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authorKingPin <none@none>2008-11-06 08:20:26 -0600
committerKingPin <none@none>2008-11-06 08:20:26 -0600
commit5746d0e98d8a5c4af96102835d501c47ed370def (patch)
treea17851f0bc08626df74b690df53f28754e9e89fe /src/game/Guild.h
parentc74f9b4a685a899091dc7cb1b5db5c494ed12b9a (diff)
[svn] * Avoid access to bag item prototype for getting bag size, use related item
update field instead as more fast source. source mangos. * Further reduce of DB access in guild handlers. * Multi-locale DBC extracting - source Foks *** Devs not responsible if all your player items drop to the ground and get eaten by ants or rabbits.. or some kind of wierd ant-rabbits.. --HG-- branch : trunk
Diffstat (limited to 'src/game/Guild.h')
-rw-r--r--src/game/Guild.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/game/Guild.h b/src/game/Guild.h
index d1431c287bd..0e0e99b2cd4 100644
--- a/src/game/Guild.h
+++ b/src/game/Guild.h
@@ -327,6 +327,10 @@ class Guild
return ((GetRankRights(rankId) & right) != GR_RIGHT_EMPTY) ? true : false;
}
int32 GetRank(uint32 LowGuid);
+ bool IsMember(uint32 LowGuid)
+ {
+ return (members.find(LowGuid) != members.end());
+ }
void Roster(WorldSession *session);
void Query(WorldSession *session);