastPacketToRank(WorldPacket *packet, uint32 rankId); - void BroadcastPacket(WorldPacket *packet); - - void CreateRank(std::string name,uint32 rights); - void DelRank(); - std::string GetRankName(uint32 rankId); - uint32 GetRankRights(uint32 rankId); - uint32 GetNrRanks() const { return m_ranks.size(); } - - void SetRankName(uint32 rankId, std::string name); - void SetRankRights(uint32 rankId, uint32 rights); - bool HasRankRight(uint32 rankId, uint32 right) - { - return ((GetRankRights(rankId) & right) != GR_RIGHT_EMPTY) ? true : false; - } - - void Roster(WorldSession *session); - void Query(WorldSession *session); - - void UpdateLogoutTime(uint64 guid); - // Guild eventlog - void LoadGuildEventLogFromDB(); - void UnloadGuildEventlog(); - void DisplayGuildEventlog(WorldSession *session); - void LogGuildEvent(uint8 EventType, uint32 PlayerGuid1, uint32 PlayerGuid2, uint8 NewRank); - void RenumGuildEventlog(); - - // ** Guild bank ** - // Content & item deposit/withdraw - void DisplayGuildBankContent(WorldSession *session, uint8 TabId); - void DisplayGuildBankContentUpdate(uint8 TabId, int32 slot1, int32 slot2 = -1); - void DisplayGuildBankContentUpdate(uint8 TabId, GuildItemPosCountVec const& slots); - void DisplayGuildBankMoneyUpdate(); - - Item* GetItem(uint8 TabId, uint8 SlotId); - uint8 CanStoreItem( uint8 tab, uint8 slot, GuildItemPosCountVec& dest, uint32 count, Item *pItem, bool swap = false) const; - Item* StoreItem( uint8 tab, GuildItemPosCountVec const& pos, Item *pItem ); - void RemoveItem(uint8 tab, uint8 slot ); - - // Tabs - void DisplayGuildBankTabsInfo(WorldSession *session); - void CreateNewBankTab(); - void SetGuildBankTabText(uint8 TabId, std::string text); - void SendGuildBankTabText(WorldSession *session, uint8 TabId); - void SetGuildBankTabInfo(uint8 TabId, std::string name, std::string icon); - void CreateBankRightForTab(uint32 rankid, uint8 TabId); - const GuildBankTab *GetBankTab(uint8 index) { if(index >= m_TabListMap.size()) return NULL; return m_TabListMap[index]; } - const uint8 GetPurchasedTabs() const { return purchased_tabs; } - uint32 GetBankRights(uint32 rankId, uint8 TabId) const; - bool IsMemberHaveRights(uint32 LowGuid, uint8 TabId,uint32 rights) const; - bool CanMemberViewTab(uint32 LowGuid, uint8 TabId) const; - // Load/unload - void LoadGuildBankFromDB(); - void UnloadGuildBank(); - void IncOnlineMemberCount() { ++m_onlinemembers; } - // Money deposit/withdraw - void SendMoneyInfo(WorldSession *session, uint32 LowGuid); - bool MemberMoneyWithdraw(uint32 amount, uint32 LowGuid); - uint64 GetGuildBankMoney() { return guildbank_money; } - void SetBankMoney(int64 money); - // per days - bool MemberItemWithdraw(uint8 TabId, uint32 LowGuid); - uint32 GetMemberSlotWithdrawRem(uint32 LowGuid, uint8 TabId); - uint32 GetMemberMoneyWithdrawRem(uint32 LowGuid); - void SetBankMoneyPerDay(uint32 rankId, uint32 money); - void SetBankRightsAndSlots(uint32 rankId, uint8 TabId, uint32 right, uint32 SlotPerDay, bool db); - uint32 GetBankMoneyPerDay(uint32 rankId); - uint32 GetBankSlotPerDay(uint32 rankId, uint8 TabId); - // rights per day - void LoadBankRightsFromDB(uint32 GuildId); - // logs - void LoadGuildBankEventLogFromDB(); - void UnloadGuildBankEventLog(); - void DisplayGuildBankLogs(WorldSession *session, uint8 TabId); - void LogBankEvent(uint8 LogEntry, uint8 TabId, uint32 PlayerGuidLow, uint32 ItemOrMoney, uint8 ItemStackCount=0, uint8 DestTabId=0); - void RenumBankLogs(); - bool AddGBankItemToDB(uint32 GuildId, uint32 BankTab , uint32 BankTabSlot , uint32 GUIDLow, uint32 Entry ); - - protected: - void AddRank(std::string name,uint32 rights,uint32 money); - - uint32 Id; - std::string name; - uint64 leaderGuid; - std::string MOTD; - std::string GINFO; - uint32 CreatedYear; - uint32 CreatedMonth; - uint32 CreatedDay; - - uint32 EmblemStyle; - uint32 EmblemColor; - uint32 BorderStyle; - uint32 BorderColor; - uint32 BackgroundColor; - - RankList m_ranks; - - MemberList members; - - typedef std::vector<GuildBankTab*> TabListMap; - TabListMap m_TabListMap; - - /** These are actually ordered lists. The first element is the oldest entry.*/ - typedef std::list<GuildEventlogEntry*> GuildEventlog; - typedef std::list<GuildBankEvent*> GuildBankEventLog; - GuildEventlog m_GuildEventlog; - GuildBankEventLog m_GuildBankEventLog_Money; - GuildBankEventLog m_GuildBankEventLog_Item[GUILD_BANK_MAX_TABS]; - - bool m_bankloaded; - bool m_eventlogloaded; - uint32 m_onlinemembers; - uint64 guildbank_money; - uint8 purchased_tabs; - - uint32 LogMaxGuid; - uint32 GuildEventlogMaxGuid; - private: - // internal common parts for CanStore/StoreItem functions - void AppendDisplayGuildBankSlot( WorldPacket& data, GuildBankTab const *tab, int32 slot ); - uint8 _CanStoreItem_InSpecificSlot( uint8 tab, uint8 slot, GuildItemPosCountVec& dest, uint32& count, bool swap, Item *pSrcItem ) const; - uint8 _CanStoreItem_InTab( uint8 tab, GuildItemPosCountVec& dest, uint32& count, bool merge, Item *pSrcItem, uint8 skip_slot ) const; - Item* _StoreItem( uint8 tab, uint8 slot, Item *pItem, uint32 count, bool clone ); -}; -#endif +/*
+ * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef MANGOSSERVER_GUILD_H
+#define MANGOSSERVER_GUILD_H
+
+#define WITHDRAW_MONEY_UNLIMITED 0xFFFFFFFF
+#define WITHDRAW_SLOT_UNLIMITED 0xFFFFFFFF
+
+#include "Item.h"
+
+class Item;
+
+enum GuildDefaultRanks
+{
+ GR_GUILDMASTER = 0,
+ GR_OFFICER = 1,
+ //GR_VETERAN = 2, -- not used anywhere and possible incorrect in modified rank list
+ //GR_MEMBER = 3,
+ //GR_INITIATE = 4, -- use Guild::GetLowestRank() instead for lowest rank
+};
+
+enum GuildRankRights
+{
+ GR_RIGHT_EMPTY = 0x00000040,
+ GR_RIGHT_GCHATLISTEN = 0x00000041,
+ GR_RIGHT_GCHATSPEAK = 0x00000042,
+ GR_RIGHT_OFFCHATLISTEN = 0x00000044,
+ GR_RIGHT_OFFCHATSPEAK = 0x00000048,
+ GR_RIGHT_PROMOTE = 0x000000C0,
+ GR_RIGHT_DEMOTE = 0x00000140,
+ GR_RIGHT_INVITE = 0x00000050,
+ GR_RIGHT_REMOVE = 0x00000060,
+ GR_RIGHT_SETMOTD = 0x00001040,
+ GR_RIGHT_EPNOTE = 0x00002040,
+ GR_RIGHT_VIEWOFFNOTE = 0x00004040,
+ GR_RIGHT_EOFFNOTE = 0x00008040,
+ GR_RIGHT_MODIFY_GUILD_INFO = 0x00010040,
+ GR_RIGHT_REPAIR_FROM_GUILD = 0x00020000, // unused in 2.4.x?, Remove money withdraw capacity
+ GR_RIGHT_WITHDRAW_REPAIR = 0x00040000, // withdraw for repair
+ GR_RIGHT_WITHDRAW_GOLD = 0x00080000, // withdraw gold
+ GR_RIGHT_ALL = 0x000FF1FF
+};
+
+enum Typecommand
+{
+ GUILD_CREATE_S = 0x00,
+ GUILD_INVITE_S = 0x01,
+ GUILD_QUIT_S = 0x03,
+ GUILD_FOUNDER_S = 0x0E,
+ GUILD_UNK1 = 0x10,
+ GUILD_BANK_S = 0x15,
+ GUILD_UNK3 = 0x16
+};
+
+enum CommandErrors
+{
+ GUILD_PLAYER_NO_MORE_IN_GUILD = 0x00,
+ GUILD_INTERNAL = 0x01,
+ GUILD_ALREADY_IN_GUILD = 0x02,
+ ALREADY_IN_GUILD = 0x03,
+ INVITED_TO_GUILD = 0x04,
+ ALREADY_INVITED_TO_GUILD = 0x05,
+ GUILD_NAME_INVALID = 0x06,
+ GUILD_NAME_EXISTS = 0x07,
+ GUILD_LEADER_LEAVE = 0x08,
+ GUILD_PERMISSIONS = 0x08,
+ GUILD_PLAYER_NOT_IN_GUILD = 0x09,
+ GUILD_PLAYER_NOT_IN_GUILD_S = 0x0A,
+ GUILD_PLAYER_NOT_FOUND = 0x0B,
+ GUILD_NOT_ALLIED = 0x0C,
+ GUILD_RANK_TOO_HIGH_S = 0x0D,
+ GUILD_ALREADY_LOWEST_RANK_S = 0x0E,
+ GUILD_TEMP_ERROR = 0x11,
+ GUILD_RANK_IN_USE = 0x12,
+ GUILD_IGNORE = 0x13,
+ GUILD_ERR_UNK1 = 0x17,
+ GUILD_WITHDRAW_TOO_MUCH = 0x18,
+ GUILD_BANK_NO_MONEY = 0x19,
+ GUILD_BANK_TAB_IS_FULL = 0x1B,
+ GUILD_BANK_ITEM_NOT_FOUND = 0x1C
+};
+
+enum GuildEvents
+{
+ GE_PROMOTION = 0x00,
+ GE_DEMOTION = 0x01,
+ GE_MOTD = 0x02,
+ GE_JOINED = 0x03,
+ GE_LEFT = 0x04,
+ GE_REMOVED = 0x05,
+ GE_LEADER_IS = 0x06,
+ GE_LEADER_CHANGED = 0x07,
+ GE_DISBANDED = 0x08,
+ GE_TABARDCHANGE = 0x09,
+ GE_UNK1 = 0x0A, // string, string
+ GE_UNK2 = 0x0B,
+ GE_SIGNED_ON = 0x0C,
+ GE_SIGNED_OFF = 0x0D,
+ GE_UNK3 = 0x0E,
+ GE_BANKTAB_PURCHASED= 0x0F,
+ GE_UNK5 = 0x10,
+ GE_UNK6 = 0x11, // string 0000000000002710 is 1 gold
+ GE_UNK7 = 0x12
+};
+
+enum PetitionTurns
+{
+ PETITION_TURN_OK = 0,
+ PETITION_TURN_ALREADY_IN_GUILD = 2,
+ PETITION_TURN_NEED_MORE_SIGNATURES = 4,
+};
+
+enum PetitionSigns
+{
+ PETITION_SIGN_OK = 0,
+ PETITION_SIGN_ALREADY_SIGNED = 1,
+ PETITION_SIGN_ALREADY_IN_GUILD = 2,
+ PETITION_SIGN_CANT_SIGN_OWN = 3,
+ PETITION_SIGN_NOT_SERVER = 4,
+};
+
+enum GuildBankRights
+{
+ GUILD_BANK_RIGHT_VIEW_TAB = 0x01,
+ GUILD_BANK_RIGHT_PUT_ITEM = 0x02,
+ GUILD_BANK_RIGHT_UPDATE_TEXT = 0x04,
+
+ GUILD_BANK_RIGHT_DEPOSIT_ITEM = GUILD_BANK_RIGHT_VIEW_TAB | GUILD_BANK_RIGHT_PUT_ITEM,
+ GUILD_BANK_RIGHT_FULL = 0xFF,
+};
+
+enum GuildBankLogEntries
+{
+ GUILD_BANK_LOG_DEPOSIT_ITEM = 1,
+ GUILD_BANK_LOG_WITHDRAW_ITEM = 2,
+ GUILD_BANK_LOG_MOVE_ITEM = 3,
+ GUILD_BANK_LOG_DEPOSIT_MONEY = 4,
+ GUILD_BANK_LOG_WITHDRAW_MONEY = 5,
+ GUILD_BANK_LOG_REPAIR_MONEY = 6,
+ GUILD_BANK_LOG_MOVE_ITEM2 = 7,
+};
+
+enum GuildEventLogEntryTypes
+{
+ GUILD_EVENT_LOG_INVITE_PLAYER = 1,
+ GUILD_EVENT_LOG_JOIN_GUILD = 2,
+ GUILD_EVENT_LOG_PROMOTE_PLAYER = 3,
+ GUILD_EVENT_LOG_DEMOTE_PLAYER = 4,
+ GUILD_EVENT_LOG_UNINVITE_PLAYER = 5,
+ GUILD_EVENT_LOG_LEAVE_GUILD = 6,
+};
+
+struct GuildEventlogEntry
+{
+ uint32 LogGuid;
+ uint8 EventType;
+ uint32 PlayerGuid1;
+ uint32 PlayerGuid2;
+ uint8 NewRank;
+ uint64 TimeStamp;
+};
+
+enum GuildEmblem
+{
+ ERR_GUILDEMBLEM_SUCCESS = 0,
+ ERR_GUILDEMBLEM_INVALID_TABARD_COLORS = 1,
+ ERR_GUILDEMBLEM_NOGUILD = 2,
+ ERR_GUILDEMBLEM_NOTGUILDMASTER = 3,
+ ERR_GUILDEMBLEM_NOTENOUGHMONEY = 4,
+ ERR_GUILDEMBLEM_INVALIDVENDOR = 5
+};
+
+struct GuildBankEvent
+{
+ uint32 LogGuid;
+ uint8 LogEntry;
+ uint8 TabId;
+ uint32 PlayerGuid;
+ uint32 ItemOrMoney;
+ uint8 ItemStackCount;
+ uint8 DestTabId;
+ uint64 TimeStamp;
+
+ const bool isMoneyEvent()
+ {
+ return LogEntry == GUILD_BANK_LOG_DEPOSIT_MONEY ||
+ LogEntry == GUILD_BANK_LOG_WITHDRAW_MONEY ||
+ LogEntry == GUILD_BANK_LOG_REPAIR_MONEY;
+ }
+};
+
+struct GuildBankTab
+{
+ Item* Slots[GUILD_BANK_MAX_SLOTS];
+ std::string Name;
+ std::string Icon;
+ std::string Text;
+};
+
+struct GuildItemPosCount
+{
+ GuildItemPosCount(uint8 _slot, uint8 _count) : slot(_slot), count(_count) {}
+
+ bool isContainedIn(std::vector<GuildItemPosCount> const& vec) const;
+
+ uint8 slot;
+ uint8 count;
+};
+typedef std::vector<GuildItemPosCount> GuildItemPosCountVec;
+
+struct MemberSlot
+{
+ uint64 logout_time;
+ std::string name;
+ std::string Pnote;
+ std::string OFFnote;
+ uint32 RankId;
+ uint32 zoneId;
+ uint8 level;
+ uint8 Class;
+ uint32 BankResetTimeMoney;
+ uint32 BankRemMoney;
+ uint32 BankResetTimeTab[GUILD_BANK_MAX_TABS];
+ uint32 BankRemSlotsTab[GUILD_BANK_MAX_TABS];
+};
+
+struct RankInfo
+{
+ RankInfo(std::string _name, uint32 _rights, uint32 _money) : name(_name), rights(_rights), BankMoneyPerDay(_money)
+ {
+ for(uint8 i = 0; i < GUILD_BANK_MAX_TABS; ++i)
+ {
+ TabRight[i] = 0;
+ TabSlotPerDay[i] = 0;
+ }
+ }
+
+ std::string name;
+ uint32 rights;
+ uint32 BankMoneyPerDay;
+ uint32 TabRight[GUILD_BANK_MAX_TABS];
+ uint32 TabSlotPerDay[GUILD_BANK_MAX_TABS];
+};
+
+class Guild
+{
+ public:
+ Guild();
+ ~Guild();
+
+ bool create(uint64 lGuid, std::string gname);
+ void Disband();
+
+ typedef std::map<uint32, MemberSlot> MemberList;
+ typedef std::vector<RankInfo> RankList;
+
+ uint32 GetId(){ return Id; }
+ const uint64& GetLeader(){ return leaderGuid; }
+ std::string GetName(){ return name; }
+ std::string GetMOTD(){ return MOTD; }
+ std::string GetGINFO(){ return GINFO; }
+
+ uint32 GetCreatedYear(){ return CreatedYear; }
+ uint32 GetCreatedMonth(){ return CreatedMonth; }
+ uint32 GetCreatedDay(){ return CreatedDay; }
+
+ uint32 GetEmblemStyle(){ return EmblemStyle; }
+ uint32 GetEmblemColor(){ return EmblemColor; }
+ uint32 GetBorderStyle(){ return BorderStyle; }
+ uint32 GetBorderColor(){ return BorderColor; }
+ uint32 GetBackgroundColor(){ return BackgroundColor; }
+
+ void SetLeader(uint64 guid);
+ bool AddMember(uint64 plGuid, uint32 plRank);
+ void ChangeRank(uint64 guid, uint32 newRank);
+ void DelMember(uint64 guid, bool isDisbanding=false);
+ uint32 GetLowestRank() const { return GetNrRanks()-1; }
+
+ void SetMOTD(std::string motd);
+ void SetGINFO(std::string ginfo);
+ void SetPNOTE(uint64 guid,std::string pnote);
+ void SetOFFNOTE(uint64 guid,std::string offnote);
+ void SetEmblem(uint32 emblemStyle, uint32 emblemColor, uint32 borderStyle, uint32 borderColor, uint32 backgroundColor);
+
+ uint32 GetMemberSize() const { return members.size(); }
+
+ bool LoadGuildFromDB(uint32 GuildId);
+ bool LoadRanksFromDB(uint32 GuildId);
+ bool LoadMembersFromDB(uint32 GuildId);
+
+ bool FillPlayerData(uint64 guid, MemberSlot* memslot);
+ void LoadPlayerStatsByGuid(uint64 guid);
+
+ void BroadcastToGuild(WorldSession *session, std::string msg, uint32 language = LANG_UNIVERSAL);
+ void BroadcastToOfficers(WorldSession *session, std::string msg, uint32 language = LANG_UNIVERSAL);
+ void BroadcastPacketToRank(WorldPacket *packet, uint32 rankId);
+ void BroadcastPacket(WorldPacket *packet);
+
+ void CreateRank(std::string name,uint32 rights);
+ void DelRank();
+ std::string GetRankName(uint32 rankId);
+ uint32 GetRankRights(uint32 rankId);
+ uint32 GetNrRanks() const { return m_ranks.size(); }
+
+ void SetRankName(uint32 rankId, std::string name);
+ void SetRankRights(uint32 rankId, uint32 rights);
+ bool HasRankRight(uint32 rankId, uint32 right)
+ {
+ return ((GetRankRights(rankId) & right) != GR_RIGHT_EMPTY) ? true : false;
+ }
+
+ void Roster(WorldSession *session);
+ void Query(WorldSession *session);
+
+ void UpdateLogoutTime(uint64 guid);
+ // Guild eventlog
+ void LoadGuildEventLogFromDB();
+ void UnloadGuildEventlog();
+ void DisplayGuildEventlog(WorldSession *session);
+ void LogGuildEvent(uint8 EventType, uint32 PlayerGuid1, uint32 PlayerGuid2, uint8 NewRank);
+ void RenumGuildEventlog();
+
+ // ** Guild bank **
+ // Content & item deposit/withdraw
+ void DisplayGuildBankContent(WorldSession *session, uint8 TabId);
+ void DisplayGuildBankContentUpdate(uint8 TabId, int32 slot1, int32 slot2 = -1);
+ void DisplayGuildBankContentUpdate(uint8 TabId, GuildItemPosCountVec const& slots);
+ void DisplayGuildBankMoneyUpdate();
+
+ Item* GetItem(uint8 TabId, uint8 SlotId);
+ uint8 CanStoreItem( uint8 tab, uint8 slot, GuildItemPosCountVec& dest, uint32 count, Item *pItem, bool swap = false) const;
+ Item* StoreItem( uint8 tab, GuildItemPosCountVec const& pos, Item *pItem );
+ void RemoveItem(uint8 tab, uint8 slot );
+
+ // Tabs
+ void DisplayGuildBankTabsInfo(WorldSession *session);
+ void CreateNewBankTab();
+ void SetGuildBankTabText(uint8 TabId, std::string text);
+ void SendGuildBankTabText(WorldSession *session, uint8 TabId);
+ void SetGuildBankTabInfo(uint8 TabId, std::string name, std::string icon);
+ void CreateBankRightForTab(uint32 rankid, uint8 TabId);
+ const GuildBankTab *GetBankTab(uint8 index) { if(index >= m_TabListMap.size()) return NULL; return m_TabListMap[index]; }
+ const uint8 GetPurchasedTabs() const { return purchased_tabs; }
+ uint32 GetBankRights(uint32 rankId, uint8 TabId) const;
+ bool IsMemberHaveRights(uint32 LowGuid, uint8 TabId,uint32 rights) const;
+ bool CanMemberViewTab(uint32 LowGuid, uint8 TabId) const;
+ // Load/unload
+ void LoadGuildBankFromDB();
+ void UnloadGuildBank();
+ void IncOnlineMemberCount() { ++m_onlinemembers; }
+ // Money deposit/withdraw
+ void SendMoneyInfo(WorldSession *session, uint32 LowGuid);
+ bool MemberMoneyWithdraw(uint32 amount, uint32 LowGuid);
+ uint64 GetGuildBankMoney() { return guildbank_money; }
+ void SetBankMoney(int64 money);
+ // per days
+ bool MemberItemWithdraw(uint8 TabId, uint32 LowGuid);
+ uint32 GetMemberSlotWithdrawRem(uint32 LowGuid, uint8 TabId);
+ uint32 GetMemberMoneyWithdrawRem(uint32 LowGuid);
+ void SetBankMoneyPerDay(uint32 rankId, uint32 money);
+ void SetBankRightsAndSlots(uint32 rankId, uint8 TabId, uint32 right, uint32 SlotPerDay, bool db);
+ uint32 GetBankMoneyPerDay(uint32 rankId);
+ uint32 GetBankSlotPerDay(uint32 rankId, uint8 TabId);
+ // rights per day
+ void LoadBankRightsFromDB(uint32 GuildId);
+ // logs
+ void LoadGuildBankEventLogFromDB();
+ void UnloadGuildBankEventLog();
+ void DisplayGuildBankLogs(WorldSession *session, uint8 TabId);
+ void LogBankEvent(uint8 LogEntry, uint8 TabId, uint32 PlayerGuidLow, uint32 ItemOrMoney, uint8 ItemStackCount=0, uint8 DestTabId=0);
+ void RenumBankLogs();
+ bool AddGBankItemToDB(uint32 GuildId, uint32 BankTab , uint32 BankTabSlot , uint32 GUIDLow, uint32 Entry );
+
+ protected:
+ void AddRank(std::string name,uint32 rights,uint32 money);
+
+ uint32 Id;
+ std::string name;
+ uint64 leaderGuid;
+ std::string MOTD;
+ std::string GINFO;
+ uint32 CreatedYear;
+ uint32 CreatedMonth;
+ uint32 CreatedDay;
+
+ uint32 EmblemStyle;
+ uint32 EmblemColor;
+ uint32 BorderStyle;
+ uint32 BorderColor;
+ uint32 BackgroundColor;
+
+ RankList m_ranks;
+
+ MemberList members;
+
+ typedef std::vector<GuildBankTab*> TabListMap;
+ TabListMap m_TabListMap;
+
+ /** These are actually ordered lists. The first element is the oldest entry.*/
+ typedef std::list<GuildEventlogEntry*> GuildEventlog;
+ typedef std::list<GuildBankEvent*> GuildBankEventLog;
+ GuildEventlog m_GuildEventlog;
+ GuildBankEventLog m_GuildBankEventLog_Money;
+ GuildBankEventLog m_GuildBankEventLog_Item[GUILD_BANK_MAX_TABS];
+
+ bool m_bankloaded;
+ bool m_eventlogloaded;
+ uint32 m_onlinemembers;
+ uint64 guildbank_money;
+ uint8 purchased_tabs;
+
+ uint32 LogMaxGuid;
+ uint32 GuildEventlogMaxGuid;
+ private:
+ // internal common parts for CanStore/StoreItem functions
+ void AppendDisplayGuildBankSlot( WorldPacket& data, GuildBankTab const *tab, int32 slot );
+ uint8 _CanStoreItem_InSpecificSlot( uint8 tab, uint8 slot, GuildItemPosCountVec& dest, uint32& count, bool swap, Item *pSrcItem ) const;
+ uint8 _CanStoreItem_InTab( uint8 tab, GuildItemPosCountVec& dest, uint32& count, bool merge, Item *pSrcItem, uint8 skip_slot ) const;
+ Item* _StoreItem( uint8 tab, uint8 slot, Item *pItem, uint32 count, bool clone );
+};
+#endif
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